Related papers: Chocolate Numbers
Chocolate bar games are variants of the game of Nim in which the goal is to leave your opponent with the single bitter part of the chocolate bar. The rectangular chocolate bar game is a thinly disguised form of classical multi-heap Nim. In…
Chocolate-bar games are variants of the CHOMP game. A three-dimensional chocolate bar comprises a set of cubic boxes sized 1 X 1 X 1, with a bitter cubic box at the bottom of the column at position (0,0). For non-negative integers u,w such…
Chocolate bar games are variants of the CHOMP game in which the goal is to leave your opponent with the single bitter part of the chocolate. In this paper, we investigate step chocolate bars whose widths are determined by a fixed function…
In this study, we investigate three-dimensional chocolate bar games, which are variants of the game of Chomp. A three-dimensional chocolate bar is a three-dimensional array of cubes in which a bitter cubic box is present in some part of the…
We study the recursive structure of P-positions in the chocolate game $C_{m,m}$, an impartial game played on an $m \times m$ chocolate bar. We show that the set of P-positions exhibits self-similar patterns that can be described and…
The class of Poset Take-Away games includes many interesting and difficult games. Playing on an $n$-dimensional positive quadrant (the origin being the bottom of the poset) gives rise to nim, wythoff's nim and chomp. These are impartial…
In this paper, we consider impartial and partizan restricted chocolate bar games. In impartial restricted chocolate bar games, players cut a chocolate bar into two pieces along any horizontal or vertical line and eat whichever piece is…
We study chip-firing games on multigraphs whose underlying simple graphs are trees, paths, and stars, denoted as banana trees, paths, and stars respectively. We present a polynomial time algorithm to compute the divisorial gonality of…
The Cookie Monster Problem supposes that the Cookie Monster wants to empty a set of jars filled with various numbers of cookies. On each of his moves, he may choose any subset of jars and take the same number of cookies from each of those…
Cake cutting is a classic fair division problem, with the cake serving as a metaphor for a heterogeneous divisible resource. Recently, it was shown that for any number of players with arbitrary preferences over a cake, it is possible to…
In how many ways can you place n chocolate pieces all of different sizes in an n by n chocolate box, in such a way that when you go from left to right and from top to bottom, there are no gaps AND the sizes increase along each row and each…
We consider two division problems on narrow strips of square and hexagonal lattices. In both cases we compute the bivariate enumerating sequences and the corresponding generating functions, which allowed us to determine the asymptotic…
Here, we present a variant of the sliding coins game. Two coins are placed on distinct squares of a semi-infinite linear board with squares numbered $0, 1, 2, dots, $. Two players take turns and move a coin to a lower unoccupied square.…
In the gift exchange game there are n players and n wrapped gifts. When a player's number is called, that person can either choose one of the remaining wrapped gifts, or can "steal" a gift from someone who has already unwrapped it, subject…
An unceasing problem of our prevailing society is the fair division of goods. The problem of proportional cake cutting focuses on dividing a heterogeneous and divisible resource, the cake, among $n$ players who value pieces according to…
We study the proportional chore division problem where a protocol wants to divide an undesirable object, called chore, among $n$ different players. The goal is to find an allocation such that the cost of the chore assigned to each player be…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…
Candy Nim is a variant of Nim in which both players aim to take the last candy in a game of Nim, with the added simultaneous secondary goal of taking as many candies as possible. We give bounds on the number of candies the first and second…
Several articles deal with tilings with various shapes, and also a very frequent type of combinatorics is to examine the walks on graphs or on grids. We combine these two things and give the numbers of the shortest walks crossing the tiled…