Related papers: Partitioning Graph Drawings and Triangulated Simpl…
Greedy embedding (or drawing) is a simple and efficient strategy to route messages in wireless sensor networks. For each source-destination pair of nodes s, t in a greedy embedding there is always a neighbor u of s that is closer to t…
Geographic routing is a routing paradigm, which uses geographic coordinates of network nodes to determine routes. Greedy routing, the simplest form of geographic routing forwards a packet to the closest neighbor towards the destination. A…
A drawing of a graph is greedy if for each ordered pair of vertices u and v, there is a path from u to v such that the Euclidean distance to v decreases monotonically at every vertex of the path. The existence of greedy drawings has been…
We describe an efficient method for drawing any n-vertex simple graph G in the hyperbolic plane. Our algorithm produces greedy drawings, which support greedy geometric routing, so that a message M between any pair of vertices may be routed…
Large scale decentralized communication systems have introduced the new trend towards online routing where routing decisions are performed based on a limited and localized knowledge of the network. Geometrical greedy routing has been among…
The growing complexity of wireless systems has accelerated the move from traditional methods to learning-based solutions. Graph Neural Networks (GNNs) are especially well-suited here, since wireless networks can be naturally represented as…
Given a planar graph G on n vertices and an integer parameter r<n, an r-division of G with few holes is a decomposition of G into O(n/r) regions of size at most r such that each region contains at most a constant number of faces that are…
In geographic information systems and in the production of digital maps for small devices with restricted computational resources one often wants to round coordinates to a rougher grid. This removes unnecessary detail and reduces space…
We present a novel geographical routing scheme for spontaneous wireless mesh networks. Greedy geographical routing has many advantages, but suffers from packet losses occurring at the border of voids. In this paper, we propose a flexible…
In this paper, we study the connectivity of a one-dimensional soft random geometric graph (RGG). The graph is generated by placing points at random on a bounded line segment and connecting pairs of points with a probability that depends on…
Random geometric graphs (RGGs) are commonly used to model networked systems that depend on the underlying spatial embedding. We concern ourselves with the probability distribution of an RGG, which is crucial for studying its random…
We consider the problem of partitioning a graph into a non-fixed number of non-overlapping subgraphs of maximum density. The density of a partition is the sum of the densities of the subgraphs, where the density of a subgraph is its average…
We propose a simple algorithm that needs only a few data samples from a single graph for learning local routing policies that generalize across a rich class of geometric random graphs in Euclidean metric spaces. We thus solve the all-pairs…
A (Euclidean) greedy drawing of a graph is a drawing in which, for any two vertices $s,t$ ($s \neq t$), there is a neighbor vertex of $s$ that is closer to $t$ than to $s$ in the Euclidean distance. Greedy drawings are important in the…
We propose a learning algorithm for local routing policies that needs only a few data samples obtained from a single graph while generalizing to all random graphs in a standard model of wireless networks. We thus solve the all-pairs…
Several modern applications involve huge graphs and require fast answers to reachability queries. In more than two decades since first proposals, several approaches have been presented adopting on-line searches, hop labelling or transitive…
We study a number of multi-route cut problems: given a graph G=(V,E) and connectivity thresholds k_(u,v) on pairs of nodes, the goal is to find a minimum cost set of edges or vertices the removal of which reduces the connectivity between…
Readability criteria, such as distance or neighborhood preservation, are often used to optimize node-link representations of graphs to enable the comprehension of the underlying data. With few exceptions, graph drawing algorithms typically…
We present a local routing algorithm which guarantees delivery in all connected graphs embedded on a known surface of genus $g$. The algorithm transports $O(g\log n)$ memory and finishes in time $O(g^2n^2)$, where $n$ is the size of the…
With the advances in data acquisition technology, tensor objects are collected in a variety of applications including multimedia, medical and hyperspectral imaging. As the dimensionality of tensor objects is usually very high,…