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We study the strategic aspects of social influence in a society of agents linked by a trust network, introducing a new class of games called games of influence. A game of influence is an infinite repeated game with incomplete information in…

Computer Science and Game Theory · Computer Science 2016-02-09 Umberto Grandi , Emiliano Lorini , Laurent Perrussel

We consider a sender-receiver game in which the receiver's action is binary and the sender's preferences are state-independent. The state is multidimensional. The receiver can select one dimension of the state to check (i.e., observe)…

Theoretical Economics · Economics 2026-03-12 Ian Ball , Xin Gao

There is currently an intersection in the research of game theory and cryptography. Generally speaking, there are two aspects to this partnership. First there is the application of game theory to cryptography. Yet, the purpose of this paper…

Cryptography and Security · Computer Science 2010-01-05 Thomas Kellam Meyer

We present a new model for reasoning about the way information is shared among friends in a social network, and the resulting ways in which it spreads. Our model formalizes the intuition that revealing personal information in social…

Computer Science and Game Theory · Computer Science 2010-03-03 Jon Kleinberg , Katrina Ligett

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

This paper considers the privacy-preserving Nash equilibrium seeking strategy design for a class of networked aggregative games, in which the players' objective functions are considered to be sensitive information to be protected. In…

Optimization and Control · Mathematics 2019-11-26 Maojiao Ye , Guoqiang Hu , Lihua Xie , Shengyuan Xu

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-18 Petr Kuznetsov , Stefan Schmid

The contextual integrity model is a widely accepted way of analyzing the plurality of norms that are colloquially called "privacy norms". Contextual integrity systematically describes such norms by distinguishing the type of data concerned,…

Computers and Society · Computer Science 2024-05-16 Ran Wolff

A problem of distributed state estimation at multiple agents that are physically connected and have competitive interests is mapped to a distributed source coding problem with additional privacy constraints. The agents interact to estimate…

Information Theory · Computer Science 2012-07-10 Lalitha Sankar , H. Vincent Poor

This article explores the interaction of two agents during a geopolitical operation. Collaborative work is considered, rather than being done alone. However, each agent has the goal of maximizing personal net profit. We will have 3…

Optimization and Control · Mathematics 2024-05-20 O. A. Malafeyev , V. Vekovtsev

This paper analyzes a finite horizon dynamic signaling game motivated by the well-known strategic information transmission problems in economics. The mathematical model involves information transmission between two agents, a sender who…

Systems and Control · Computer Science 2016-11-17 Muhammed Sayin , Emrah Akyol , Tamer Basar

Strategic information disclosure, in its simplest form, considers a game between an information provider (sender) who has access to some private information that an information receiver is interested in. While the receiver takes an action…

Computer Science and Game Theory · Computer Science 2024-03-14 Raj Kiriti Velicheti , Melih Bastopcu , S. Rasoul Etesami , Tamer Başar

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu

Two-player zero-sum repeated games are well understood. Computing the value of such a game is straightforward. Additionally, if the payoffs are dependent on a random state of the game known to one, both, or neither of the players, the…

Information Theory · Computer Science 2009-11-05 Paul Cuff

Using the representation introduced in \cite{frame}, an artificial game in quantum strategy space is proposed and studied. Although it has well-known classical correspondence, which has classical mixture strategy Nash Equilibrium states,…

Quantum Physics · Physics 2007-05-23 Jinshan Wu

We study a model where a data collector obtains data from users through a payment mechanism, aiming to learn the underlying state from the elicited data. The private signal of each user represents her knowledge about the state; and through…

Computer Science and Game Theory · Computer Science 2019-03-11 Abdullah Basar Akbay , Weina Wang , Junshan Zhang

We study the problem of fitting the high dimensional sparse linear regression model with sub-Gaussian covariates and responses, where the data are provided by strategic or self-interested agents (individuals) who prioritize their privacy of…

Computer Science and Game Theory · Computer Science 2024-10-18 Liyang Zhu , Amina Manseur , Meng Ding , Jinyan Liu , Jinhui Xu , Di Wang

We introduce a model of estimation in the presence of strategic, self-interested sensors. We employ a game-theoretic setup to model the interaction between the sensors and the receiver. The cost function of the receiver is equal to the…

Computer Science and Game Theory · Computer Science 2015-06-26 Farhad Farokhi , Andre M. H. Teixeira , Cedric Langbort

Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…

Quantum Physics · Physics 2007-05-23 Simon C. Benjamin , Patrick M. Hayden

The Gaussian mechanism is one differential privacy mechanism commonly used to protect numerical data. However, it may be ill-suited to some applications because it has unbounded support and thus can produce invalid numerical answers to…

Cryptography and Security · Computer Science 2022-12-01 Bo Chen , Matthew Hale