Related papers: uIP Support for the Network Simulation Cradle
With developments of real-time applications into data centers, the need for alternatives of the standard TCP protocol has been prime demand in several applications of data centers. The several alternatives of TCP protocol has been proposed…
Google released in 2013 a script-based tool called packetdrill, which allows to test transport protocols like UDP and TCP on Linux and BSD-based operating systems. The scripts defining a test-case allow to inject packets to the…
Simulation is widely adopted in the study of modern computer networks. In this context, OMNeT++ provides a set of very effective tools that span from the definition of the network, to the automation of simulation execution and quick result…
This paper presents a preliminary system architecture of integrating OMNeT++ into the mosaik co-simulation framework. This will enable realistic simulation of communication network protocols and services for smart grid scenarios and on the…
Quantum entanglement is so fundamentally different from a network packet that several quantum network stacks have been proposed; one of which has even been experimentally demonstrated. Several simulators have also been developed to make up…
We present an implementation of Multipath TCP (MPTCP) under the NS-3 open source network simulator. MPTCP is a promising extension of TCP currently considered by the recent eponymous IETF working group, with the objective of improving the…
This article introduces a novel methodology, Network Simulator-centric Compositional Testing (NSCT), to enhance the verification of network protocols with a particular focus on time-varying network properties. NSCT follows a Model-Based…
This paper focuses on the simulation of multi-die System-on-Chip (SoC) architectures using VisualSim, emphasizing chiplet-based system modeling and performance analysis. Chiplet technology presents a promising alternative to traditional…
This paper demonstrates the scheme regarding Internet of Things (IOT) which is well thought-out the next generation of Internet. IOT explicitly elaborates the assimilation of human beings and physical systems, as they can cooperate with…
Quick UDP Internet Connections (QUIC) is a recently proposed transport protocol, currently being standardized by the Internet Engineering Task Force (IETF). It aims at overcoming some of the shortcomings of TCP, while maintaining the logic…
Vehicular cloud computing is gaining popularity thanks to the rapid advancements in next generation wireless communication networks. Similarly, Edge Computing, along with its standard proposals such as European Telecommunications Standards…
This paper presents a methodology for simulating the Internet of Things (IoT) using multi-level simulation models. With respect to conventional simulators, this approach allows us to tune the level of detail of different parts of the model…
The Internet of Things (IoT) is rapidly evolving based on low-power compliant protocol standards that extend the Internet into the embedded world. Pioneering implementations have proven it is feasible to inter-network very constrained…
Today's networks are used primarily to move content. To cater to this requirement Information Centric Networks (ICN) were introduced. One of the main architectures of ICN is Content Centric Networking (CCN) and its derivative, Named Data…
The increasing prevalence of cloud-native technologies, particularly containers, has led to the widespread adoption of containerized deployments in data centers. The advancement of deep neural network models has increased the demand for…
Network simulation is the most useful and common methodology used to evaluate different network to-pologies without real world implementation. Network simulators are widely used by the research community to evaluate new theories and…
In this paper, we propose a blockchain-based computing verification protocol, called EntrapNet, for distributed shared computing networks, an emerging underlying network for many internet of things (IoT) applications. EntrapNet borrows the…
One of the main purposes of discrete event simulators such as OMNeT++ is to test new algorithms or protocols in realistic environments. These often need to be benchmarked against optimal/theoretical results obtained by running commercial…
This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the…
TCP/IP network stack is irreplaceable for Web services in datacenter front-end servers, and the demand for which is growing rapidly for emerging high concurrency network service applications (including Internet, Internet of Things, mobile…