Related papers: Fractional Zero Forcing via Three-color Forcing Ga…
Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…
Zero forcing (also called graph infection) on a simple, undirected graph $G$ is based on the color-change rule: If each vertex of $G$ is colored either white or black, and vertex $v$ is a black vertex with only one white neighbor $w$, then…
While a number of bounds are known on the zero forcing number $Z(G)$ of a graph $G$ expressed in terms of the order of a graph and maximum or minimum degree, we present two bounds that are related to the (upper) total domination number…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G)-S$ are colored white) such that $V(G)$ is turned black after finitely many applications of "the…
Over the last decade, it has been demonstrated that many systems in science and engineering can be modeled more accurately by fractional-order than integer-order derivatives, and many methods are developed to solve the problem of fractional…
The paper deals with a zero-sum differential game in which the dynamical system is described by a fractional differential equation with the Caputo derivative of an order $\alpha \in (0, 1).$ The goal of the first (second) player is to…
Reconfiguration graphs provide a way to represent relationships among solutions to a problem, and have been studied in many contexts. We investigate the reconfiguration graphs corresponding to minimum PSD forcing sets and minimum skew…
Zero forcing is a propagation process on a graph, or digraph, defined in linear algebra to provide a bound for the minimum rank problem. Independently, zero forcing was introduced in physics, computer science and network science, areas…
A graph in which all minimal zero forcing sets are in fact minimum size is called ``well-forced." This paper characterizes well-forced trees and presents an algorithm for determining which trees are well-forced. Additionally, we…
We tackle three optimization problems in which a colored graph, where each node is assigned a color, must be partitioned into colorful connected components. A component is defined as colorful if each color appears at most once. The problems…
Let G be a graph with a perfect matching. A complete forcing set of G is a subset of edges of G to which the restriction of every perfect matching is a forcing set of it. The complete forcing number of G is the minimum cardinality of…
Given a graph $G$ and a real number $0\le p\le 1$, we define the random set $B_p(G)\subset V(G)$ by including each vertex independently and with probability $p$. We investigate the probability that the random set $B_p(G)$ is a zero forcing…
We investigate the zero-forcing number for triangle-free graphs. We improve upon the trivial bound, $\delta \le Z(G)$ where $\delta$ is the minimum degree, in the triangle-free case. In particular, we show that $2 \delta - 2 \le Z(G)$ for…
The primary objectives of this paper are to present the construction of bivariate fractal interpolation functions over triangular interpolating domain using the concept of vertex coloring and to propose a double integration formula for the…
A graph $G$ is called $3$-choice critical if $G$ is not $2$-choosable but any proper subgraph is $2$-choosable. A graph $G$ is strongly fractional $r$-choosable if $G$ is $(a,b)$-choosable for all positive integers $a,b$ for which $a/b \ge…
A variety of powerful extremal results have been shown for the chromatic number of triangle-free graphs. Three noteworthy bounds are in terms of the number of vertices, edges, and maximum degree given by Poljak \& Tuza (1994), and…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In graph coloring problems, the goal is to assign a positive integer color to each vertex of an input graph such that adjacent vertices do not receive the same color assignment. For classic graph coloring, the goal is to minimize the…
The forcing number of a graph with a perfect matching $M$ is the minimum number of edges in $M$ whose endpoints need to be deleted, such that the remaining graph only has a single perfect matching. This number is of great interest in…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with exactly one non-colored neighbor…