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Pathfinding makes up an important sub-component of a broad range of complex tasks in AI, such as robot path planning, transport routing, and game playing. While classical algorithms can efficiently compute shortest paths, neural networks…
Depth first search (DFS) tree is a fundamental data structure for solving various graph problems. The classical DFS algorithm requires $O(m+n)$ time for a graph having $n$ vertices and $m$ edges. In the streaming model, an algorithm is…
Evolving graphs arise in problems where interrelations between data change over time. We present a breadth first search (BFS) algorithm for evolving graphs that computes the most direct influences between nodes at two different times. Using…
We present an algorithm for a fault tolerant Depth First Search (DFS) Tree in an undirected graph. This algorithm is drastically simpler than the current state-of-the-art algorithms for this problem, uses optimal space and optimal…
The BFS algorithm is a basic graph data processing algorithm and many other graph data processing algorithms have similar architectural features with BFS algorithm and can be built on the basis of BFS algorithm model. We analyze the…
Breadth First Search (BFS) is a widely used approach for sampling large unknown Internet topologies. Its main advantage over random walks and other exploration techniques is that a BFS sample is a plausible graph on its own, and therefore…
In this paper we analyze, evaluate, and improve the performance of training Random Forest (RF) models on modern CPU architectures. An exact, state-of-the-art binary decision tree building algorithm is used as the basis of this study.…
Graph-searching algorithms play a crucial role in various computational domains, enabling efficient exploration and pathfinding in structured data. Traditional approaches, such as Depth-First Search (DFS) and Breadth-First Search (BFS),…
Breadth-first search (BFS) is a fundamental graph algorithm that presents significant challenges for parallel implementation due to irregular memory access patterns, load imbalance and synchronization overhead. In this paper, we introduce a…
Graphs and their traversal is becoming significant as it is applicable to various areas of mathematics, science and technology. Various problems in fields as varied as biochemistry (genomics), electrical engineering (communication…
There has been a rise in the popularity of algebraic methods for graph algorithms given the development of the GraphBLAS library and other sparse matrix methods. An exemplar for these approaches is Breadth-First Search (BFS). The algebraic…
Breadth-first Search (BFS) is one of the most important graph processing subroutines, especially for computing the unweighted distance. Many applications may require running BFS from multiple sources. Sequentially, when running BFS on a…
To find a shortest path between two nodes $s_0$ and $s_1$ in a given graph, a classical approach is to start a Breadth-First Search (BFS) from $s_0$ and run it until the search discovers $s_1$. Alternatively, one can start two Breadth-First…
Breadth-First Search (BFS) is a building block used in a wide array of graph analytics and is used in various network analysis domains: social, road, transportation, communication, and much more. Over the last two decades, network sizes…
Breadth First Search (BFS) and other graph traversal techniques are widely used for measuring large unknown graphs, such as online social networks. It has been empirically observed that an incomplete BFS is biased toward high degree nodes.…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
We present a new fast all-pairs shortest path algorithm for unweighted graphs. In breadth-first search which is said to representative and fast in unweighted graphs, the average number of accesses to adjacent vertices (expressed by…
Conflict-Based Search (CBS) is a widely used algorithm for solving multi-agent pathfinding (MAPF) problems optimally. The core idea of CBS is to run hierarchical search, when, on the high level the tree of solutions candidates is explored,…
The rapid advancement of GPU technology has unlocked powerful parallel processing capabilities, creating new opportunities to enhance classic search algorithms. This hardware has been exploited in best-first search algorithms with neural…
We present a work-efficient parallel level-synchronous Breadth First Search (BFS) algorithm for shared-memory architectures which achieves the theoretical lower bound on parallel running time. The optimality holds regardless of the shape of…