Related papers: Cache-Enabled Broadcast Packet Erasure Channels wi…
This paper studies low-latency streaming codes for the multi-hop network. The source is transmitting a sequence of messages (streaming messages) to a destination through a chain of relays where each hop is subject to packet erasures. Every…
In this paper, the multiple access channel (MAC) with channel state is analyzed in a scenario where a) the channel state is known non-causally to the transmitters and b) there is perfect causal feedback from the receiver to the…
Coded caching is a technique that leverages locally cached contents at the end users to reduce the network's peak-time communication load. Coded caching has been shown to achieve significant performance gains with a centralized placement…
Cloud computing facilitates the access of applications and data from any location by a distributed storage system. Erasure codes offer better data replication technique with reduced storage costs for more reliability. This paper considers…
Coded caching can significantly reduce the communication bandwidth requirement for satisfying users' demands by utilizing the multicasting gain among multiple users. Most existing works assume that the users follow the prescriptions for…
Coded caching (CC) exploits cumulative cache memory at user devices and coding to transform unicast traffic into multicast transmissions. While information theoretic results show significant gains over uncoded caching for various network…
The $K$ User Linear Computation Broadcast (LCBC) problem is comprised of $d$ dimensional data (from $\mathbb{F}_q$), that is fully available to a central server, and $K$ users, who require various linear computations of the data, and have…
We consider the $K\geq 2$-user memoryless Gaussian broadcast channel (BC) with feedback and common message only. We show that linear-feedback schemes with a message point, in the spirit of Schalkwijk & Kailath's scheme for point-to-point…
We propose a generalized feedback model and compressive sensing based opportunistic feedback schemes for feedback resource reduction in MIMO Broadcast Channels under the assumption that both uplink and downlink channels undergo block…
In this paper, we consider a discrete memoryless point to point channel with noisy feedback, where there is a sender with a private message that she wants to communicate to a receiver by sequentially transmitting symbols over a noisy…
We formulate and study a cryptographic problem relevant to wireless: a sender, Alice, wants to transmit private messages to two receivers, Bob and Calvin, using unreliable wireless broadcast transmissions and short public feedback from Bob…
Caching of popular content during off-peak hours is a strategy to reduce network loads during peak hours. Recent work has shown significant benefits of designing such caching strategies not only to deliver part of the content locally, but…
We consider a network model where small base stations (SBSs) have caching capabilities as a means to alleviate the backhaul load and satisfy users' demand. The SBSs are stochastically distributed over the plane according to a Poisson point…
We consider streaming data transmission over a discrete memoryless channel. A new message is given to the encoder at the beginning of each block and the decoder decodes each message sequentially, after a delay of $T$ blocks. In this…
The capacity of time-varying channels with periodic feedback at the transmitter is evaluated. It is assumed that the channel state information is perfectly known at the receiver and is fed back to the transmitter at the regular…
Random linear network coding (RLNC) has been shown to efficiently improve the network performance in terms of reducing transmission delays and increasing the throughput in broadcast and multicast communications. However, it can result in…
We study the capacity region of two-user erasure interference channels with local delayed channel state information at the transmitters. In our model, transmitters have local mismatched outdated knowledge of the channel gains. We propose a…
The exact Markov modeling analysis of erasure networks with finite buffers is an extremely hard problem due to the large number of states in the system. In such networks, packets are lost due to either link erasures or blocking by the full…
In this paper, we study the zero-error capacity for finite state channels with feedback when channel state information is known to both the transmitter and the receiver. We prove that the zero-error capacity in this case can be obtained…
Streaming codes are a class of packet-level erasure codes that are designed with the goal of ensuring recovery in low-latency fashion, of erased packets over a communication network. It is well-known in the streaming code literature, that…