Related papers: The maximum time of 2-neighbor bootstrap percolati…
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
We consider a classic model known as bootstrap percolation on the $n \times n$ square grid. To each vertex of the grid we assign an initial state, infected or healthy, and then in consecutive rounds we infect every healthy vertex that has…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
In $r$-neighbour bootstrap percolation, vertices (sites) of a graph $G$ are infected, round-by-round, if they have $r$ neighbours already infected. Once infected, they remain infected. An initial set of infected sites is said to percolate…
Bootstrap percolation on a graph with infection threshold $r\in \mathbb{N}$ is an infection process, which starts from a set of initially infected vertices and in each step every vertex with at least $r$ infected neighbours becomes…
In $r$-neighbor bootstrap percolation on the vertex set of a graph $G$, a set $A$ of initially infected vertices spreads by infecting, at each time step, all uninfected vertices with at least $r$ previously infected neighbors. When the…
A bootstrap percolation process on a graph $G$ is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round each uninfected node which has at least $r$ infected neighbours…
In majority bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: if at least half of the neighbours of a vertex v are already infected, then v is also infected, and infected vertices remain…
In r-neighbour bootstrap percolation on a graph G, a set of initially infected vertices A \subset V(G) is chosen independently at random, with density p, and new vertices are subsequently infected if they have at least r infected…
By bootstrap percolation we mean the following deterministic process on a graph $G$. Given a set $A$ of vertices "infected" at time 0, new vertices are subsequently infected, at each time step, if they have at least $r\in\mathbb{N}$…
Graph bootstrap percolation is a simple cellular automaton introduced by Bollob\'as in 1968. Given a graph $H$ and a set $G \subseteq E(K_n)$ we initially "infect" all edges in $G$ and then, in consecutive steps, we infect every $e \in K_n$…
2-boostrap percolation on a graph is a diffusion process where a vertex gets infected whenever it has at least 2 infected neighbours, and then stays infected forever. It has been much studied on the infinite grid for random Bernoulli…
Following Bradonji\'c and Saniee, we study a model of bootstrap percolation on the Gilbert random geometric graph on the $2$-dimensional torus. In this model, the expected number of vertices of the graph is $n$, and the expected degree of a…
We investigate the behaviour of $r$-neighbourhood bootstrap percolation on the binomial $k$-uniform random hypergraph $H_k(n,p)$ for given integers $k\geq 2$ and $r\geq 2$. In $r$-neighbourhood bootstrap percolation, infection spreads…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
In the random $r$-neighbour bootstrap percolation process on a graph $G$, a set of initially infected vertices is chosen at random by retaining each vertex of $G$ independently with probability $p\in (0,1)$, and "healthy" vertices get…
The process of $H$-bootstrap percolation for a graph $H$ is a cellular automaton, where, given a subset of the edges of $K_n$ as initial set, an edge is added at time $t$ if it is the only missing edge in a copy of $H$ in the graph obtained…
We consider the $d$-neighbor bootstrap percolation process on the $d$-dimensional torus, with vertex set $V=\{1,\cdots,n\}^d$ and edge set $\{xy:\sum_{i=1}^d|x_i-y_i (\text{mod} \; n)|=1\}$. We determine the percolation time up to a…
For $r\geq1$, the $r$-neighbour bootstrap process in a graph $G$ starts with a set of infected vertices and, in each time step, every vertex with at least $r$ infected neighbours becomes infected. The initial infection percolates if every…