Related papers: Network Coding for Video Distortion Reduction in D…
Random Linear Network Coding (RLNC) has emerged as a powerful tool for robust high-throughput multicast. Projection analysis - a recently introduced technique - shows that the distributed packetized RLNC protocol achieves (order) optimal…
In video coding, it is expected that the encoder could adaptively select the encoding parameters (e.g., quantization parameter) to optimize the bit allocation to different sources under the given constraint. However, in hybrid video coding,…
We present DeepWiVe, the first-ever end-to-end joint source-channel coding (JSCC) video transmission scheme that leverages the power of deep neural networks (DNNs) to directly map video signals to channel symbols, combining video…
Existing mobile devices have the capability to use multiple network technologies simultaneously to help increase performance; but they rarely, if at all, effectively use these technologies in parallel. We first present empirical data to…
The growing demand for high-speed data, quality of service (QoS) assurance and energy efficiency has triggered the evolution of 4G LTE-A networks to 5G and beyond. Interference is still a major performance bottleneck. This paper studies the…
The advancement of wireless communication systems toward 5G and beyond is spurred by the demand for high data rates, exceedingly dependable low-latency communication, and extensive connectivity that aligns with sensing requisites such as…
In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…
Network services are increasingly managed by considering chained-up virtual network functions and relevant traffic flows, known as the Service Function Chains (SFCs). To deal with sequential arrivals of SFCs in an online fashion, we must…
We introduce a cutting-edge video compression framework tailored for the age of ubiquitous video data, uniquely designed to serve machine learning applications. Unlike traditional compression methods that prioritize human visual perception,…
Real-time transmission of video over wireless networks remains highly challenging, even with advanced deep models, particularly under severe channel conditions such as limited bandwidth and weak connectivity. In this paper, we propose…
We consider the problem of energy-efficient on-line scheduling for slice-parallel video decoders on multicore systems. We assume that each of the processors are Dynamic Voltage Frequency Scaling (DVFS) enabled such that they can…
In this paper, we are interested in improving the performance of constructive network coding schemes in lossy wireless environments.We propose I2NC - a cross-layer approach that combines inter-session and intra-session network coding and…
In this paper, we propose an end-to-end 3D CNN for action detection and segmentation in videos. The proposed architecture is a unified deep network that is able to recognize and localize action based on 3D convolution features. A video is…
Time-to-Collision (TTC) forecasting is a critical task in collision prevention, requiring precise temporal prediction and comprehending both local and global patterns encapsulated in a video, both spatially and temporally. To address the…
Device-to-Device (D2D) communication appears as a key communication paradigm to realizing the vision of Internet of Things (IoT) into reality by supporting heterogeneous objects interconnection in a large scale network. These devices may be…
We consider joint caching, routing, and channel assignment for video delivery over coordinated small-cell cellular systems of the future Internet. We formulate the problem of maximizing the throughput of the system as a linear program in…
Multiple Description Coding (MDC) is a promising error-resilient source coding method that is particularly suitable for dynamic networks with multiple (yet noisy and unreliable) paths. However, conventional MDC video codecs suffer from…
In random-access networks, such as the IEEE 802.11 network, different users may transmit their packets simultaneously, resulting in packet collisions. Traditionally, the collided packets are simply discarded. To improve performance,…
Detecting abrupt changes in data distribution is one of the most significant tasks in streaming data analysis. Although many unsupervised Change-Point Detection (CPD) methods have been proposed recently to identify those changes, they still…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…