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An instance of a strongly stable matching problem (SSMP) is an undirected bipartite graph $G=(A \cup B, E)$, with an adjacency list of each vertex being a linearly ordered list of ties, which are subsets of vertices equally good for a given…

Data Structures and Algorithms · Computer Science 2015-06-03 Pratik Ghosal , Adam Kunysz , Katarzyna Paluch

An edge-weighted, vertex-capacitated graph G is called stable if the value of a maximum-weight capacity-matching equals the value of a maximum-weight fractional capacity-matching. Stable graphs play a key role in characterizing the…

Discrete Mathematics · Computer Science 2022-11-23 Matthew Gerstbrein , Laura Sanità , Lucy Verberk

Gale and Shapley introduced a matching problem between two sets of agents where each agent on one side has an exogenous preference ordering over the agents on the other side. They defined a matching as stable if no unmatched pair can both…

Computer Science and Game Theory · Computer Science 2025-02-27 Felipe Garrido-Lucero , Rida Laraki

An instance of the super-stable matching problem with incomplete lists and ties is an undirected bipartite graph $G = (A \cup B, E)$, with an adjacency list being a linearly ordered list of ties. Ties are subsets of vertices equally good…

Discrete Mathematics · Computer Science 2021-05-21 Changyong Hu , Vijay K. Garg

In two-sided matching markets, the agents are partitioned into two sets. Each agent wishes to be matched to an agent in the other set and has a strict preference over these potential matches. A matching is stable if there are no blocking…

Computer Science and Game Theory · Computer Science 2013-02-26 Georgios Askalidis , Nicole Immorlica , Emmanouil Pountourakis

We analyse a coalition formation game between strategic service providers of a congestible service. The key novelty of our formulation is that it is a constant sum game, i.e., the total payoff across all service providers (or coalitions of…

Computer Science and Game Theory · Computer Science 2023-04-26 Shiksha Singhal , Veeraruna Kavitha , Jayakrishnan Nair

The matching game is a cooperative game where the value of every coalition is the maximum revenue of players in the coalition can make by forming pairwise disjoint partners. The multiple partners matching game generalizes the matching game…

Computer Science and Game Theory · Computer Science 2021-10-26 Han Xiao , Tianhang Lu , Qizhi Fang

We consider a far generalization of the well-known stable roommates and non-bipartite stable allocation problems. In its setting, one is given a finite non-bipartite graph $G=(V,E)$ with nonnegative integer edge capacities $b(e)\in{\mathbb…

Combinatorics · Mathematics 2026-03-26 Alexander V. Karzanov

The stable matching problem is a prototype model in economics and social sciences where agents act selfishly to optimize their own satisfaction, subject to mutually conflicting constraints. A stable matching is a pairing of adjacent…

Disordered Systems and Neural Networks · Physics 2007-05-23 Stephan Mertens

We introduce and study a new model that we call the {\em matching model}. Items arrive one by one in a buffer and depart from it as soon as possible but by pairs. The items of a departing pair are said to be {\em matched}. There is a finite…

Probability · Mathematics 2016-06-03 Jean Mairesse , Pascal Moyal

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

We study the problem of finding robust equilibria in multiplayer concurrent games with mean payoff objectives. A $(k,t)$-robust equilibrium is a strategy profile such that no coalition of size $k$ can improve the payoff of one its member by…

Computer Science and Game Theory · Computer Science 2016-02-02 Romain Brenguier

A key question in cooperative game theory is that of coalitional stability, usually captured by the notion of the \emph{core}--the set of outcomes such that no subgroup of players has an incentive to deviate. However, some coalitional games…

Computer Science and Game Theory · Computer Science 2010-10-21 Yoram Bachrach , Edith Elkind , Reshef Meir , Dmitrii Pasechnik , Michael Zuckerman , Joerg Rothe , Jeffrey S. Rosenschein

In this paper, we consider one-to-one matchings between two disjoint groups of agents. Each agent has a preference over a subset of the agents in the other group, and these preferences may contain ties. Strong stability is one of the…

Computer Science and Game Theory · Computer Science 2024-01-08 Naoyuki Kamiyama

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

We study the Stable Fixtures problem, a many-to-many generalisation of the classical non-bipartite Stable Roommates matching problem. Building on the foundational work of Tan on stable partitions, we extend his results to this significantly…

Data Structures and Algorithms · Computer Science 2025-07-08 Frederik Glitzner , David Manlove

In a multiple partners matching problem the agents can have multiple partners up to their capacities. In this paper we consider both the two-sided many-to-many stable matching problem and the one-sided stable fixtures problem under…

Computer Science and Game Theory · Computer Science 2022-02-14 Péter Biró , Gergely Csáji

In a stable matching problem there are two groups of agents, with agents on one side having their individual preferences for agents on another side as a potential match. It is assumed silently that agents can freely and costlessly ``switch"…

Combinatorics · Mathematics 2025-07-22 Boris Pittel , Kirill Rudov

We study graphs and two-player games in which rewards are assigned to states, and the goal of the players is to satisfy or dissatisfy certain property of the generated outcome, given as a mean payoff property. Since the notion of…

Logic in Computer Science · Computer Science 2016-04-22 Tomáš Brázdil , Vojtěch Forejt , Antonín Kučera , Petr Novotný

In this paper we show that when individuals in a bipartite network exclusively choose partners and exchange valued goods with their partners, then there exists a set of exchanges that are pair-wise stable. Pair-wise stability implies that…

Computer Science and Game Theory · Computer Science 2010-11-12 Ankur Mani , Asuman Ozdaglar , Alex , Pentland
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