Related papers: A Parallel Algorithm to Test Chordality of Graphs
We present an algorithm that allows for building left-balanced and complete k-d trees over k-dimensional points in a trivially parallel and GPU friendly way. Our algorithm requires exactly one int per data point as temporary storage, and…
The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…
We present TeraPart, a memory-efficient multilevel graph partitioning method that is designed to scale to extremely large graphs. In balanced graph partitioning, the goal is to divide the vertices into $k$ blocks with balanced size while…
The Graph Edit Distance (GED) is an important metric for measuring the similarity between two (labeled) graphs. It is defined as the minimum cost required to convert one graph into another through a series of (elementary) edit operations.…
We study graph connectivity problem in MPC model. On an undirected graph with $n$ nodes and $m$ edges, $O(\log n)$ round connectivity algorithms have been known for over 35 years. However, no algorithms with better complexity bounds were…
Acceleration of graph applications on GPUs has found large interest due to the ubiquitous use of graph processing in various domains. The inherent \textit{irregularity} in graph applications leads to several challenges for parallelization.…
The Graph Isomorphism (GI) problem is a theoretically interesting problem because it has not been proven to be in P nor to be NP-complete. Babai made a breakthrough in 2015 when announcing a quasipolynomial time algorithm for GI problem.…
Graph embedding techniques have attracted growing interest since they convert the graph data into continuous and low-dimensional space. Effective graph analytic provides users a deeper understanding of what is behind the data and thus can…
Identifying the connected components of a graph, apart from being a fundamental problem with countless applications, is a key primitive for many other algorithms. In this paper, we consider this problem in parallel settings. Particularly,…
We show that the quantum query complexity of detecting if an $n$-vertex graph contains a triangle is $O(n^{9/7})$. This improves the previous best algorithm of Belovs making $O(n^{35/27})$ queries. For the problem of determining if an…
Graph Isomorphism is one of the classical problems of graph theory for which no deterministic polynomial-time algorithm is currently known, but has been neither proven to be NP-complete. Several heuristic algorithms have been proposed to…
One of the biggest huddles faced by researchers studying algorithms for massive graphs is the lack of large input graphs that are essential for the development and test of the graph algorithms. This paper proposes two efficient and highly…
Dependency parsing is an important NLP task. A popular approach for dependency parsing is structured perceptron. Still, graph-based dependency parsing has the time complexity of $O(n^3)$, and it suffers from slow training. To deal with this…
Graph neural architecture search (GraphNAS) has recently aroused considerable attention in both academia and industry. However, two key challenges seriously hinder the further research of GraphNAS. First, since there is no consensus for the…
In a recent paper, we introduced the simultaneous representation problem (defined for any graph class C) and studied the problem for chordal, comparability and permutation graphs. For interval graphs, the problem is defined as follows. Two…
Principal component analysis (PCA) is a key statistical technique for multivariate data analysis. For large data sets the common approach to PCA computation is based on the standard NIPALS-PCA algorithm, which unfortunately suffers from…
In this paper, we study the problem of graph similarity search with graph edit distance (GED) constraints. Due to the NP-hardness of GED computation, existing solutions to this problem adopt the filtering-and-verification framework with a…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
Graph similarity search is a common and fundamental operation in graph databases. One of the most popular graph similarity measures is the Graph Edit Distance (GED) mainly because of its broad applicability and high interpretability.…
To solve many problems on graphs, graph traversals are used, the usual variants of which are the depth-first search and the breadth-first search. Implementing a graph traversal we consequently reach all vertices of the graph that belong to…