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Related papers: Structured Interactive Music Scores

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New music is made with computers, taking advantage of its graphics displays rather than its audio algorithms. Pure Data can be used to compose them. This essay will show a case study that uses Pure Data, in connection with INScore, for…

Sound · Computer Science 2022-08-10 Patricio F. Calatayud

In this work, we propose a method for the controllable synthesis of real-time contact sounds using neural resonators. Previous works have used physically inspired statistical methods and physical modelling for object materials and…

Sound · Computer Science 2023-05-25 Rodrigo Diaz , Charalampos Saitis , Mark Sandler

Online streaming services have become the most popular way of listening to music. The majority of these services are endowed with recommendation mechanisms that help users to discover songs and artists that may interest them from the vast…

Information Retrieval · Computer Science 2020-08-27 Diego Sánchez-Moreno , Yong Zheng , María N. Moreno-García

The identification of structural differences between a music performance and the score is a challenging yet integral step of audio-to-score alignment, an important subtask of music information retrieval. We present a novel method to detect…

Sound · Computer Science 2021-02-16 Ruchit Agrawal , Daniel Wolff , Simon Dixon

Our ability to grasp and understand complex phenomena is essentially based on recognizing structures and relating these to each other. For example, any meteorological description of a weather condition and explanation of its evolution…

Atmospheric and Oceanic Physics · Physics 2021-12-17 Natalia Mikula , Tom Dörffel , Daniel Baum , Hans-Christian Hege

In this paper, we are presenting a new model for interactive music. Unlike most interactive systems, our model is based on file organization, but does not require digital audio treatments. This model includes a definition of a constraints…

Sound · Computer Science 2009-01-27 Fabien Gallot , Owen Lagadec , Myriam Desainte-Catherine , Sylvain Marchand

The neural semi-Markov Conditional Random Field (semi-CRF) framework has demonstrated promise for event-based piano transcription. In this framework, all events (notes or pedals) are represented as closed time intervals tied to specific…

Sound · Computer Science 2024-11-12 Yujia Yan , Zhiyao Duan

We present a sequential model for temporal relation classification between intra-sentence events. The key observation is that the overall syntactic structure and compositional meanings of the multi-word context between events are important…

Computation and Language · Computer Science 2017-07-25 Prafulla Kumar Choubey , Ruihong Huang

We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a…

Robotics · Computer Science 2026-04-01 Kilian Schweppe , Anne-Kathrin Schmuck

Real-time music tracking systems follow a musical performance and at any time report the current position in a corresponding score. Most existing methods approach this problem exclusively in the audio domain, typically using online time…

Sound · Computer Science 2025-05-09 Silvan Peter , Patricia Hu , Gerhard Widmer

We present in this paper PerformacnceNet, a neural network model we proposed recently to achieve score-to-audio music generation. The model learns to convert a music piece from the symbolic domain to the audio domain, assigning…

Sound · Computer Science 2019-05-29 Yu-Hua Chen , Bryan Wang , Yi-Hsuan Yang

We can program a Real-Time (RT) music improvisation system in C++ without a formal semantic or we can model it with process calculi such as the Non-deterministic Timed Concurrent Constraint (ntcc) calculus. "A Concurrent Constraints Factor…

Artificial Intelligence · Computer Science 2016-02-09 Mauricio Toro

The synthesis of reactive systems from linear temporal logic (LTL) specifications is an important aspect in the design of reliable software and hardware. We present our adaption of the classic automata-theoretic approach to LTL synthesis,…

Logic in Computer Science · Computer Science 2020-02-21 Michael Luttenberger , Philipp J. Meyer , Salomon Sickert

In this paper we introduce temporal action graph games (TAGGs), a novel graphical representation of imperfect-information extensive form games. We show that when a game involves anonymity or context-specific utility independencies, its…

Computer Science and Game Theory · Computer Science 2012-05-14 Albert Xin Jiang , Kevin Leyton-Brown , Avi Pfeffer

Autonomous systems often operate in multi-agent settings and need to make concurrent, strategic decisions, typically in uncertain environments. Verification and control problems for these systems can be tackled with concurrent stochastic…

Logic in Computer Science · Computer Science 2026-01-22 Angel Y. He , David Parker

Session contracts is a formalism enabling to investigate client/server interaction protocols and to interpret session types. We extend session contracts in order to represent outputs whose actual sending in an interaction depends on a third…

Logic in Computer Science · Computer Science 2023-06-22 Franco Barbanera , Ugo de'Liguoro

Stream graphs model highly dynamic networks in which nodes and/or links arrive and/or leave over time. Strongly connected components in stream graphs were defined recently, but no algorithm was provided to compute them. We present here…

Social and Information Networks · Computer Science 2021-09-03 Léo Rannou , Clémence Magnien , Matthieu Latapy

We are sometimes forced to use the Interrupted Time Series (ITS) design as an identification strategy for potential policy change, such as when we only have a single treated unit and no comparable controls. For example, with recent county-…

Methodology · Statistics 2020-02-17 Luke Miratrix

In recent years, the quality and public interest in music generation systems have grown, encouraging research into various ways to control these systems. We propose a novel method for controlling surprisal in music generation using sequence…

Sound · Computer Science 2024-08-13 Mathias Rose Bjare , Stefan Lattner , Gerhard Widmer

Conventional music structure analysis algorithms aim to divide a song into segments and to group them with abstract labels (e.g., 'A', 'B', and 'C'). However, explicitly identifying the function of each segment (e.g., 'verse' or 'chorus')…

Audio and Speech Processing · Electrical Eng. & Systems 2022-05-31 Ju-Chiang Wang , Yun-Ning Hung , Jordan B. L. Smith
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