English
Related papers

Related papers: Fishing out Winners from Vote Streams

200 papers

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

Election systems based on scores generally determine the winner by computing the score of each candidate and the winner is the candidate with the best score. It would be natural to expect that computing the winner of an election is at least…

Computer Science and Game Theory · Computer Science 2019-11-21 Zack Fitzsimmons , Edith Hemaspaandra

The blessing of ubiquitous data also comes with a curse: the communication, storage, and labeling of massive, mostly redundant datasets. We seek to solve this problem at its core, collecting only valuable data and throwing out the rest via…

Machine Learning · Computer Science 2023-12-18 Mariel Werner , Anastasios Angelopoulos , Stephen Bates , Michael I. Jordan

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

Fairness in multiwinner elections, a growing line of research in computational social choice, primarily concerns the use of constraints to ensure fairness. Recent work proposed a model to find a diverse \emph{and} representative committee…

Computer Science and Game Theory · Computer Science 2022-11-28 Kunal Relia

We propose a streaming algorithm for the binary classification of data based on crowdsourcing. The algorithm learns the competence of each labeller by comparing her labels to those of other labellers on the same tasks and uses this…

Machine Learning · Statistics 2016-02-24 Thomas Bonald , Richard Combes

Studying the computational complexity and designing fast algorithms for determining winners under voting rules are classical and fundamental questions in computational social choice. In this paper, we accelerate voting by leveraging quantum…

Computers and Society · Computer Science 2023-06-12 Ao Liu , Qishen Han , Lirong Xia , Nengkun Yu

The manuscript introduces a method to select a random sample from a stream by deciding on each sampling unit immediately after observing it. The process could be applied to unequal as well as equal probability sampling. The implementation…

Data Structures and Algorithms · Computer Science 2021-11-19 Bardia Panahbehagh , Raphaël Jauslin , Yves Tillé

It remains an open question how to determine the winner of an election when voter preferences are incomplete or uncertain. One option is to assume some probability space over the voting profile and select the Most Probable Winner (MPW) --…

Computer Science and Game Theory · Computer Science 2023-04-27 Haoyue Ping , Julia Stoyanovich

Fueled by massive data, important decision making is being automated with the help of algorithms, therefore, fairness in algorithms has become an especially important research topic. In this work, we design new streaming and distributed…

Data Structures and Algorithms · Computer Science 2020-02-25 Ashish Chiplunkar , Sagar Kale , Sivaramakrishnan Natarajan Ramamoorthy

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

In order to efficiently study the characteristics of network domains and support development of network systems (e.g. algorithms, protocols that operate on networks), it is often necessary to sample a representative subgraph from a large…

Social and Information Networks · Computer Science 2012-06-22 Nesreen K. Ahmed , Jennifer Neville , Ramana Kompella

We analyse the structure and behaviour of a specific voting network using a dynamic structure-based methodology which draws on Q-Analysis and social network theory. Our empirical focus is on the Eurovision Song Contest over a period of 20…

Physics and Society · Physics 2019-05-02 Serguei Saavedra , Janet Efstathiou , Felix Reed-Tsochas

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

Many streaming algorithms provide only a high-probability relative approximation. These two relaxations, of allowing approximation and randomization, seem necessary -- for many streaming problems, both relaxations must be employed…

Data Structures and Algorithms · Computer Science 2023-05-16 Vladimir Braverman , Robert Krauthgamer , Aditya Krishnan , Shay Sapir

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

We view voting rules as classifiers that assign a winner (a class) to a profile of voters' preferences (an instance). We propose to apply techniques from formal explainability, most notably abductive and contrastive explanations, to…

Artificial Intelligence · Computer Science 2024-08-27 Clément Contet , Umberto Grandi , Jérôme Mengin