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Some aspects of the physical nature of language are discussed. In particular, physical models of language must exist that are efficiently implementable. The existence requirement is essential because without physical models no communication…

Quantum Physics · Physics 2007-05-23 Paul Benioff

As neural language models grow in effectiveness, they are increasingly being applied in real-world settings. However these applications tend to be limited in the modes of interaction they support. In this extended abstract, we propose…

Computation and Language · Computer Science 2021-07-16 Andy Coenen , Luke Davis , Daphne Ippolito , Emily Reif , Ann Yuan

Recent graphical interfaces offer direct manipulation mechanisms for authoring visualizations, but are largely restricted to static output. To author interactive visualizations, users must instead turn to textual specification; but, such…

Human-Computer Interaction · Computer Science 2020-09-07 Jonathan Zong , Dhiraj Barnwal , Rupayan Neogy , Arvind Satyanarayan

In an era of human-computer interaction with increasingly agentic AI systems capable of connecting with users conversationally, speech is an important modality for commanding agents. By recognizing and using speech emotions (i.e., how a…

Human-Computer Interaction · Computer Science 2025-04-14 Ilhan Aslan , Timothy Merritt , Stine S. Johansen , Niels van Berkel

The rise of large language models (LLMs) has given rise to a class of prompt-based interactive systems where users primarily express their input in natural language. However, composing a prompt as a linear text string becomes unwieldy when…

Human-Computer Interaction · Computer Science 2026-04-22 Tengyou Xu , Detao Ma , Xiang 'Anthony' Chen

The nature of interaction within Interactive Digital Narrative (IDN) is inherently complex. This is due, in part, to the wide range of potential interaction modes through which IDNs can be conceptualised, produced and deployed and the…

Human-Computer Interaction · Computer Science 2024-10-15 Frank Nack , Sandy Louchart , Kris Lund , Mattia Bellini , Iva Georgieva , Pratama W. Atmaja , Peter Makai

Interactive proof assistants are computer programs carefully constructed to check a human-designed proof of a mathematical claim with high confidence in the implementation. However, this only validates truth of a formal claim, which may…

Programming Languages · Computer Science 2023-10-09 Colin S. Gordon , Sergey Matskevich

Referential games and reconstruction games are the most common game types for studying emergent languages. We investigate how the type of the language game affects the emergent language in terms of: i) language compositionality and ii)…

Computation and Language · Computer Science 2020-12-08 Shangmin Guo , Yi Ren , Agnieszka Słowik , Kory Mathewson

Human annotation of natural language facilitates standardized evaluation of natural language processing systems and supports automated feature extraction. This document consists of instructions for annotating the temporal information in…

cmp-lg · Computer Science 2016-08-31 Tom O'Hara , Janyce Wiebe , Karen Payne

Speech is one of the interaction modalities that we increasingly come across in natural user interfaces. However, its use in collaborative scenarios has not yet been thoroughly investigated. In this reflection statement, we discuss the…

Human-Computer Interaction · Computer Science 2023-09-19 Gabriela Molina León , Petra Isenberg , Andreas Breiter

Imperative session types provide an imperative interface to session-typed communication. In such an interface, channel references are first-class objects with operations that change the typestate of the channel. Compared to functional…

Programming Languages · Computer Science 2023-06-22 Hannes Saffrich , Peter Thiemann

An extension to classical unification, called {\em graded unification} is presented. It is capable of combining contradictory information. An interactive processing paradigm and parser based on this new operator are also presented.

cmp-lg · Computer Science 2008-02-03 Albert Kim

Sentences containing definite descriptions, expressions of the form `The $F$', can be formalised using a binary quantifier $\iota$ that forms a formula out of two predicates, where $\iota x[F, G]$ is read as `The $F$ is $G$'. This is an…

Logic in Computer Science · Computer Science 2021-08-12 Nils Kürbis

User Interface Description Languages (UIDLs) are high-level languages that facilitate the development of Human-Machine Interfaces, such as Graphical User Interface (GUI) applications. They usually provide first-class primitives to specify…

Programming Languages · Computer Science 2025-08-20 Basile Pesin , Celia Picard , Cyril Allignol

We introduce FORM 4.2, a new minor release of the symbolic manipulation toolkit. We demonstrate several new features, such as a new pattern matching option, new output optimization, and automatic expansion of rational functions.

High Energy Physics - Phenomenology · Physics 2017-07-21 Ben Ruijl , Takahiro Ueda , Jos Vermaseren

The aim of this paper is to define a dependency grammar framework which is both linguistically motivated and computationally parsable. See the demo at http://www.conexor.fi/analysers.html#testing

cmp-lg · Computer Science 2007-05-23 Timo Jarvinen , Pasi Tapanainen

We propose a method for training language models in an interactive setting inspired by child language acquisition. In our setting, a speaker attempts to communicate some information to a listener in a single-turn dialogue and receives a…

Computation and Language · Computer Science 2025-05-12 Lennart Stöpler , Rufat Asadli , Mitja Nikolaus , Ryan Cotterell , Alex Warstadt

We explore the features of a user interface where formal proofs can be built through gestural actions. In particular, we show how proof construction steps can be associated to drag-and-drop actions. We argue that this can provide quick and…

Human-Computer Interaction · Computer Science 2022-11-08 Pablo Donato , Pierre-Yves Strub , Benjamin Werner

We introduce Interactionalism as a new set of guiding principles and heuristics for the design and architecture of learning now available due to Generative AI (GenAI) platforms. Specifically, we articulate interactional intelligence as a…

Human-Computer Interaction · Computer Science 2025-01-03 Mihnea C. Moldoveanu , George Siemens

Test-time interventions for language models can enhance factual accuracy, mitigate harmful outputs, and improve model efficiency without costly retraining. But despite a flood of new methods, different types of interventions are largely…