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The design of distributed algorithms is central to the study of multiagent systems control. In this paper, we consider a class of combinatorial cost-minimization problems and propose a framework for designing distributed algorithms with a…

Systems and Control · Computer Science 2019-03-18 Rahul Chandan , Dario Paccagnan , Jason R. Marden

This paper introduces a bilateral matching mechanism to explain why different populations have different levels of cooperation. The traditional game theory assumes that individuals can acquire their neighbor's information without cost after…

Computer Science and Game Theory · Computer Science 2022-12-29 Xiaoming Gong

Clustering large datasets is a fundamental problem with a number of applications in machine learning. Data is often collected on different sites and clustering needs to be performed in a distributed manner with low communication. We would…

Data Structures and Algorithms · Computer Science 2017-02-02 Jiecao Chen , He Sun , David P. Woodruff , Qin Zhang

We study non-atomic congestion games on parallel-link networks with affine cost functions. We investigate the power of machine-learned predictions in the design of coordination mechanisms aimed at minimizing the impact of selfishness. Our…

Computer Science and Game Theory · Computer Science 2025-07-11 George Christodoulou , Vasilis Christoforidis , Alkmini Sgouritsa , Ioannis Vlachos

Despite many distributed resource allocation (DRA) algorithms have been reported in literature, it is still unknown how to allocate the resource optimally over multiple interacting coalitions. One major challenge in solving such a problem…

Optimization and Control · Mathematics 2025-09-24 Jialing Zhou , Guanghui Wen , Yuezu Lv , Tao Yang , Guanrong Chen

Often times, individuals working together as a team can solve hard problems beyond the capability of any individual in the team. Cooperative optimization is a newly proposed general method for attacking hard optimization problems inspired…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Xiaofei Huang

In large groups, every collaborative act requires balancing two pressures: the need to achieve behavioural synchrony and the need to keep free riding to a minimum. This paper introduces a model of collaboration that requires both…

Social and Information Networks · Computer Science 2023-09-06 Tamas David-Barrett

Coordination is a desirable feature in multi-agent systems, allowing the execution of tasks that would be impossible by individual agents. We study coordination by a team of strategic agents choosing to undertake one of the multiple tasks.…

Systems and Control · Electrical Eng. & Systems 2022-12-22 Yi Wei , Marcos M. Vasconcelos

We consider the framework of average aggregative games, where the cost function of each agent depends on his own strategy and on the average population strategy. We focus on the case in which the agents are coupled not only via their cost…

Systems and Control · Computer Science 2017-10-18 Francesca Parise , Basilio Gentile , John Lygeros

The main approach to evaluating communication is by assessing how well it facilitates coordination. If two or more individuals can coordinate through communication, it is generally assumed that they understand one another. We investigate…

Artificial Intelligence · Computer Science 2025-09-30 Nikolaos Kondylidis , Anil Yaman , Frank van Harmelen , Erman Acar , Annette ten Teije

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

We consider clustering games in which the players are embedded in a network and want to coordinate (or anti-coordinate) their strategy with their neighbors. The goal of a player is to choose a strategy that maximizes her utility given the…

Computer Science and Game Theory · Computer Science 2020-11-20 Pieter Kleer , Guido Schäfer

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

The control of large-scale, multi-agent systems often entails distributing decision-making across the system components. However, with advances in communication and computation technologies, we can consider new collaborative decision-making…

Computer Science and Game Theory · Computer Science 2024-07-04 Bryce L. Ferguson , Dario Paccagnan , Bary S. R. Pradelski , Jason R. Marden

Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…

Computational Complexity · Computer Science 2019-02-27 Shant Boodaghians , Rucha Kulkarni , Ruta Mehta

In some scenarios ("anti-coordination games"), individuals are better off choosing different actions than their neighbors while in other scenarios ("coordination games"), it is beneficial for individuals to choose the same strategy as their…

Physics and Society · Physics 2021-12-08 Matthew I. Jones , Scott D. Pauls , Feng Fu

We study the problem of identifying correlations in multivariate data, under information constraints: Either on the amount of memory that can be used by the algorithm, or the amount of communication when the data is distributed across…

Machine Learning · Computer Science 2018-06-07 Yuval Dagan , Ohad Shamir

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

Computational Complexity · Computer Science 2023-05-09 Bruce M. Kapron , Koosha Samieefar

Population protocols are a popular model of distributed computing, in which randomly-interacting agents with little computational power cooperate to jointly perform computational tasks. Inspired by developments in molecular computation, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-18 Dan Alistarh , James Aspnes , David Eisenstat , Rati Gelashvili , Ronald L. Rivest

Population protocols are a model of distributed computing, in which $n$ agents with limited local state interact randomly, and cooperate to collectively compute global predicates. An extensive series of papers, across different communities,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-17 Dan Alistarh , James Aspnes , Rati Gelashvili