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We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

Log-Structured-Merge (LSM) tree-based key value stores are facing critical challenges of fully leveraging the dramatic performance improvements of the underlying storage devices, which makes the compaction operations of LSM key value stores…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-08 Peng Xu , Jiguang Wan , Ping Huang , Xiaogang Yang , Chenlei Tang , Fei Wu , Changsheng Xie

Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique…

Robotics · Computer Science 2019-08-28 John Charlton , Luis Rene Montana Gonzalez , Steve Maddock , Paul Richmond

The proliferation of edge devices and the rapid growth of IoT data have called forth the edge computing paradigm. Function-as-a-service (FaaS) is a promising computing paradigm to realize edge computing. This paper explores the feasibility…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-14 Runyu Jin , Qirui Yang , Ming Zhao

Cloud GPU servers have become the de facto way for deep learning practitioners to train complex models on large-scale datasets. However, it is challenging to determine the appropriate cluster configuration---e.g., server type and…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-08 Shijian Li , Robert J. Walls , Tian Guo

Recent researches have shown that grid resources can be accessed by client on-demand, with the help of virtualization technology in the Cloud. The virtual machines hosted by the hypervisors are being utilized to build the grid network…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-05 Shafii Muhammad Abdulhamid , Muhammad Shafie Abd Latiff , Mohammed Bakri Bashir

We describe an implementation of compressible inviscid fluid solvers with block-structured adaptive mesh refinement on Graphics Processing Units using NVIDIA's CUDA. We show that a class of high resolution shock capturing schemes can be…

Cosmology and Nongalactic Astrophysics · Physics 2014-11-20 Peng Wang , Tom Abel , Ralf Kaehler

In this work we propose an accelerated stochastic learning system for very large-scale applications. Acceleration is achieved by mapping the training algorithm onto massively parallel processors: we demonstrate a parallel, asynchronous GPU…

Machine Learning · Computer Science 2017-02-24 Thomas Parnell , Celestine Dünner , Kubilay Atasu , Manolis Sifalakis , Haris Pozidis

The past decade has witnessed a dramatic acceleration of lattice quantum chromodynamics calculations in nuclear and particle physics. This has been due to both significant progress in accelerating the iterative linear solvers using…

High Energy Physics - Lattice · Physics 2016-12-26 M. A. Clark , Bálint Joó , Alexei Strelchenko , Michael Cheng , Arjun Gambhir , Richard Brower

Edge computing has become a popular paradigm where services and applications are deployed at the network edge closer to the data sources. It provides applications with outstanding benefits, including reduced response latency and enhanced…

Networking and Internet Architecture · Computer Science 2022-09-15 Mingjin Zhang , Jiannong Cao , Yuvraj Sahni , Qianyi Chen , Shan Jiang , Tao Wu

High level programming languages and GPU accelerators are powerful enablers for a wide range of applications. Achieving scalable vertical (within a compute node), horizontal (across compute nodes), and temporal (over different generations…

Accelerator-based heterogeneous architectures, such as CPU-GPU, CPU-TPU, and CPU-FPGA systems, are widely adopted to support the popular artificial intelligence (AI) algorithms that demand intensive computation. When deployed in real-time…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-20 An Zou , Yuankai Xu , Yinchen Ni , Jintao Chen , Yehan Ma , Jing Li , Christopher Gill , Xuan Zhang , Yier Jin

The availability of powerful microprocessors and high-speed networks as commodity components has enabled high performance computing on distributed systems (wide-area cluster computing). In this environment, as the resources are usually…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-18 Rajkumar Buyya , David Abramson , Jon Giddy

Elegant is an accelerator physics and particle-beam dynamics code widely used for modeling and design of a variety of high-energy particle accelerators and accelerator-based systems. In this paper we discuss a recently developed version of…

Computational Physics · Physics 2018-11-22 J. R. King , I. V. Pogorelov , K. M. Amyx , M. Borland , R. Soliday

As the cloud computing paradigm has gained prominence, the need for verifiable computation has grown increasingly urgent. The concept of verifiable computation enables a weak client to outsource difficult computations to a powerful, but…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-02-23 Justin Thaler , Mike Roberts , Michael Mitzenmacher , Hanspeter Pfister

Graphic Processing Units (GPUs) are getting increasingly important as target architectures in scientific High Performance Computing (HPC). NVIDIA established CUDA as a parallel computing architecture controlling and making use of the…

High Energy Physics - Lattice · Physics 2011-05-12 Frank Winter

Function-as-a-Service (FaaS) is one form of the serverless cloud computing paradigm and is defined through FaaS platforms (e.g., AWS Lambda) executing event-triggered code snippets (i.e., functions). Many studies that empirically evaluate…

Performance · Computer Science 2020-07-21 Joel Scheuner , Philipp Leitner

In this paper, we accelerate a gravitational physics numerical modelling application using hardware accelerators -- Cell processor and Tesla CUDA GPU. We describe these new technologies and our approach in detail, and then present our final…

General Relativity and Quantum Cosmology · Physics 2009-09-23 Gaurav Khanna , Justin McKennon

We consider Monte Carlo simulations of classical spin models of statistical mechanics using the massively parallel architecture provided by graphics processing units (GPUs). We discuss simulations of models with discrete and continuous…

Computational Physics · Physics 2012-07-20 Martin Weigel , Taras Yavors'kii

We introduce a GPU-accelerated simulation tool, named Modeling on Shallow Flows with Efficient Simulation for Two-Phase Debris Flows (MoSES_2PDF), of which the input and output data can be linked to the GIS system for engineering…

Computational Engineering, Finance, and Science · Computer Science 2021-04-15 Chi-Jyun Ko , Po-Chih Chen , Hock-Kiet Wong , Yih-Chin Tai