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In this review we discuss Cosmological N-Body codes with a special emphasis on Particle Mesh codes. We present the mathematical model for each component of N-Body codes. We compare alternative methods for computing each quantity by…

Astrophysics · Physics 2009-11-10 J. S. Bagla , T. Padmanabhan

The implementation of a full electronic structure calculation code on a hybrid parallel architecture with Graphic Processing Units (GPU) is presented. The code which is on the basis of our implementation is a GNU-GPL code based on…

We explore how the big-three computing paradigms -- symmetric multi-processor (SMC), graphical processing units (GPUs), and cluster computing -- can together be brought to bare on large-data Gaussian processes (GP) regression problems via a…

Computation · Statistics 2014-06-05 Robert B. Gramacy , Jarad Niemi , Robin M. Weiss

New challenges in Astronomy and Astrophysics (AA) are urging the need for a large number of exceptionally computationally intensive simulations. "Exascale" (and beyond) computational facilities are mandatory to address the size of…

In this paper, we accelerate a gravitational physics numerical modelling application using hardware accelerators -- Cell processor and Tesla CUDA GPU. We describe these new technologies and our approach in detail, and then present our final…

General Relativity and Quantum Cosmology · Physics 2009-09-23 Gaurav Khanna , Justin McKennon

In this work, we examine the performance, energy efficiency and usability when using Python for developing HPC codes running on the GPU. We investigate the portability of performance and energy efficiency between CUDA and OpenCL; between…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-11 Håvard H. Holm , André R. Brodtkorb , Martin L. Sætra

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

I compare various popular and unpopular techniques for simulating large collisionless stellar systems. I give a quantitative comparison of the raw cpu times required for five separate codes, including tree codes and basis function…

Astrophysics · Physics 2008-02-03 J A Sellwood

We provide high-speed implementations for simulating reservoirs described by $N$-coupled spin-torque oscillators. Here $N$ also corresponds to the number of reservoir nodes. We benchmark a variety of implementations based on CPU and GPU.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-05 Thomas Geert de Jong , Nozomi Akashi , Tomohiro Taniguchi , Hirofumi Notsu , Kohei Nakajima

We have implemented a GPU version of the Jefimenko's equations -- JefiGPU. Given the proper distributions of the source terms $\rho$ (charge density) and $\mathbf{J}$ (current density) in the source volume, the algorithm gives the…

Computational Physics · Physics 2022-09-19 Jun-Jie Zhang , Jian-Nan Chen , Guo-Liang Peng , Tai-Jiao Du , Hai-Yan Xie

We present computational performance comparisons of gas-solid simulations performed on current CPU and GPU architectures using MFiX Exa, a CFD-DEM solver that leverages hybrid CPU+GPU parallelism. A representative fluidized bed simulation…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-20 Shandong Lao , Aaron Holt , Deepthi Vaidhynathan , Hariswaran Sitaraman , Christine M. Hrenya , Thomas Hauser

We continue our presentation of VINE. We begin with a description of relevant architectural properties of the serial and shared memory parallel computers on which VINE is intended to run, and describe their influences on the design of the…

Astrophysics · Physics 2009-10-02 Andrew F. Nelson , M. Wetzstein , T. Naab , .

We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (PM) and Barnes-Hut (BH) oct-tree algorithm. We call the algorithm GOTPM for Grid-of-Oct-Trees-Particle-Mesh. The code is parallelized using…

Astrophysics · Physics 2015-06-24 John Dubinski , Juhan Kim , Changbom Park , Robin Humble

We introduce a GPU-accelerated simulation tool, named Modeling on Shallow Flows with Efficient Simulation for Two-Phase Debris Flows (MoSES_2PDF), of which the input and output data can be linked to the GIS system for engineering…

Computational Engineering, Finance, and Science · Computer Science 2021-04-15 Chi-Jyun Ko , Po-Chih Chen , Hock-Kiet Wong , Yih-Chin Tai

Restricted solid on solid surface growth models can be mapped onto binary lattice gases. We show that efficient simulation algorithms can be realized on GPUs either by CUDA or by OpenCL programming. We consider a deposition/evaporation…

Computational Physics · Physics 2015-03-17 Henrik Schulz , Géza Ódor , Gergely Ódor , Máté Ferenc Nagy

Maximizing the performance potential of the modern day GPU architecture requires judicious utilization of available parallel resources. Although dramatic reductions can often be obtained through straightforward mappings, further performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-19 Loren Schwiebert , Eyad Hailat , Kamel Rushaidat , Jason Mick , Jeffrey Potoff

We present performance measurements of direct gravitational N -body simulation on the grid, with and without specialized (GRAPE-6) hardware. Our inter-continental virtual organization consists of three sites, one in Tokyo, one in…

Astrophysics · Physics 2008-11-26 Derek Groen , Simon Portegies Zwart , Steve McMillan , Jun Makino

High-resolution tri-axial simulations are indispensable for realistically co-modeling the dynamical signatures and the radiative fingerprints of astrophysical jets, which are becoming increasingly important in modern computational studies…

Astrophysics of Galaxies · Physics 2026-02-26 Gourab Giri , Andrea Mignone , Alessio Suriano , Marco Rossazza , Stefano Truzzi

The energy consumption and the compute performance of a fluid dynamic code have been investigated varying parallelization approach, arithmetic precision and clock speed. The code is based on a Lattice Boltzmann approximation, is written in…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-18 Matteo Turisini , Giorgio Amati , Andrea Acquaviva

Similarity search finds application in specialized database systems handling complex data such as images or videos, which are typically represented by high-dimensional features and require specific indexing structures. This paper tackles…

Computer Vision and Pattern Recognition · Computer Science 2018-06-07 Jeff Johnson , Matthijs Douze , Hervé Jégou
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