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Pushdown Systems (PDSs) are a natural model for sequential programs with (recursive) procedure calls. In this work, we define the Branching temporal logic of CAlls and RETurns (BCARET) that allows to write branching temporal formulas while…

Formal Languages and Automata Theory · Computer Science 2018-05-15 Huu-Vu Nguyen , Tayssir Touili

In this paper bounded model checking of asynchronous concurrent systems is introduced as a promising application area for answer set programming. As the model of asynchronous systems a generalisation of communicating automata, 1-safe Petri…

Logic in Computer Science · Computer Science 2007-05-23 Keijo Heljanko , Ilkka Niemelä

The recent extensive availability of "big data" platforms calls for a more widespread adoption by the formal verification community. In fact, formal verification requires high performance data processing software for extracting knowledge…

Software Engineering · Computer Science 2015-02-16 Carlo Bellettini , Matteo Camilli , Lorenzo Capra , Mattia Monga

We consider the setting of stochastic multiagent systems modelled as stochastic multiplayer games and formulate an automated verification framework for quantifying and reasoning about agents' trust. To capture human trust, we work with a…

Logic in Computer Science · Computer Science 2019-05-17 Xiaowei Huang , Marta Kwiatkowska , Maciej Olejnik

Model checking strategic abilities was successfully developed and applied since the early 2000s to ensure properties in Multi-Agent System. In this paper, we introduce the notion of capacities giving different abilities to an agent. This…

Multiagent Systems · Computer Science 2023-08-23 Gabriel Ballot , Vadim Malvone , Jean Leneutre , Youssef Laarouchi

We introduce a novel logic for asynchronous hyperproperties with a new mechanism to identify relevant positions on traces. While the new logic is more expressive than a related logic presented recently by Bozzelli et al., we obtain the same…

Logic in Computer Science · Computer Science 2023-10-26 Jens Oliver Gutsfeld , Markus Müller-Olm , Christoph Ohrem

We present a framework for verifying Memoryful Neural Multi-Agent Systems (MN-MAS) against full Linear Temporal Logic (LTL) specifications. In MN-MAS, agents interact with a non-deterministic, partially observable environment. Examples of…

Logic in Computer Science · Computer Science 2025-03-05 Mehran Hosseini , Alessio Lomuscio , Nicola Paoletti

Most model checkers provide a useful simulation mode, that allows users to explore the set of possible behaviours by interactively picking at each state which event to execute next. Traditionally this simulation mode cannot take into…

Software Engineering · Computer Science 2019-12-24 Julien Brunel , David Chemouil , Alcino Cunha , Nuno Macedo

We introduce a subclass of concurrent game structures (CGS) with imperfect information in which agents are endowed with private data-sharing capabilities. Importantly, our CGSs are such that it is still decidable to model-check these CGSs…

Logic in Computer Science · Computer Science 2022-04-20 Francesco Belardinelli , Ioana Boureanu , Catalin Dima , Vadim Malvone

Freeze LTL is a temporal logic with registers that is suitable for specifying properties of data words. In this paper we study the model checking problem for Freeze LTL on one-counter automata. This problem is known to be undecidable in…

Logic in Computer Science · Computer Science 2023-06-22 Antonia Lechner , Richard Mayr , Joël Ouaknine , Amaury Pouly , James Worrell

Computation Tree Logic (CTL) and its extensions CTL* and CTL+ are widely used in automated verification as a basis for common model checking tools. But while they can express many properties of interest like reachability, even simple…

Logic in Computer Science · Computer Science 2019-10-28 Jens Oliver Gutsfeld , Markus Müller-Olm , Christian Dielitz

Strategy Logic with imperfect information (SLiR) is a very expressive logic designed to express complex properties of strategic abilities in distributed systems. Previous work on SLiR focused on finite systems, and showed that the…

Logic in Computer Science · Computer Science 2020-07-31 Bastien Maubert , Aniello Murano , Olivier Serre

Formal verification using the model checking paradigm has to deal with two aspects: The system models are structured, often as products of components, and the specification logic has to be expressive enough to allow the formalization of…

Logic in Computer Science · Computer Science 2015-07-01 Stefan Wöhrle , Wolfgang Thomas

The paper is focused on temporal logics for the description of the behaviour of real-time pushdown reactive systems. The paper is motivated to bridge tractable logics specialized for expressing separately dense-time real-time properties and…

Logic in Computer Science · Computer Science 2019-11-20 Laura Bozzelli , Aniello Murano , Adriano Peron

Hyperproperties are properties of computational systems that require more than one trace to evaluate, e.g., many information-flow security and concurrency requirements. Where a trace property defines a set of traces, a hyperproperty defines…

Logic in Computer Science · Computer Science 2021-04-30 Jan Baumeister , Norine Coenen , Borzoo Bonakdarpour , Bernd Finkbeiner , Cesar Sanchez

Rewriting logic and its implementation Maude are an expressive framework for the formal specification and verification of software and other kinds of systems. Concurrency is naturally represented by nondeterministic local transformations…

Logic in Computer Science · Computer Science 2024-01-17 Rubén Rubio , Narciso Martí-Oliet , Isabel Pita , Alberto Verdejo

Rational verification is the problem of determining which temporal logic properties will hold in a multi-agent system, under the assumption that agents in the system act rationally, by choosing strategies that collectively form a…

Multiagent Systems · Computer Science 2021-07-27 Julian Gutierrez , Lewis Hammond , Anthony W. Lin , Muhammad Najib , Michael Wooldridge

Most autonomous robotic agents use logic inference to keep themselves to safe and permitted behaviour. Given a set of rules, it is important that the robot is able to establish the consistency between its rules, its perception-based…

Robotics · Computer Science 2016-11-11 Hongyang Qu , Sandor M. Veres

The problem of scheduling with testing in the framework of explorable uncertainty models environments where some preliminary action can influence the duration of a task. In the model, each job has an unknown processing time that can be…

Data Structures and Algorithms · Computer Science 2021-08-20 Susanne Albers , Alexander Eckl

Client-server systems are a computing paradigm in concurrent and distributed systems. We deal with unbounded client-server systems (UCS) where all clients are of the same type, interact with a single server and they may enter and exit the…

Logic in Computer Science · Computer Science 2026-02-27 Ramchandra Phawade , Tephilla Prince , S Sheerazuddin
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