English
Related papers

Related papers: Preprint Virtual Reality Based GIS Analysis Platfo…

200 papers

This study considers a base station equipped with sensing and communication capabilities, which serves a ground user and scans a portion of the sky via a passive reconfigurable intelligent surface. To achieve more favorable system…

Signal Processing · Electrical Eng. & Systems 2026-01-16 Georgios Mylonopoulos , Luca Venturino , Emanuele Grossi , Stefano Buzzi , Ciro D'Elia

Landuse characterization is important for urban planning. It is traditionally performed with field surveys or manual photo interpretation, two practices that are time-consuming and labor-intensive. Therefore, we aim to automate landuse…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Shivangi Srivastava , John E. Vargas-Muñoz , Devis Tuia

We investigate a challenging task of dynamic scene geometry estimation, which requires representing both spatial and temporal features. Typically, existing methods align the two features into a unified latent space to model scene geometry.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Haonan Wang , Hanyu Zhou , Haoyue Liu , Luxin Yan

While deep learning has significantly advanced robotic object recognition, purely data-driven approaches often lack semantic consistency and fail to leverage valuable, pre-existing knowledge about the environment. This report presents the…

Robotics · Computer Science 2026-01-22 Marian Renz , Martin Günther , Felix Igelbrink , Oscar Lima , Martin Atzmueller

We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for…

Human-Computer Interaction · Computer Science 2019-04-04 Xu Xie , Hangxin Liu , Zhenliang Zhang , Yuxing Qiu , Feng Gao , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

In this paper, we outline our work on developing a disk-based infrastructure for efficient visualization and graph exploration operations over very large graphs. The proposed platform, called graphVizdb, is based on a novel technique for…

Human-Computer Interaction · Computer Science 2015-06-18 Nikos Bikakis , John Liagouris , Maria Krommyda , George Papastefanatos , Timos Sellis

Urban digital twins are virtual replicas of cities that use multi-source data and data analytics to optimize urban planning, infrastructure management, and decision-making. Towards this, we propose a framework focused on the single-building…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Kyle Gao , Dening Lu , Liangzhi Li , Nan Chen , Hongjie He , Linlin Xu , Jonathan Li

The visual simultaneous localization and mapping(vSLAM) is widely used in GPS-denied and open field environments for ground and surface robots. However, due to the frequent perception failures derived from lacking visual texture or the…

Robotics · Computer Science 2023-05-23 Zhihao Wang , Haoyao Chen , Shiwu Zhang , Yunjiang Lou

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Recently, the emergence of 3D Gaussian Splatting (3DGS) has drawn significant attention in the area of 3D map reconstruction and visual SLAM. While extensive research has explored 3DGS for indoor trajectory tracking using visual sensor…

Robotics · Computer Science 2025-12-30 Zelin Zhou , Saurav Uprety , Shichuang Nie , Hongzhou Yang

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

Human-Computer Interaction · Computer Science 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo

An AI-powered data visualization platform that automates the entire data analysis process, from uploading a dataset to generating an interactive visualization. Advanced machine learning algorithms are employed to clean and preprocess the…

Artificial Intelligence · Computer Science 2025-11-18 Srihari R , Pallavi M , Tejaswini S , Vaishnavi R C

A Scene, represented visually using different formats such as RGB-D, LiDAR scan, keypoints, rectangular, spherical, multi-views, etc., contains information implicitly embedded relevant to applications such as scene indexing, vision-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Preeti Meena , Himanshu Kumar , Sandeep Yadav

Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Ziyang Xie , Zhizheng Liu , Zhenghao Peng , Wayne Wu , Bolei Zhou

This paper presents a new approach for integrating semantic information for vision-based vehicle navigation. Although vision-based vehicle navigation systems using pre-mapped visual landmarks are capable of achieving submeter level accuracy…

Computer Vision and Pattern Recognition · Computer Science 2018-01-04 Varun Murali , Han-Pang Chiu , Supun Samarasekera , Rakesh , Kumar

We present a novel, hardware rasterized rendering approach for ray-based 3D Gaussian Splatting (RayGS), obtaining both fast and high-quality results for novel view synthesis. Our work contains a mathematically rigorous and geometrically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Samuel Rota Bulò , Nemanja Bartolovic , Lorenzo Porzi , Peter Kontschieder

Spatial intelligence is emerging as a transformative frontier in AI, yet it remains constrained by the scarcity of large-scale 3D datasets. Unlike the abundant 2D imagery, acquiring 3D data typically requires specialized sensors and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Xingyu Miao , Haoran Duan , Quanhao Qian , Jiuniu Wang , Yang Long , Ling Shao , Deli Zhao , Ran Xu , Gongjie Zhang

Interactive digital maps have revolutionized how people travel and learn about the world; however, they rely on pre-existing structured data in GIS databases (e.g., road networks, POI indices), limiting their ability to address geo-visual…

Human-Computer Interaction · Computer Science 2025-08-22 Jon E. Froehlich , Jared Hwang , Zeyu Wang , John S. O'Meara , Xia Su , William Huang , Yang Zhang , Alex Fiannaca , Philip Nelson , Shaun Kane