Related papers: PSC: A Pattern-Based Temporal and Spatial Crowdsou…
Worker recruitment is a crucial research problem in Mobile Crowd Sensing (MCS). While previous studies rely on a specified platform with a pre-assumed large user pool, this paper leverages the influenced propagation on the social network to…
Crowdsourcing is an effective method to collect data by employing distributed human population. Researchers introduce appropriate reward mechanisms to incentivize agents to report accurately. In particular, this paper focuses on Peer-Based…
Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for…
Real-time end-to-end task scheduling in networked control systems (NCSs) requires the joint consideration of both network and computing resources to guarantee the desired quality of service (QoS). This paper introduces a new model for…
Computational Grids are a new trend in distributed computing systems. They allow the sharing of geographically distributed resources in an efficient way, extending the boundaries of what we perceive as distributed computing. Various…
Worker selection is a key issue in Mobile Crowd Sensing (MCS). While previous worker selection approaches mainly focus on selecting a proper subset of workers for a single MCS task, multi-task-oriented worker selection is essential and…
Common crowdsourcing systems average estimates of a latent quantity of interest provided by many crowdworkers to produce a group estimate. We develop a new approach -- predict-each-worker -- that leverages self-supervised learning and a…
With the rich set of embedded sensors installed in smartphones and the large number of mobile users, we witness the emergence of many innovative commercial mobile crowdsensing applications that combine the power of mobile technology with…
This paper proposes a spatiotemporal graph neural network-based performance prediction algorithm to address the challenge of forecasting performance fluctuations in distributed backend systems with multi-level service call structures. The…
Safe and efficient navigation in dynamic environments shared with humans remains an open and challenging task for mobile robots. Previous works have shown the efficacy of using reinforcement learning frameworks to train policies for…
In this paper, we introduce MARS, a new scheduling system for HPC-cloud infrastructures based on a cost-aware, flexible reinforcement learning approach, which serves as an intermediate layer for next generation HPC-cloud resource manager.…
To plan the trajectories of a large-scale heterogeneous swarm, sequentially or synchronously distributed methods usually become intractable due to the lack of global clock synchronization. To this end, we provide a novel asynchronous…
Cloud Computing is a paradigm of both parallel processing and distributed computing. It offers computing facilities as a utility service in pay as par use manner. Virtualization, self service provisioning, elasticity and pay per use are the…
With the increasing demand for large-scale training of machine learning models, consensus-based distributed optimization methods have recently been advocated as alternatives to the popular parameter server framework. In this paradigm, each…
Due to concerns about human error in crowdsourcing, it is standard practice to collect labels for the same data point from multiple internet workers. We here show that the resulting budget can be used more effectively with a flexible worker…
In Cloud computing environment the resources are managed dynamically based on the need and demand for resources for a particular task. With a lot of challenges to be addressed our concern is Load balancing where load balancing is done for…
Sparse coding (SC) is attracting more and more attention due to its comprehensive theoretical studies and its excellent performance in many signal processing applications. However, most existing sparse coding algorithms are nonconvex and…
We introduce a new framework for distributed computing that extends and refines the standard master-worker approach of scheduling multi-threaded computations. In this framework, there are different roles: a supervisor, a source, a target,…
Small-scale clouds (SCs) often suffer from resource under-provisioning during peak demand, leading to inability to satisfy service level agreements (SLAs) and consequent loss of customers. One approach to address this problem is for a set…
Mobile Crowdsourcing (MCS) is a novel distributed computing paradigm that recruits skilled workers to perform location-dependent tasks. A number of mature incentive mechanisms have been proposed to address the worker recruitment problem in…