Related papers: An Optimal Algorithm for Reconstructing Point Set …
We provide a control-theoretic perspective on optimal tensor algorithms for minimizing a convex function in a finite-dimensional Euclidean space. Given a function $\Phi: \mathbb{R}^d \rightarrow \mathbb{R}$ that is convex and twice…
Finding the optimal ordering of k-subsets with respect to an objective function is known to be an extremely challenging problem. In this paper we introduce a new objective for this task, rooted in the problem of star identification on…
Polyhedral convex set optimization problems are the simplest optimization problems with set-valued objective function. Their role in set optimization is comparable to the role of linear programs in scalar optimization. Vector linear…
Afshani, Barbay and Chan (2017) introduced the notion of instance-optimal algorithm in the order-oblivious setting. An algorithm A is instance-optimal in the order-oblivious setting for a certain class of algorithms A* if the following…
An orientation $D$ of a graph $G=(V,E)$ is a digraph obtained from $G$ by replacing each edge by exactly one of the two possible arcs with the same end vertices. For each $v \in V(G)$, the indegree of $v$ in $D$, denoted by $d^-_D(v)$, is…
In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…
We examine sorting algorithms for $n$ elements whose basic operation is comparing $t$ elements simultaneously (a $t$-comparator). We focus on algorithms that use only a single round or two rounds -- comparisons performed in the second round…
Recently, motivated by the rapid increase of the data size in various applications, Monemizadeh [APPROX'23] and Driemel, Monemizadeh, Oh, Staals, and Woodruff [SoCG'25] studied geometric problems in the setting where the only access to the…
Tensor completion recovers a multi-dimensional array from a limited number of measurements. Using the recently proposed tensor ring (TR) decomposition, in this paper we show that a d-order tensor of dimensional size n and TR rank r can be…
This paper presents the first optimal-rate $p$-th order methods with $p\geq 1$ for finding first and second-order stationary points of non-convex smooth objective functions over Riemannian manifolds. In contrast to the geodesically convex…
We consider the problem of sorting $n$ items, given the outcomes of $m$ pre-existing comparisons. We present a simple and natural deterministic algorithm that runs in $O(m + \log T)$ time and does $O(\log T)$ comparisons, where $T$ is the…
We prove the existence of an algorithm $A$ for computing 2-d or 3-d convex hulls that is optimal for every point set in the following sense: for every sequence $\sigma$ of $n$ points and for every algorithm $A'$ in a certain class…
There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…
We show that for any n divisible by 3, almost all order-n Steiner triple systems have a perfect matching (also known as a parallel class or resolution class). In fact, we prove a general upper bound on the number of perfect matchings in a…
The problem of classifying high-dimensional shapes in real-world data grows in complexity as the dimension of the space increases. For the case of identifying convex shapes of different geometries, a new classification framework has…
Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…
We consider the complexity of the recognition problem for two families of combinatorial structures. A graph $G=(V,E)$ is said to be an intersection graph of lines in space if every $v\in V$ can be mapped to a straight line $\ell (v)$ in…
Reconstructing a composition (union) of convex polytopes that perfectly fits the corresponding input point-cloud is a hard optimization problem with interesting applications in reverse engineering and rigid body dynamics simulations. We…
We consider the traveling salesman problem when the cities are points in R^d for some fixed d and distances are computed according to geometric distances, determined by some norm. We show that for any polyhedral norm, the problem of finding…
The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…