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Related papers: Belief and Truth in Hypothesised Behaviours

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The combination of the Bayesian game and learning has a rich history, with the idea of controlling a single agent in a system composed of multiple agents with unknown behaviors given a set of types, each specifying a possible behavior for…

Machine Learning · Computer Science 2024-11-21 Tongxin Li , Tinashe Handina , Shaolei Ren , Adam Wierman

As the complexity of AI systems and their interactions with the world increases, generating explanations for their behaviour is important for safely deploying AI. For agents, the most natural abstractions for predicting behaviour attribute…

Artificial Intelligence · Computer Science 2025-06-05 Alexis Bellot , Jonathan Richens , Tom Everitt

Many multiagent applications require an agent to learn quickly how to interact with previously unknown other agents. To address this problem, researchers have studied learning algorithms which compute posterior beliefs over a hypothesised…

Artificial Intelligence · Computer Science 2019-07-12 Stefano V. Albrecht , Jacob W. Crandall , Subramanian Ramamoorthy

There is a clear desire to model and comprehend human behavior. Trends in research covering this topic show a clear assumption that many view human reasoning as the presupposed standard in artificial reasoning. As such, topics such as game…

Artificial Intelligence · Computer Science 2022-05-16 Andrew Fuchs , Andrea Passarella , Marco Conti

To enable effective human-AI collaboration, merely optimizing AI performance without considering human factors is insufficient. Recent research has shown that designing AI agents that take human behavior into account leads to improved…

Artificial Intelligence · Computer Science 2025-05-21 Guanghui Yu , Robert Kasumba , Chien-Ju Ho , William Yeoh

Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

A multi-agent system operates in an uncertain environment about which agents have different and time varying beliefs that, as time progresses, converge to a common belief. A global utility function that depends on the realized state of the…

Computer Science and Game Theory · Computer Science 2016-02-08 Ceyhun Eksin , Alejandro Ribeiro

In this paper we, an epistemologist and a machine learning scientist, argue that we need to pursue a novel area of philosophical research in AI - the ethics of belief for AI. Here we take the ethics of belief to refer to a field at the…

Computers and Society · Computer Science 2024-04-16 Winnie Ma , Vincent Valton

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

Computer Science and Game Theory · Computer Science 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We investigate how distorted, yet structured, beliefs can persist in strategic situations. Specifically, we study two-player games in which each player is endowed with a biased-belief function that represents the discrepancy between a…

Theoretical Economics · Economics 2020-06-30 Yuval Heller , Eyal Winter

We study learning dynamics induced by strategic agents who repeatedly play a game with an unknown payoff-relevant parameter. In this dynamics, a belief estimate of the parameter is repeatedly updated given players' strategies and realized…

Computer Science and Game Theory · Computer Science 2021-09-06 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

Belief change is a fundamental problem in AI: Agents constantly have to update their beliefs to accommodate new observations. In recent years, there has been much work on axiomatic characterizations of belief change. We claim that a better…

Artificial Intelligence · Computer Science 2007-05-23 Nir Friedman , Joseph Y. Halpern

We develop a network of Bayesian agents that collectively model the mental states of teammates from the observed communication. Using a generative computational approach to cognition, we make two contributions. First, we show that our agent…

Human-Computer Interaction · Computer Science 2023-03-29 Samuel Westby , Christoph Riedl

Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals (for instance, in our experiments with language models, the…

Artificial Intelligence · Computer Science 2023-12-05 Francis Rhys Ward , Francesco Belardinelli , Francesca Toni , Tom Everitt

We study the problem of an agent continuously faced with the decision of placing or not placing trust in an institution. The agent makes use of Bayesian learning in order to estimate the institution's true trustworthiness and makes the…

Physics and Society · Physics 2024-02-06 Benedikt V. Meylahn , Arnoud V. den Boer , Michel Mandjes

When inferring the goals that others are trying to achieve, people intuitively understand that others might make mistakes along the way. This is crucial for activities such as teaching, offering assistance, and deciding between blame or…

Artificial Intelligence · Computer Science 2021-06-28 Arwa Alanqary , Gloria Z. Lin , Joie Le , Tan Zhi-Xuan , Vikash K. Mansinghka , Joshua B. Tenenbaum

We propose a learning dynamics to model how strategic agents repeatedly play a continuous game while relying on an information platform to learn an unknown payoff-relevant parameter. In each time step, the platform updates a belief estimate…

Multiagent Systems · Computer Science 2023-11-02 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

Game theory has been increasingly applied in settings where the game is not known outright, but has to be estimated by sampling. For example, meta-games that arise in multi-agent evaluation can only be accessed by running a succession of…

Multiagent Systems · Computer Science 2021-01-25 Tabish Rashid , Cheng Zhang , Kamil Ciosek

Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not…

Multiagent Systems · Computer Science 2019-06-27 Stefano V. Albrecht , Peter Stone

Determining an individual's strategic reasoning capability based solely on choice data is a complex task. This complexity arises because sophisticated players might have non-equilibrium beliefs about others, leading to non-equilibrium…

General Economics · Economics 2026-02-04 Wei James Chen , Meng-Jhang Fong , Po-Hsuan Lin
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