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User Experience (UX) in virtual worlds is a fast-developing discipline that requires creative design concepts to overcome the divide between physical and virtual interaction. This research investigates primary principles and techniques to…

Human-Computer Interaction · Computer Science 2025-04-22 Harish Vijayakumar

This paper presents MagicGUI, a foundational mobile GUI agent designed to address critical challenges in perception, grounding, and reasoning within real-world mobile GUI environments. The framework is underpinned by following six key…

Generating high-quality 3D objects from textual descriptions remains a challenging problem due to computational cost, the scarcity of 3D data, and complex 3D representations. We introduce Geometry Image Diffusion (GIMDiffusion), a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Slava Elizarov , Ciara Rowles , Simon Donné

GUI automation faces critical challenges in dynamic environments. MLLMs suffer from two key issues: misinterpreting UI components and outdated knowledge. Traditional fine-tuning methods are costly for app-specific knowledge updates. We…

Artificial Intelligence · Computer Science 2025-05-23 Bin Xie , Rui Shao , Gongwei Chen , Kaiwen Zhou , Yinchuan Li , Jie Liu , Min Zhang , Liqiang Nie

With the rapid development of high-resolution 3D vision applications, the traditional way of manipulating surface detail requires considerable memory and computing time. To address these problems, we introduce an efficient surface detail…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Wuyuan Xie , Miaohui Wang , Di Lin , Boxin Shi , Jianmin Jiang

Text-to-3D generative AI systems create navigable environments from natural language prompts, but unlike text-to-image generation, evaluation requires embodied exploration of spatial coherence, scale, and navigability. We present the first…

Human-Computer Interaction · Computer Science 2026-03-17 Aung Pyae

Several modeling domains make use of three-dimensional representations, e.g., the "ball-and-stick" models of molecules. Our generator framework DEViL3D supports the design and implementation of visual 3D languages for such modeling…

Programming Languages · Computer Science 2013-11-21 Jan Wolter

We study how to endow GUI agents with scalable memory that help generalize across unfamiliar interfaces and long-horizon tasks. Prior GUI agents compress past trajectories into text tokens, which balloons context length and misses decisive…

Artificial Intelligence · Computer Science 2025-10-13 Wenyi Wu , Kun Zhou , Ruoxin Yuan , Vivian Yu , Stephen Wang , Zhiting Hu , Biwei Huang

In this paper, we present a review of the recent work in deep learning methods for user interface design. The survey encompasses well known deep learning techniques (deep neural networks, convolutional neural networks, recurrent neural…

Human-Computer Interaction · Computer Science 2023-03-24 Subtain Malik , Muhammad Tariq Saeed , Marya Jabeen Zia , Shahzad Rasool , Liaquat Ali Khan , Mian Ilyas Ahmed

Although a GUI largely replaces textual descriptions by graphical icons, the textual items are not completely removed. The textual items are inevitably used in window titles, message boxes, help items, menu items and popup items. Textual…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Live time-lapse microscopy is essential for a wide range of biological applications. Software-based automation is the gold standard for the operation of hardware accessories necessary for image acquisition. Given that current software…

Image and Video Processing · Electrical Eng. & Systems 2019-06-20 Quang Long Pham , David Chege , Timothy Dijamco , Migle Surblyte , Akshay Naik , Kolawole Campbell , Nhat-Anh-Nguyen Tong , Roman Voronov

Interactive high-performance computing is doubtlessly beneficial for many computational science and engineering applications whenever simulation results should be visually processed in real time, i.e. during the computation process.…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Ralf-Peter Mundani , Jérôme Frisch , Vasco Varduhn , Ernst Rank

Visual design tasks often involve tuning many design parameters. For example, color grading of a photograph involves many parameters, some of which non-expert users might be unfamiliar with. We propose a novel user-in-the-loop optimization…

Graphics · Computer Science 2020-05-11 Yuki Koyama , Issei Sato , Masataka Goto

Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking for interactive…

Neural and Evolutionary Computing · Computer Science 2013-04-22 Nick Cheney , Jeff Clune , Jason Yosinski , Hod Lipson

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuncong Yang , Han Yang , Jiachen Zhou , Peihao Chen , Hongxin Zhang , Yilun Du , Chuang Gan

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Most window management systems support multitasking by allowing users to open, resize, position, and switch between application windows. Although multitasking has become a way of life for most knowledge workers, our current understanding of…

Human-Computer Interaction · Computer Science 2018-10-12 Steven Jeuris , Paolo Tell , Steven Houben , Jakob E. Bardram

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Dynamic program analysis (also known as profiling) is well-known for its powerful capabilities of identifying performance inefficiencies in software packages. Although a large number of dynamic program analysis techniques are developed in…

Software Engineering · Computer Science 2023-12-29 Qidong Zhao , Milind Chabbi , Xu Liu

We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…

Graphics · Computer Science 2018-07-10 Ilke Demir , Daniel G. Aliaga