Related papers: Online Paintability: The Slow-Coloring Game
Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of G are…
In this paper, we revisit the online recoloring problem introduced recently by Azar et al. In online recoloring, there is a fixed set $V$ of $n$ vertices and an initial coloring $c_0: V\rightarrow [k]$ for some $k\in \mathbb{Z}^{>0}$. Under…
Consider the following game between two players, Builder and Painter. Builder draws edges one at a time and Painter colours them, in either red or blue, as each appears. Builder's aim is to force Painter to draw a monochromatic copy of a…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
The smallest integer $k$ needed for the assignment of colors to the elements so that the coloring is proper (vertices and edges) is called the total chromatic number of a graph. Vizing and Behzed conjectured that the total coloring can be…
Let G=(V,E) be a graph and let f be a function that assigns list sizes to the vertices of G. It is said that G is f-choosable if for every assignment of lists of colors to the vertices of G for which the list sizes agree with f, there…
Indicated coloring is a graph coloring game in which two players collectively color the vertices of a graph in the following way. In each round the first player (Ann) selects a vertex, and then the second player (Ben) colors it properly,…
In this paper we consider a variation of a recoloring problem, called the Color-Fixing. Let us have some non-proper $r$-coloring $\varphi$ of a graph $G$. We investigate the problem of finding a proper $r$-coloring of $G$, which is "the…
We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…
Let ${\rm col_g}(G)$ be the game coloring number of a given graph $G.$ Define the game coloring number of a family of graphs $\mathcal{H}$ as ${\rm col_g}(\mathcal{H}) := \max\{{\rm col_g}(G):G \in \mathcal{H}\}.$ Let $\mathcal{P}_k$ be the…
Let $G=G(n)$ be a graph on $n$ vertices with maximum degree $\Delta=\Delta(n)$. Assign to each vertex $v$ of $G$ a list $L(v)$ of colors by choosing each list independently and uniformly at random from all $k$-subsets of a color set…
An edge-coloring of a graph $G$ with natural numbers is called a sum edge-coloring if the colors of edges incident to any vertex of $G$ are distinct and the sum of the colors of the edges of $G$ is minimum. The edge-chromatic sum of a graph…
Consider the following game. We are given a tree $T$ and two players (say) Alice and Bob who alternately colour an edge of a tree (using one of $k$ colours). If all edges of the tree get coloured, then Alice wins else Bob wins. Game…
We study the online graph coloring problem restricted to the intersection graphs of intervals with lengths in $[1,\sigma]$. For $\sigma=1$ it is the class of unit interval graphs, and for $\sigma=\infty$ the class of all interval graphs.…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…
The classic theorem of Vizing (Diskret. Analiz.'64) asserts that any graph of maximum degree $\Delta$ can be edge colored (offline) using no more than $\Delta+1$ colors (with $\Delta$ being a trivial lower bound). In the online setting,…
The game coloring number gcol($G$) of a graph $G$ is a two player competitive variant of the coloring number. We introduce the preordered game coloring number to study the consequences of either player skipping any number of turns. In…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
A coloring of vertices of a graph is called perfect if, for every vertex, the collection of colors of its neighbors depends only on its own color. The correspondent color partition of vertices is called equitable. We note that a number of…