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Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…
Multimodal federated learning (MFL) aims to enrich model training in FL settings where clients are collecting measurements across multiple modalities. However, key challenges to MFL remain unaddressed, particularly in heterogeneous network…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
Multimedia content especially videos is expected to dominate data traffic in next-generation mobile networks. Caching popular content at the network edge has emerged to be a solution for low-latency content delivery. Compared with the…
Data heterogeneity across participating devices poses one of the main challenges in federated learning as it has been shown to greatly hamper its convergence time and generalization capabilities. In this work, we address this limitation by…
Mobile Edge Computing (MEC) enables low-latency applications by bringing computation closer to the user, but dynamic task arrivals and communication threats like jamming complicate reliable task offloading and resource allocation. In this…
The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…
One of the fundamental challenges in the design of distributed wireless networks is the large dynamic range of network state. Since continuous tracking of global network state at all nodes is practically impossible, nodes can only acquire…
3D video coding is one of the most popular research area in multimedia. This paper reviews the recent progress of the coding technologies for multiview video (MVV) and free view-point video (FVV) which is represented by MVV and depth maps.…
By pre-fetching popular videos into the local caches of edge nodes, wireless edge caching provides an effective means of reducing repeated content deliveries. To meet the various viewing quality requirements of multimedia users, scalable…
Adaptive video streaming has facilitated improved video streaming over the past years. A balance among coding performance objectives such as bitrate, video quality, and decoding complexity is required to achieve efficient, content- and…
Future networks are expected to connect an enormous number of nodes wirelessly using wide-band transmission. This brings great challenges. To avoid collecting a large amount of data from the massive number of nodes, computation over…
In recent years, network coding has emerged as an innovative method that helps wireless network approaches its maximum capacity, by combining multiple unicasts in one broadcast. However, the majority of research conducted in this area is…
In the area of full duplex (FD)-enabled small cell networks, limited works have been done on consideration of cache and mobile edge communication (MEC). In this paper, a virtual FD-enabled small cell network with cache and MEC is…
Developing channel-adaptive deep joint source-channel coding (JSCC) systems is a critical challenge in wireless image transmission. While recent advancements have been made, most existing approaches are designed for static channel…
In the present-day, distributed applications are commonly spread across multiple datacenters, reaching out to edge and fog computing locations. The transition away from single datacenter hosting is driven by capacity constraints in…
This paper investigates the performance of wireless systems that employ finite-blocklength channel codes for transmission and operate under queueing constraints in the form of limitations on buffer overflow probabilities. A block fading…
MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…
Cooperative multicast is an effective solution to address the bottleneck problem of single-hop broadcast in wireless networks. By incorporating with the random linear network coding technique, the existing schemes can reduce the…
In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer…