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Related papers: Eye-2-I: Eye-tracking for just-in-time implicit us…

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Systems based on bag-of-words models from image features collected at maxima of sparse interest point operators have been used successfully for both computer visual object and action recognition tasks. While the sparse, interest-point based…

Computer Vision and Pattern Recognition · Computer Science 2013-12-31 Stefan Mathe , Cristian Sminchisescu

Face recognition in collaborative learning videos presents many challenges. In collaborative learning videos, students sit around a typical table at different positions to the recording camera, come and go, move around, get partially or…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Phuong Tran , Marios Pattichis , Sylvia Celedón-Pattichis , Carlos LópezLeiva

Natural language-based user profiles in recommender systems have been explored for their interpretability and potential to help users scrutinize and refine their interests, thereby improving recommendation quality. Building on this…

Human-Computer Interaction · Computer Science 2025-10-13 Ruixuan Sun , Junyuan Wang , Sanjali Roy , Joseph A. Konstan

User identification has been a major field of research in privacy and security topics. Users might utilize multiple Online Social Networks (OSNs) to access a variety of text, videos, and links, and connect to their friends. Identifying user…

Social and Information Networks · Computer Science 2024-06-05 Yasamin Kowsari

Implicit authentication consists of a server authenticating a user based on the user's usage profile, instead of/in addition to relying on something the user explicitly knows (passwords, private keys, etc.). While implicit authentication…

Cryptography and Security · Computer Science 2015-03-03 Josep Domingo-Ferrer , Qianhong Wu , Alberto Blanco-Justicia

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

User preference profiling is an important task in modern online social networks (OSN). With the proliferation of image-centric social platforms, such as Pinterest, visual contents have become one of the most informative data streams for…

Information Retrieval · Computer Science 2016-11-17 Longqi Yang , Cheng-Kang Hsieh , Deborah Estrin

In this paper, we consider the problem of tracking the eye-gaze of individuals while they engage in reading. Particularly, we develop ways to accurately track the line being read by an individual using commercially available eye tracking…

Human-Computer Interaction · Computer Science 2019-02-12 Stephen Bottos , Balakumar Balasingam

This work presents a next-generation human-robot interface that can infer and realize the user's manipulation intention via sight only. Specifically, we develop a system that integrates near-eye-tracking and robotic manipulation to enable…

Robotics · Computer Science 2023-05-16 Shaochen Wang , Wei Zhang , Zhangli Zhou , Jiaxi Cao , Ziyang Chen , Kang Chen , Bin Li , Zhen Kan

A key factor to optimal acceptance and comfort of automated vehicle features is the driving style. Mismatches between the automated and the driver preferred driving styles can make users take over more frequently or even disable the…

Human-Computer Interaction · Computer Science 2023-04-17 Zhaobo K. Zheng , Kumar Akash , Teruhisa Misu , Vidya Krishmoorthy , Miaomiao Dong , Yuni Lee , Gaojian Huang

In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV,…

Human-Computer Interaction · Computer Science 2017-08-08 Anuradha Kar , Peter Corcoran

Deep Learning approaches have brought solutions, with impressive performance, to general classification problems where wealthy of annotated data are provided for training. In contrast, less progress has been made in continual learning of a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Eric Lopez-Lopez , Carlos V. Regueiro , Xose M. Pardo

Background: People with severe speech and motor impairment (SSMI) often uses a technique called eye pointing to communicate with outside world. One of their parents, caretakers or teachers hold a printed board in front of them and by…

Human-Computer Interaction · Computer Science 2020-05-26 Vinay Krishna Sharma , L. R. D. Murthy , KamalPreet Singh Saluja , Vimal Mollyn , Gourav Sharma , Pradipta Biswas

Eye contact is a crucial element of non-verbal communication that signifies interest, attention, and participation in social interactions. As a result, measures of eye contact arise in a variety of applications such as the assessment of the…

Human-Computer Interaction · Computer Science 2019-02-05 Eunji Chong , Katha Chanda , Zhefan Ye , Audrey Southerland , Nataniel Ruiz , Rebecca M. Jones , Agata Rozga , James M. Rehg

Vision Language Models (VLMs) have demonstrated strong capabilities in understanding visual content, yet their ability to predict where humans look on user interfaces remains unexplored. We present UIGaze, a study investigating how closely…

Human-Computer Interaction · Computer Science 2026-04-30 Min Song , Yoonseong Lee , Yeonhu Seo

Highlight detection models are typically trained to identify cues that make visual content appealing or interesting for the general public, with the objective of reducing a video to such moments. However, the "interestingness" of a video…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Ana García del Molino , Michael Gygli

We present a model for inferring where users look during interaction based on keypress data only. Given a key log, it outputs a scanpath that tells, moment-by-moment, how the user had moved eyes while entering those keys. The model can be…

Human-Computer Interaction · Computer Science 2025-07-25 Yujun Zhu , Danqing Shi , Hee-Seung Moon , Antti Oulasvirta

This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Rohit Girdhar , Georgia Gkioxari , Lorenzo Torresani , Manohar Paluri , Du Tran

Despite recent advances in Computer Vision and Artificial Intelligence (AI), AI-assisted video solutions have struggled to penetrate real-world urban environments due to significant concerns regarding privacy, ethical risks, and technical…

Computers and Society · Computer Science 2026-03-06 Mehrnoush Fereydouni , Eka Ebong , Sahar Maleki , Philip Otienoburu , Babak Rahimi Ardabili , Hamed Tabkhi

We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users…

Human-Computer Interaction · Computer Science 2024-08-26 Yingtian Shi , Yukang Yan , Zisu Li , Chen Liang , Yuntao Wang , Chun Yu , Yuanchun Shi