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To generate reliable motion for legged robots through trajectory optimization, it is crucial to simultaneously compute the robot's path and contact sequence, as well as accurately consider the dynamics in the problem formulation. In this…

Robotics · Computer Science 2025-10-29 Sangmin Kim , Hajun Kim , Gijeong Kim , Min-Gyu Kim , Hae-Won Park

Humanoid robots hold great potential to perform various human-level skills, involving unified locomotion and manipulation in real-world settings. Driven by advances in machine learning and the strength of existing model-based approaches,…

High dynamic jump motions are challenging tasks for humanoid robots to achieve environment adaptation and obstacle crossing. The trajectory optimization is a practical method to achieve high-dynamic and explosive jumping. This paper…

Robotics · Computer Science 2025-04-08 Haoxiang Qi , Zhangguo Yu , Xuechao Chen , Yaliang Liu , Chuanku Yi , Chencheng Dong , Fei Meng , Qiang Huang

We present a multi-contact walking pattern generator based on preview-control of the 3D acceleration of the center of mass (COM). A key point in the design of our algorithm is the calculation of contact-stability constraints. Thanks to a…

Robotics · Computer Science 2016-10-24 Stéphane Caron , Abderrahmane Kheddar

Humanoid robots are designed to perform diverse loco-manipulation tasks. However, they face challenges due to their high-dimensional and unstable dynamics, as well as the complex contact-rich nature of the tasks. Model-based optimal control…

Robotics · Computer Science 2025-10-02 Fukang Liu , Zhaoyuan Gu , Yilin Cai , Ziyi Zhou , Hyunyoung Jung , Jaehwi Jang , Shijie Zhao , Sehoon Ha , Yue Chen , Danfei Xu , Ye Zhao

Locomotion of legged machines faces the problems of model complexity and computational costs. Algorithms based on complex models and/or reinforcement learning exist to solve the walking control task. In this project, we aim to develop a…

Robotics · Computer Science 2018-05-17 Kendeas Theofanous

Humanoid robots are increasingly demanded to operate in interactive and human-surrounded environments while achieving sophisticated locomotion and manipulation tasks. To accomplish these tasks, roboticists unremittingly seek for advanced…

Robotics · Computer Science 2018-11-28 Ye Zhao

In this work, we introduce a control framework that combines model-based footstep planning with Reinforcement Learning (RL), leveraging desired footstep patterns derived from the Linear Inverted Pendulum (LIP) dynamics. Utilizing the LIP…

Robotics · Computer Science 2024-08-06 Ho Jae Lee , Seungwoo Hong , Sangbae Kim

In order to perform highly dynamic and agile maneuvers, legged robots typically spend time in underactuated domains (e.g. with feet off the ground) where the system has limited command of its acceleration and a constrained amount of time…

Robotics · Computer Science 2024-03-06 James Zhu , J. Joe Payne , Aaron M. Johnson

This note briefly introduces the computed torque control method for trajectory tracking. The method is applicable to fully actuated robots, i.e, those whose inverse dynamics can be solved for any feasible acceleration. This includes many…

Robotics · Computer Science 2023-04-27 Lluís Ros

In this work, we present an extension to a linear Model Predictive Control (MPC) scheme that plans external contact forces for the robot when given multiple contact locations and their corresponding friction cone. To this end, we set up a…

Robotics · Computer Science 2021-08-18 Sean Mason , Nicholas Rotella , Stefan Schaal , Ludovic Righetti

This paper presents a multi-contact approach to generalized humanoid fall mitigation planning that unifies inertial shaping, protective stepping, and hand contact strategies. The planner optimizes both the contact sequence and the robot…

Robotics · Computer Science 2018-10-16 Shihao Wang , Kris Hauser

Despite the great progress in quadrupedal robotics during the last decade, selecting good contacts (footholds) in highly uneven and cluttered environments still remains an open challenge. This paper builds upon a state-of-the-art approach,…

Robotics · Computer Science 2019-04-18 Mathieu Geisert , Thomas Yates , Asil Orgen , Pierre Fernbach , Ioannis Havoutis

We show dynamic locomotion strategies for wheeled quadrupedal robots, which combine the advantages of both walking and driving. The developed optimization framework tightly integrates the additional degrees of freedom introduced by the…

Efficient and robust trajectories play a crucial role in contact-rich manipulation, which demands accurate mod- eling of object-robot interactions. Many existing approaches rely on point contact models due to their computational effi-…

Robotics · Computer Science 2026-02-04 Haegu Lee , Yitaek Kim , Casper Hewson Rask , Christoffer Sloth

In this paper, we propose an inverse-kinematics controller for a class of multi-robot systems in the scenario of sampled communication. The goal is to make a group of robots perform trajectory tracking in a coordinated way when the sampling…

Robotics · Computer Science 2025-02-11 Enrica Rossi , Marco Tognon , Luca Ballotta , Ruggero Carli , Juan Cortés , Antonio Franchi , Luca Schenato

In this work, the hierarchical control strategy of template-based control for a bipedal robot is described. The axial force of a compliant leg is redirected to a point, called the virtual pivot point (VPP), of a 2D biped robot, which is…

Robotics · Computer Science 2023-03-23 Minh Nhat Vu

In a world designed for legs, quadrupeds, bipeds, and humanoids have the opportunity to impact emerging robotics applications from logistics, to agriculture, to home assistance. The goal of this survey is to cover the recent progress toward…

Robotics · Computer Science 2022-11-22 Patrick M. Wensing , Michael Posa , Yue Hu , Adrien Escande , Nicolas Mansard , Andrea Del Prete

This paper presents a real-time gait driven training framework for humanoid robots. First, we introduce a novel gait planner that incorporates dynamics to design the desired joint trajectory. In the gait design process, the 3D robot model…

Robotics · Computer Science 2026-02-03 Bolin Li , Yuzhi Jiang , Linwei Sun , Xuecong Huang , Lijun Zhu , Han Ding

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…

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