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Physics simulators are essential in science and engineering, enabling the analysis, control, and design of complex systems. In experimental sciences, they are increasingly used to automate experimental design, often via combinatorial search…

Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Zhenya Yang

In the field of optics and nanophotonics, simulation of electromagnetic scattering plays a major role in the study of complex nanostructures and optical devices. The numerical analysis of scattering spectra, even for nanocavities with…

The globalised cascaded scattering matrix technique is a well proven, practical method that can be used to simulate large accelerating RF structures in which realistic fabrication errors to be incorporated in an efficient manner without the…

Accelerator Physics · Physics 2014-11-18 I. Shinton , R. M. Jones

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Optical scatterometry is a method to measure the size and shape of periodic micro- or nanostructures on surfaces. For this purpose the geometry parameters of the structures are obtained by reproducing experimental measurement results…

Computational Physics · Physics 2020-06-24 Philipp-Immanuel Schneider , Martin Hammerschmidt , Lin Zschiedrich , Sven Burger

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

Bayesian imaging inverse problems in astrophysics and cosmology remain challenging, particularly in low-data regimes, due to complex forward operators and the frequent lack of well-motivated priors for non-Gaussian signals. In this paper,…

Instrumentation and Methods for Astrophysics · Physics 2026-02-06 Sébastien Pierre , Erwan Allys , Pablo Richard , Roman Soletskyi , Alexandros Tsouros

Many processes can correspond to reactive impregnation in porous solids. These processes are usually numerically computed by classical methods like finite element method, finite volume method, etc. The disadvantage of these methods remains…

Soft Condensed Matter · Physics 2018-08-22 Anh Khoa Nguyen , Eric Blond , Thomas Sayet , E. De Bilbao , Athanasios Batakis , Minh Duc Duong

Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information, leading to suboptimal reconstructions using existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Xiangyu Sun , Runnan Chen , Mingming Gong , Dong Xu , Tongliang Liu

Inverse design of large-area metasurfaces can potentially exploit the full parameter space that such devices offer and achieve highly efficient multifunctional flat optical elements. However, since practically useful flat optics elements…

We develop an effective computational tool for simulating the scattering of 1D waves by a composite layer architected in an otherwise homogeneous medium. The layer is designed as the union of segments cut from various mother periodic media,…

Computational Physics · Physics 2025-11-19 Prasanna Salasiya , Bojan B. Guzina

Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields cause inconsistencies when combining objects and scenes.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Jian Gao , Mengqi Yuan , Yifei Zeng , Chang Zeng , Zhihao Li , Zhenyu Chen , Weichao Qiu , Xiao-Xiao Long , Hao Zhu , Xun Cao , Yao Yao

Inferring astrophysical information from gravitational waves emitted by compact binaries is one of the key science goals of gravitational-wave astronomy. In order to reach the full scientific potential of gravitational-wave experiments we…

General Relativity and Quantum Cosmology · Physics 2016-08-30 Rory Smith , Scott E. Field , Kent Blackburn , Carl-Johan Haster , Michael Pürrer , Vivien Raymond , Patricia Schmidt

Scattering by an isolated defect embedded in a dielectric medium of two dimensional periodicity is of interest in many sub-fields of electrodynamics. Present approaches to compute this scattering rely either on the Born approximation and…

Mesoscale and Nanoscale Physics · Physics 2021-05-10 Kuljit S. Virk

In this work we propose an efficient and accurate multi-scale optical simulation algorithm by applying a numerical version of slowly varying envelope approximation in FEM. Specifically, we employ the fast iterative method to quickly compute…

Optics · Physics 2024-12-03 Fan Xiao , Jingwei Wang , Zhongfei Xiong , Yuntian Chen

An efficient hybrid numerical method for multiple scattering calculations is proposed. We use the well established doubling--adding method to find the reflection function of the lowermost homogeneous slab comprising the atmosphere of our…

Instrumentation and Methods for Astrophysics · Physics 2016-11-04 Kiyoshi Kawabata

Fast and efficient 3D reconstruction is essential for time-critical robotic applications such as tele-guidance and disaster response, where operators must rapidly analyze specific points of interest (POIs). Existing semantic Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Hannah Schieber , Dominik Frischmann , Victor Schaack , Simon Boche , Angela Schoellig , Stefan Leutenegger , Daniel Roth

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time, high-performance rendering, enabling a wide range of applications. However, representing 3D scenes with numerous explicit Gaussian primitives imposes…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Joo Chan Lee , Jong Hwan Ko , Eunbyung Park

The 3D Gaussian splatting method has drawn a lot of attention, thanks to its high performance in training and high quality of the rendered image. However, it uses anisotropic Gaussian kernels to represent the scene. Although such…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Yuanhao Gong , Lantao Yu , Guanghui Yue