Related papers: Cutting sequences in Veech surfaces
We consider a symbolic coding of linear trajectories in the regular octagon with opposite sides identified (and more generally in regular 2n-gons). Each infinite trajectory gives a cutting sequence corresponding to the sequence of sides…
We consider a symbolic coding for geodesics on the family of Veech surfaces (translation surfaces rich with affine symmetries) recently discovered by Bouw and Moeller. These surfaces, as noticed by Hooper, can be realized by cutting and…
We characterize cutting sequences of infinite geodesics on square-tiled surfaces by considering interval exchanges on specially chosen intervals on the surface. These interval exchanges can be thought of as skew products over a rotation,…
We describe the cutting sequences associated to geodesic flow on regular polygons, in terms of a combinatorial process called "derivation." This work is an extension of some of the ideas and results in Smillie and Ulcigrai's recent paper,…
We analyze the cutting sequences associated to geodesic flow on a large class of translation surfaces, including Bouw-Moller surfaces. We give a combinatorial rule that relates a cutting sequence corresponding to a given trajectory, to the…
As main result we show that for each g > 1 there is some translation surface of genus g whose Veech group is a non congruence subgroup of SL(2,Z). We use origamis/square-tiled surfaces to produce our examples. The article is divided into…
A homothety surface can be assembled from polygons by identifying their edges in pairs via homotheties, which are compositions of translation and scaling. We consider linear trajectories on a 1-parameter family of genus-2 homothety…
The cut polytope ${\rm CUT}(n)$ is the convex hull of the cut vectors in a complete graph with vertex set $\{1,\ldots,n\}$. It is well known in the area of combinatorial optimization and recently has also been studied in a direct relation…
We apply a symbolic approach of the general quadratic decomposition of polynomial sequences - presented in a previous article referenced herein - to polynomial sequences fulfilling specific orthogonal conditions towards two given…
We present a rectangle-based segmentation algorithm that sets up a graph and performs a graph cut to separate an object from the background. However, graph-based algorithms distribute the graph's nodes uniformly and equidistantly on the…
We define a so-called square $k$-zig-zag shape as a part of the regular square grid. Considering the shape as a $k$-zig-zag digraph, we give values of its vertices according to the number of the shortest paths from a base vertex. It…
We study the SL(2,R)-infimal lengths of simple closed curves on half-translation surfaces. Our main result is a characterization of Veech surfaces in terms of these lengths. We also revisit the "no small virtual triangles" theorem of…
A class of surfaces-graphs in a Riemannian 3-space with a prescribed projection of one field of principal directions onto a surface $\Pi$ is considered. A problem of determination of such surfaces when both principal curvatures are given…
Computing occluding contours is a key building block of non-photorealistic rendering, but producing contours with consistent visibility has been notoriously challenging. This paper describes the first general-purpose smooth surface…
Square-tiled surfaces are a class of translation surfaces that are of particular interest in geometry and dynamics because, as covers of the square torus, they share some of its simplicity and structure. In this paper, we study counting…
Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…
Sheaf cohomology or, more generally, higher direct images of coherent sheaves along proper morphisms are central to modern algebraic geometry. However, the computation of these objects is a non-trivial and expensive task which easily…
A technique is described for constructing three-dimensional vector graphics representations of planar regions bounded by cubic B\'ezier curves, such as smooth glyphs. It relies on a novel algorithm for compactly partitioning planar B\'ezier…
A new numerical characterization of symbolic sequences is proposed. The partition of sequence based on Ke and Tong algorithm is a starting point. Algorithm decomposes original sequence into set of distinct subsequences - a patterns. The set…
We study the problem of finding neck-like features on a surface. Applications for such cuts include robotics, mesh segmentation, and algorithmic applications. We provide a new definition for a surface bottleneck -- informally, it is the…