Related papers: Approximate Greedy Clustering and Distance Selecti…
Let $G=(V,E)$ be a finite, connected graph. We consider a greedy selection of vertices: given a list of vertices $x_1, \dots, x_k$, take $x_{k+1}$ to be any vertex maximizing the sum of distances to the existing vertices and iterate: we…
Clustering problems such as $k$-means and $k$-median are staples of unsupervised learning, and many algorithmic techniques have been developed to tackle their numerous aspects. In this paper, we focus on the class of greedy approximation…
In this article, we present a family of numerical approaches to solve high-dimensional linear non-symmetric problems. The principle of these methods is to approximate a function which depends on a large number of variates by a sum of tensor…
Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…
A (Euclidean) greedy drawing of a graph is a drawing in which, for any two vertices $s,t$ ($s \neq t$), there is a neighbor vertex of $s$ that is closer to $t$ than to $s$ in the Euclidean distance. Greedy drawings are important in the…
One of the most important combinatorial optimization problems is graph coloring. There are several variations of this problem involving additional constraints either on vertices or edges. They constitute models for real applications, such…
In well-studied graph modification problems, adding and deleting vertices and edges are used as graph editing operations. We propose a model for graph modification on geometric intersection graphs called Geometric Graph Edit Distance that…
In this paper, we consider a subset selection problem in a spatial field where we seek to find a set of k locations whose observations provide the best estimate of the field value at a finite set of prediction locations. The measurements…
Graph Edit Distance (GED) is defined as the minimum cost transformation of one graph into another and is a widely adopted metric for measuring the dissimilarity between graphs. The major problem of GED is that its computation is NP-hard,…
In this paper we present a greedy algorithm for solving the problem of the maximum partitioning of graphs with supply and demand (MPGSD). The goal of the method is to solve the MPGSD for large graphs in a reasonable time limit. This is done…
In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…
In graph modification problems, one is given a graph G and the goal is to apply a minimum number of modification operations (such as edge deletions) to G such that the resulting graph fulfills a certain property. For example, the Cluster…
Graph similarity computation is one of the core operations in many graph-based applications, such as graph similarity search, graph database analysis, graph clustering, etc. Since computing the exact distance/similarity between two graphs…
We study fundamental graph parameters such as the Diameter and Radius in directed graphs, when distances are measured using a somewhat unorthodox but natural measure: the distance between $u$ and $v$ is the minimum of the shortest path…
Solving optimization problems leads to elegant and practical solutions in a wide variety of real-world applications. In many of those real-world applications, some of the information required to specify the relevant optimization problem is…
Random geometric graphs are random graph models defined on metric measure spaces. A random geometric graph is generated by first sampling points from a metric space and then connecting each pair of sampled points independently with a…
We say that a metric graph is uniformly bounded if the degrees of all vertices are uniformly bounded and the lengths of edges are pinched between two positive constants; a metric space is approximable by a uniform graph if there is one…
Finding a minimum vertex cover in a network is a fundamental NP-complete graph problem. One way to deal with its computational hardness, is to trade the qualitative performance of an algorithm (allowing non-optimal outputs) for an improved…
For an edge-weighted connected undirected graph, the minimum $k$-way cut problem is to find a subset of edges of minimum total weight whose removal separates the graph into $k$ connected components. The problem is NP-hard when $k$ is part…
We propose a Greedy strategy to solve the problem of Graph Cut, called GGC. It starts from the state where each data sample is regarded as a cluster and dynamically merges the two clusters which reduces the value of the global objective…