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200 papers

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

Online learning is becoming increasingly popular, whether for convenience, to accommodate work hours, or simply to have the freedom to study from anywhere. Especially, during the Covid-19 pandemic, it has become the only viable option for…

Computers and Society · Computer Science 2021-09-17 Himali Aryal

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

Computers and Society · Computer Science 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

Artificial Intelligence (AI) and its associated applications are ubiquitous in today's world, making it imperative that students and their teachers understand how it works and the ramifications arising from its usage. In this study, we…

Human-Computer Interaction · Computer Science 2023-12-11 Prerna Ravi , Annalisa Broski , Glenda Stump , Hal Abelson , Eric Klopfer , Cynthia Breazeal

Student simulation supports educators to improve teaching by interacting with virtual students. However, most existing approaches ignore the modulation effects of course materials because of two challenges: the lack of datasets with…

Human-Computer Interaction · Computer Science 2025-02-06 Songlin Xu , Hao-Ning Wen , Hongyi Pan , Dallas Dominguez , Dongyin Hu , Xinyu Zhang

Creating and improvising scenarios for content approaching is an enriching technique in education. However, it comes with a significant increase in the time spent on its planning, which intensifies when using complex technologies, such as…

Computers and Society · Computer Science 2025-08-26 Daniel Tozadore , Nur Ertug , Yasmine Chaker , Mortadha Abderrahim

Interprofessional education has long relied on case studies and the use of standardized patients to support teamwork, communication, and related collaborative competencies among healthcare professionals. However, traditional approaches are…

Emerging Technologies · Computer Science 2026-02-13 Ruijie Wang , Jie Lu , Bo Pei , Evonne Jones , Jamey Brinson , Timothy Brown

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Class-incremental learning is one of the most important settings for the study of Continual Learning, as it closely resembles real-world application scenarios. With constrained memory sizes, catastrophic forgetting arises as the number of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Lama Alssum , Juan Leon Alcazar , Merey Ramazanova , Chen Zhao , Bernard Ghanem

The rapid emergence of Large Language Models (LLMs) presents both opportunities and challenges for programming education. While students increasingly use generative AI tools, direct access often hinders the learning process by providing…

Artificial Intelligence · Computer Science 2026-03-31 Thomas Van Mullem , Bart Mesuere , Peter Dawyndt

This paper presents a novel approach to understand specific student behavior in MOOCs. Instructors currently perceive participants only as one homogeneous group. In order to improve learning outcomes, they encourage students to get active…

Human-Computer Interaction · Computer Science 2018-09-25 Ralf Teusner , Kai-Adrian Rollmann , Jan Renz

Detailed feedback on courses and lecture content is essential for their improvement and also serves as a tool for reflection. However, feedback methods are often only used sporadically, especially in mass courses, because collecting and…

Computers and Society · Computer Science 2024-04-16 Armin Egetenmeier , Sven Strickroth

Digital textbook (e-book) systems record student interactions with textbooks as a sequence of events called EventStream data. In the past, researchers extracted meaningful features from EventStream, and utilized them as inputs for…

Computers and Society · Computer Science 2024-07-19 Yuma Miyazaki , Valdemar Švábenský , Yuta Taniguchi , Fumiya Okubo , Tsubasa Minematsu , Atsushi Shimada

The growing integration of generative AI in higher education is transforming how students write, learn, and engage with knowledge. As AI tools become more integrated into classrooms, there is an urgent need for pedagogical approaches that…

Computers and Society · Computer Science 2025-11-21 Xinran Zhu , Cong Wang , Duane Searsmith

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

Monitoring students' engagement and understanding their learning pace in a virtual classroom becomes challenging in the absence of direct eye contact between the students and the instructor. Continuous monitoring of eye gaze and gaze…

Human-Computer Interaction · Computer Science 2022-04-19 Snigdha Das , Sandip Chakraborty , Bivas Mitra

Educational simulations have long been recognized as powerful tools for enhancing learning outcomes, yet their creation has traditionally required substantial resources and technical expertise. This paper introduces MicroSims a novel…

Artificial Intelligence · Computer Science 2025-11-26 Valerie Lockhart , Dan McCreary , Troy A. Peterson

Current methods for analyzing student engagement in e-learning platforms, including automated systems, often struggle with challenges such as handling fuzzy sentiment in text comments and relying on limited metadata. Traditional approaches,…

Computation and Language · Computer Science 2024-12-20 Ali Hamdi , Ahmed Abdelmoneim Mazrou , Mohamed Shaltout

To perform contingent teaching and be responsive to students' needs during class, lecturers must be able to quickly assess the state of their audience. While effective teachers are able to gauge easily the affective state of the students,…

Computer Vision and Pattern Recognition · Computer Science 2021-05-31 Richard Klein , Turgay Celik

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou