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Related papers: The Remixing Dilemma: The Trade-off Between Genera…

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In this paper, we use evidence from a remixing community to evaluate two pieces of common wisdom about collaboration. First, we test the theory that jointly produced works tend to be of higher quality than individually authored products.…

Computers and Society · Computer Science 2015-07-07 Benjamin Mako Hill , Andrés Monroy-Hernández

In this paper we describe the ways participants of the Scratch online community, primarily young people, engage in remixing of each others' shared animations, games, and interactive projects. In particular, we try to answer the following…

Human-Computer Interaction · Computer Science 2015-07-07 Benjamin Mako Hill , Andrés Monroy-Hernández , Kristina R. Olson

In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two studies using data from the Scratch online community -- a social…

Human-Computer Interaction · Computer Science 2026-02-26 Andrés Monroy-Hernández , Benjamin Mako Hill , Jazmin Gonzalez-Rivero , danah boyd

Crowd creativity is typically associated with peer-production communities focusing on artistic products like animations, video games, and music, but less frequently to Open Source Software (OSS), despite the fact that also developers must…

Human-Computer Interaction · Computer Science 2021-07-30 Fabio Calefato , Giuseppe Iaffaldano , Filippo Lanubile , Federico Maiorano

Peer production projects such as Wikipedia or open-source software development allow volunteers to collectively create knowledge based products. The inclusive nature of such projects poses difficult challenges for ensuring trustworthiness…

Computer Science and Game Theory · Computer Science 2014-02-05 S. Anand , Ofer Arazy , Narayan Mandayam , Oded Nov

In a real-world social network, weak ties (reflecting low-intensity, infrequent interactions) act as bridges and connect people to different social circles, giving them access to diverse information and opportunities that are not available…

Software Engineering · Computer Science 2025-10-30 Hongbo Fang , Patrick Park , James Evans , James Herbsleb , Bogdan Vasilescu

Artificial Intelligence (AI), and in particular generative models, are transformative tools for knowledge work. They problematise notions of creativity, originality, plagiarism, the attribution of credit, and copyright ownership. Critics of…

Human-Computer Interaction · Computer Science 2023-07-21 Advait Sarkar

Theorists and advocates of "remixing" have suggested that appropriation can act as a pathway for learning. We test this theory quantitatively using data from more than 2.4 million multimedia programming projects shared by more than 1…

Computers and Society · Computer Science 2021-08-02 Sayamindu Dasgupta , William Hale , Andrés Monroy-Hernández , Benjamin Mako Hill

There are both benefits and drawbacks to cultural diversity. It can lead to friction and exacerbate differences. However, as with biological diversity, cultural diversity is valuable in times of upheaval; if a previously effective solution…

Neurons and Cognition · Quantitative Biology 2019-07-19 Liane Gabora , Stefan Leijnen

In order to create new products, inventors search and combine previous ideas. Few studies have examined the characteristics of search that lead to new products; most have focused on patent citations, which are often retrospective and may…

Human-Computer Interaction · Computer Science 2013-11-05 Harris Kyriakou , Jeffrey V. Nickerson

General-purpose crowdsourcing platforms are increasingly being harnessed for creative work. The platforms' potential for creative work is clearly identified, but the workers' perspectives on such work have not been extensively documented.…

Human-Computer Interaction · Computer Science 2020-01-22 Jonas Oppenlaender , Kristy Milland , Aku Visuri , Panos Ipeirotis , Simo Hosio

As a first step towards studying the ability of human crowds and machines to effectively co-create, we explore several human-only collaborative co-creation scenarios. The goal in each scenario is to create a digital sketch using a simple…

Artificial Intelligence · Computer Science 2020-05-25 Devi Parikh , C. Lawrence Zitnick

A growing community that shares digital 3D designs has created an opportunity to study, encourage and stimulate innovation. This remix community allows people not only to prototype at a minimal cost but also to work on projects they are…

Computers and Society · Computer Science 2014-04-08 Harris Kyriakou , Jeffrey V. Nickerson

Generative AI is quickly becoming an integral part of people's everyday workflows. Early evidence has shown that while generative AI can increase individual-level productivity, it does so at the cost of collective diversity, potentially…

Human-Computer Interaction · Computer Science 2026-04-07 Nathanael Jo , Manish Raghavan

What does it mean to create a new concept, rather than retrieve a familiar one? Repeatedly sampling a generative model at the same prompt produces variations with similar styles and typical content. We propose that creativity is the…

Machine Learning · Computer Science 2026-05-19 Mengye Ren

Generative AI is rapidly transforming how organizations create value and evaluate talent. While large language models enhance baseline output quality, they simultaneously introduce ambiguity in assessing human creativity, as observable…

Human-Computer Interaction · Computer Science 2026-04-23 Yigal Rosen , Ilia Rushkin

Generative AI presents a profound challenge to traditional notions of human uniqueness, particularly in creativity. Fueled by neural network based foundation models, these systems demonstrate remarkable content generation capabilities,…

Artificial Intelligence · Computer Science 2025-04-11 Jordi Linares-Pellicer , Juan Izquierdo-Domenech , Isabel Ferri-Molla , Carlos Aliaga-Torro

In this paper, drawing inspiration from the human creativity literature, we explore the optimal balance between novelty and usefulness in generative Artificial Intelligence (AI) systems. We posit that overemphasizing either aspect can lead…

Artificial Intelligence · Computer Science 2023-06-07 Anirban Mukherjee , Hannah Chang

Can we develop a computer algorithm that assesses the creativity of a painting given its context within art history? This paper proposes a novel computational framework for assessing the creativity of creative products, such as paintings,…

Artificial Intelligence · Computer Science 2015-07-31 Ahmed Elgammal , Babak Saleh

The advent of generative AI (GenAI) technology produces transformative impact on the content creation landscape, offering alternative approaches to produce diverse, high-quality content across media, thereby reshaping online ecosystems but…

Computer Science and Game Theory · Computer Science 2024-02-26 Fan Yao , Chuanhao Li , Denis Nekipelov , Hongning Wang , Haifeng Xu
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