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A major driver behind the success of modern machine learning algorithms has been their ability to process ever-larger amounts of data. As a result, the use of distributed systems in both research and production has become increasingly…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-10 Fan Yang , Gabriel Barth-Maron , Piotr Stańczyk , Matthew Hoffman , Siqi Liu , Manuel Kroiss , Aedan Pope , Alban Rrustemi

ASCRIBE-XR, a novel computational platform designed to facilitate the visualization and exploration of 3D volumetric data and mesh data in the context of synchrotron experiments, is described. Using Godot and PC-VR technologies, the…

Human-Computer Interaction · Computer Science 2025-07-08 Ronald J. Pandolfi , Jeffrey J. Donatelli , Julian Todd , Daniela Ushizima

StorySpace is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PITAboard [2002], StorySpace allows groups of learners to manipulate projected multimedia…

Human-Computer Interaction · Computer Science 2025-07-09 Tom Moher , Louis Gomez , Janet Kim , Claudia Hindo , Benjamin Watson , Stephen Fransen , Tim McEneany

Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little)…

Human-Computer Interaction · Computer Science 2022-05-13 Maria Teresa Llano , Mark d'Inverno , Matthew Yee-King , Jon McCormack , Alon Ilsar , Alison Pease , Simon Colton

Reproducibility is inseparable from transparency, as sharing data, code and computational environment is a pre-requisite for being able to retrace the steps of producing the research results. Others have made the case that this artifact…

Computers and Society · Computer Science 2022-05-19 Lorena A. Barba

Iteratively refining and critiquing sketches are crucial steps to developing effective designs. We introduce Scones, a mixed-initiative, machine-learning-driven system that enables users to iteratively author sketches from text…

Human-Computer Interaction · Computer Science 2020-05-19 Forrest Huang , Eldon Schoop , David Ha , John Canny

Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…

Computers and Society · Computer Science 2010-02-08 Fu-Chien Kao , Siang-Ru Wang , Ting-Hao Huang

The potential of using video games as well as gaming engines for educational and research purposes is promising, especially with the current progress of Industry 4.0 technologies such as augmented and virtual reality devices. However, it is…

Physics Education · Physics 2019-01-04 Janelle Resch , Ireneusz , Ocelewski , Judy Ehrentraut , Michael Barnett-Cowan

The scientific world is becoming more open to the public and fellow researchers. Open access publishing is becoming accepted, even if some publishers are resisting. The next step is the open code and data paradigm, which was briefly…

Signal Processing · Electrical Eng. & Systems 2019-05-03 Emil Björnson

We propose a platform for distributed multimedia applications which simplifies the development process and at the same time ensures application portability, flexibility and performance. The platform is implemented using the Netscape…

Multimedia · Computer Science 2009-08-24 Ovidiu Ratoi , Piroska Haller , Ioan Salomie , Bela Genge

This mentoring resource is a guide to establishing and running near-peer mentorship programs. It is based on the working knowledge and best practices developed by the Access Network, a collection of nine student-led communities at…

The Slow Space Editor is a 2D tool for creating 3D spaces. It was built as part of a research-through-design project that investigates how Virtual and Mixed Reality (XR) environments might be used for reflection and attention restoration.…

Human-Computer Interaction · Computer Science 2025-10-10 Nate Laffan , Ashley Hom , Andrea Nadine Castillo , Elizabeth Gitelman , Rebecca Zhao , Nikita Shenoy , Kaia Rae Schweig , Katherine Isbister

EmpathiCH aims at bringing together and blend different expertise to develop new research agenda in the context of "Empathy-Centric Design at Scale". The main research question is to investigate how new technologies can contribute to the…

Human-Computer Interaction · Computer Science 2022-04-14 Andrea Mauri , Yen-Chia Hsu , Marco Brambilla , Aisling Ann O'Kane , Ting-Hao 'Kenneth' Huang , Himanshu Verma

As a first step towards studying the ability of human crowds and machines to effectively co-create, we explore several human-only collaborative co-creation scenarios. The goal in each scenario is to create a digital sketch using a simple…

Artificial Intelligence · Computer Science 2020-05-25 Devi Parikh , C. Lawrence Zitnick

The tremendous amount of increase in the quantity of information resources available on the web has made the total time that the user spends on a single page very minimal. Users revisiting the same page would be able to fetch the required…

Information Retrieval · Computer Science 2012-02-14 K. S. Kuppusamy , G. Aghila

Inspired by mobile, Internet enabled computing and the maturing field of educational game design, the ARIS project has designed an open source tool for rapidly producing locative, interactive, narrative-centric, educational experiences. In…

Computers and Society · Computer Science 2023-02-21 David J. Gagnon

The need for computational resources grows as computational algorithms gain popularity in different sectors of the scientific community. This search has stimulated the development of several cloud platforms that abstract the complexity of…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-18 Henrique C. T. Santos , Luciano S. de Souza , Jonathan H. A. de Carvalho , Tiago A. E. Ferreira

Knowledge of programming and computing is becoming increasingly valuable in today's world, and thus it is crucial that students from all backgrounds have the opportunity to learn. As the teaching of computing at high-school becomes more…

Human-Computer Interaction · Computer Science 2023-04-14 Hussel Suriyaarachchi , Alaeddin Nassani , Paul Denny , Suranga Nanayakkara

This paper presents a Neuromorphic Starter Kit, which has been designed to help a variety of research groups perform research, exploration and real-world demonstrations of brain-based, neuromorphic processors and hardware environments. A…

Neural and Evolutionary Computing · Computer Science 2022-11-10 James S. Plank , Bryson Gullett , Adam Z. Foshie , Garrett S. Rose , Catherine D. Schuman

The StorySpace project studies the role new interface technologies might play in high school education. With this approach in mind, StorySpace is specifically designed to support and enhance classroom narrative, an already well-established…

Human-Computer Interaction · Computer Science 2025-07-04 Benjamin Watson , Janet Kim , Tim McEneany , Tom Moher , Claudia Hindo , Louis Gomez , Stephen Fransen