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This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

Low-code platforms (latest reincarnation of the long tradition of model-driven engineering approaches) have the potential of saving us countless hours of repetitive boilerplate coding tasks. However, as software systems grow in complexity,…

The Microgrid paradigm is gaining momentum as one of the key pieces of technology for expanding clean energy access and improving energy resilience. Most of the interest in this pertains to distinct entities that either generate electricity…

Networking and Internet Architecture · Computer Science 2023-11-29 Maitreyee Marathe , Giri Venkataramanan

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

Human-Computer Interaction · Computer Science 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

Reproducible document standards, like R Markdown, facilitate the programmatic creation of documents whose content is itself programmatically generated. While these documents are generally not complete in the sense that they will not include…

Digital Libraries · Computer Science 2020-07-27 Michael J. Kane , Simon Urbanek

In the era of data-driven science, conducting computational experiments that involve analysing large datasets using heterogeneous computational clusters, is part of the everyday routine for many scientists. Moreover, to ensure the…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-23 Thanasis Vergoulis , Konstantinos Zagganas , Loukas Kavouras , Martin Reczko , Stelios Sartzetakis , Theodore Dalamagas

Sharing artifacts -- such as trained models, pre-built indexes, and the code to use them -- aids in reproducibility efforts by allowing researchers to validate intermediate steps and improves the sustainability of research by allowing…

Information Retrieval · Computer Science 2025-05-09 Sean MacAvaney

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

Programming social robots is challenging for novice robot programmers due to required expertise in planning, interaction design, and programming. While large language models (LLMs) hold significant promise through code generation from…

Human-Computer Interaction · Computer Science 2026-05-28 Arissa J. Sato , Callie Y. Kim , Nathan Thomas White , Abhinav Maneesh , Yuqing Wang , Hui-Ru Ho , Bilge Mutlu

This paper presents the development of a distributed application that facilitates the understanding and application of swarm intelligence in solving optimization problems. The platform comprises a search space of customizable random…

Artificial Intelligence · Computer Science 2023-02-01 Karthik Reddy Kanjula , Sai Meghana Kolla

In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

Robotics · Computer Science 2023-12-12 Athanasios Karagounis

This paper describes the design and evaluation of DSAScratch, an extension to Scratch, a widely used block-based programming language. The DSAScratch framework implements advanced data structures such as arrays, sets, dictionaries, and…

Human-Computer Interaction · Computer Science 2023-02-28 Ashwin Jagadeesha , Pranathi Rayavaram , Justin Marward , Sashank Narain , Claire Seungeun Lee

With the increased interest in computational sciences, machine learning (ML), pattern recognition (PR) and big data, governmental agencies, academia and manufacturers are overwhelmed by the constant influx of new algorithms and techniques…

Software Engineering · Computer Science 2017-07-28 André Anjos , Laurent El-Shafey , Sébastien Marcel

Creative coding platforms like Scratch have democratized programming for children, yet translating imaginative ideas into functional code remains a significant hurdle for many young learners. While AI copilots assist adult programmers, few…

Human-Computer Interaction · Computer Science 2025-05-08 Stefania Druga , Amy J. Ko

This paper presents a new method of engaging older participants in the process of application and IT solutions development for older adults for emerging IT and tech startups. A new method called SPIRAL (Support for Participant Involvement…

Software Engineering · Computer Science 2018-03-28 Wiesław Kopeć , Radosław Nielek , Adam Wierzbicki

User-machine interaction is crucial for information retrieval, especially for spoken content retrieval, because spoken content is difficult to browse, and speech recognition has a high degree of uncertainty. In interactive retrieval, the…

Computation and Language · Computer Science 2018-04-03 Pei-Hung Chung , Kuan Tung , Ching-Lun Tai , Hung-Yi Lee

Involving users in early phases of software development has become a common strategy as it enables developers to consider user needs from the beginning. Once a system is in production, new opportunities to observe, evaluate and learn from…

Information Retrieval · Computer Science 2022-10-25 Timo Breuer , Narges Tavakolpoursaleh , Johann Schaible , Daniel Hienert , Philipp Schaer , Leyla Jael Castro

Micromobility vehicles, such as e-scooters, are increasingly popular in urban communities but present significant challenges in terms of road safety, user privacy, infrastructure planning, and civil engineering. Addressing these critical…

Flipped classrooms promote active learning by having students engage with materials independently before class, allowing in-class time for collaborative problem-solving. During this pre-class phase, asynchronous online discussions help…

Human-Computer Interaction · Computer Science 2025-09-03 Weirui Peng , Yinuo Yang , Zheng Zhang , Toby Jia-Jun Li

This paper proposes a novel approach to scaling distributed collaboration in mixed reality by virtualizing collaborative tasks as independent, installable environments. By mapping group activities into dedicated virtual spaces that adapt to…

Human-Computer Interaction · Computer Science 2025-04-07 Euijun Jung , Youngki Lee
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