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Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

Artificial Intelligence · Computer Science 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

To be successful in real-world tasks, Reinforcement Learning (RL) needs to exploit the compositional, relational, and hierarchical structure of the world, and learn to transfer it to the task at hand. Recent advances in representation…

Text-based games (TBGs) have become a popular proving ground for the demonstration of learning-based agents that make decisions in quasi real-world settings. The crux of the problem for a reinforcement learning agent in such TBGs is…

Machine Learning · Computer Science 2021-06-16 Keerthiram Murugesan , Subhajit Chaudhury , Kartik Talamadupula

Extracting action sequences from natural language texts is challenging, as it requires commonsense inferences based on world knowledge. Although there has been work on extracting action scripts, instructions, navigation actions, etc., they…

Artificial Intelligence · Computer Science 2018-05-14 Wenfeng Feng , Hankz Hankui Zhuo , Subbarao Kambhampati

Recent advances in reinforcement learning have shown its potential to tackle complex real-life tasks. However, as the dimensionality of the task increases, reinforcement learning methods tend to struggle. To overcome this, we explore…

Computation and Language · Computer Science 2020-02-06 Erez Schwartz , Guy Tennenholtz , Chen Tessler , Shie Mannor

In this work we present a technique to use natural language to help reinforcement learning generalize to unseen environments. This technique uses neural machine translation, specifically the use of encoder-decoder networks, to learn…

Artificial Intelligence · Computer Science 2017-09-15 Brent Harrison , Upol Ehsan , Mark O. Riedl

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

Machine Learning · Computer Science 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Domain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control algorithm. In this paper, we present an approach to language grounding which…

Computation and Language · Computer Science 2014-01-22 S. R. K. Branavan , David Silver , Regina Barzilay

Deep reinforcement learning has proven to be successful for learning tasks in simulated environments, but applying same techniques for robots in real-world domain is more challenging, as they require hours of training. To address this,…

Machine Learning · Computer Science 2020-03-24 Janne Karttunen , Anssi Kanervisto , Ville Kyrki , Ville Hautamäki

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Text-based games (TBG) have emerged as promising environments for driving research in grounded language understanding and studying problems like generalization and sample efficiency. Several deep reinforcement learning (RL) methods with…

Computation and Language · Computer Science 2022-03-30 Mattia Atzeni , Shehzaad Dhuliawala , Keerthiram Murugesan , Mrinmaya Sachan

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

Machine Learning · Computer Science 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

In order to train a computer agent to play a text-based computer game, we must represent each hidden state of the game. A Long Short-Term Memory (LSTM) model running over observed texts is a common choice for state construction. However, a…

Computation and Language · Computer Science 2019-08-30 Xusen Yin , Jonathan May

Understanding physical phenomena is a key component of human intelligence and enables physical interaction with previously unseen environments. In this paper, we study how an artificial agent can autonomously acquire this intuition through…

Robotics · Computer Science 2017-11-23 Wenbin Li , Jeannette Bohg , Mario Fritz

In this paper, we consider the recent trend of evaluating progress on reinforcement learning technology by using text-based environments and games as evaluation environments. This reliance on text brings advances in natural language…

Artificial Intelligence · Computer Science 2020-05-05 Keerthiram Murugesan , Mattia Atzeni , Pushkar Shukla , Mrinmaya Sachan , Pavan Kapanipathi , Kartik Talamadupula

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

Machine Learning · Computer Science 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

Text games present opportunities for natural language understanding (NLU) methods to tackle reinforcement learning (RL) challenges. However, recent work has questioned the necessity of NLU by showing random text hashes could perform…

Computation and Language · Computer Science 2022-10-18 Yi Gu , Shunyu Yao , Chuang Gan , Joshua B. Tenenbaum , Mo Yu