Related papers: Greedy Is an Almost Optimal Deque
Recent growing adoption of experimentation in practice has led to a surge of attention to multiarmed bandits as a technique to reduce the opportunity cost of online experiments. In this setting, a decision-maker sequentially chooses among a…
Greedy-GQ with linear function approximation, originally proposed in \cite{maei2010toward}, is a value-based off-policy algorithm for optimal control in reinforcement learning, and it has a non-linear two timescale structure with the…
We perform an experimental study of algorithms for online bipartite matching under the known i.i.d. input model with integral types. In the last decade, there has been substantial effort in designing complex algorithms with the goal of…
In this paper, three new dynamic multicast routing algorithms based on the greedy tree technique are proposed; Source Optimised Tree, Topology Based Tree and Minimum Diameter Tree. A simulation analysis is presented showing various…
This paper establishes performance guarantees for online algorithms that schedule stochastic, nonpreemptive jobs on unrelated machines to minimize the expected total weighted completion time. Prior work on unrelated machine scheduling with…
Motivated by the fact that in several cases a matching in a graph is stable if and only if it is produced by a greedy algorithm, we study the problem of computing a maximum weight greedy matching on weighted graphs, termed GreedyMatching.…
The famous greedy randomized Kaczmarz (GRK) method uses the greedy selection rule on maximum distance to determine a subset of the indices of working rows. In this paper, with the greedy selection rule on maximum residual, we propose the…
A bipartite graph $G(U,V;E)$ that admits a perfect matching is given. One player imposes a permutation $\pi$ over $V$, the other player imposes a permutation $\sigma$ over $U$. In the greedy matching algorithm, vertices of $U$ arrive in…
Motivated by online decision-making in time-varying combinatorial environments, we study the problem of transforming offline algorithms to their online counterparts. We focus on offline combinatorial problems that are amenable to a constant…
The Centralized Training with Decentralized Execution (CTDE) paradigm is widely used in cooperative multi-agent reinforcement learning. However, conventional methods based on CTDE can suffer from value underestimation and converge to…
We study distributed algorithms that find a maximal matching in an anonymous, edge-coloured graph. If the edges are properly coloured with $k$ colours, there is a trivial greedy algorithm that finds a maximal matching in $k-1$ synchronous…
Decision tree optimization is fundamental to interpretable machine learning. The most popular approach is to greedily search for the best feature at every decision point, which is fast but provably suboptimal. Recent approaches find the…
Online learning algorithms, widely used to power search and content optimization on the web, must balance exploration and exploitation, potentially sacrificing the experience of current users in order to gain information that will lead to…
Many tasks use data housed in relational databases to train boosted regression tree models. In this paper, we give a relational adaptation of the greedy algorithm for training boosted regression trees. For the subproblem of calculating the…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
Boob et al. [1] described an iterative peeling algorithm called Greedy++ for the Densest Subgraph Problem (DSG) and conjectured that it converges to an optimum solution. Chekuri, Quanrud, and Torres [2] extended the algorithm to general…
We study the problem of maximizing a non-negative monotone submodular objective $f$ subject to the intersection of $k$ arbitrary matroid constraints. The natural greedy algorithm guarantees $(k+1)$-approximation for this problem, and the…
We study the average performance of online greedy matching algorithms on $G(n,n,p)$, the random bipartite graph with $n$ vertices on each side and edges occurring independently with probability $p=p(n)$. In the online model, vertices on one…
This paper addresses a complex parallel machine scheduling problem with jobs divided into operations and operations grouped in families. Non-anticipatory family setup times are held at the beginning of each batch, defined by the combination…
In the \emph{dynamic edge coloring} problem, one has to maintain a graph of maximum degree $\Delta$ with at most $\Delta+c$ colors, given updates to the edges of the graph. An important objective is to minimize the \emph{recourse}, which is…