Related papers: Greedy Is an Almost Optimal Deque
An optimal binary search tree for an access sequence on elements is a static tree that minimizes the total search cost. Constructing perfectly optimal binary search trees is expensive so the most efficient algorithms construct almost…
We analyze the performance of the greedy algorithm, and also a discrete semi-gradient based algorithm, for maximizing the sum of a suBmodular and suPermodular (BP) function (both of which are non-negative monotone non-decreasing) under two…
We revisit multipass pairing heaps and path-balanced binary search trees (BSTs), two classical algorithms for data structure maintenance. The pairing heap is a simple and efficient "self-adjusting" heap, introduced in 1986 by Fredman,…
\begin{abstract} Greedy permutations, also known as Gonzalez Orderings or Farthest Point Traversals are a standard way to approximate $k$-center clustering and have many applications in sampling and approximating metric spaces. A greedy…
The greedy algorithm for monotone submodular function maximization subject to cardinality constraint is guaranteed to approximate the optimal solution to within a $1-1/e$ factor. Although it is well known that this guarantee is essentially…
We study the worst-case adaptive optimization problem with budget constraint that is useful for modeling various practical applications in artificial intelligence and machine learning. We investigate the near-optimality of greedy algorithms…
The dynamic optimality conjecture, postulating the existence of an $O(1)$-competitive online algorithm for binary search trees (BSTs), is among the most fundamental open problems in dynamic data structures. Despite extensive work and some…
Directed Steiner Tree (DST) is a central problem in combinatorial optimization and theoretical computer science: Given a directed graph $G=(V, E)$ with edge costs $c \in \mathbb{R}_{\geq 0}^E$, a root $r \in V$ and $k$ terminals $K\subseteq…
Models based on recursive adaptive partitioning such as decision trees and their ensembles are popular for high-dimensional regression as they can potentially avoid the curse of dimensionality. Because empirical risk minimization (ERM) is…
A deterministic approximation algorithm is presented for the maximization of non-monotone submodular functions over a ground set of size $n$ subject to cardinality constraint $k$; the algorithm is based upon the idea of interlacing two…
The dynamic set cover problem has been subject to growing research attention in recent years. In this problem, we are given as input a dynamic universe of at most $n$ elements and a fixed collection of $m$ sets, where each element appears…
The greedy algorithm adapted from Kruskal's algorithm is an efficient and folklore way to produce a $k$-spanner with girth at least $k+2$. The greedy algorithm has shown to be `existentially optimal', while it's not `universally optimal'…
We investigate the performance of a deterministic GREEDY algorithm for the problem of maximizing functions under a partition matroid constraint. We consider non-monotone submodular functions and monotone subadditive functions. Even though…
Boosted decision trees enjoy popularity in a variety of applications; however, for large-scale datasets, the cost of training a decision tree in each round can be prohibitively expensive. Inspired by ideas from the multi-arm bandit…
This short article presents a new implementation for decision trees. By introducing pre-sorted deques, the leaf-wise greedy tree growing strategy no longer needs to re-sort data at each node, and takes O(kn) time and O(1) extra memory…
The contextual bandit literature has traditionally focused on algorithms that address the exploration-exploitation tradeoff. In particular, greedy algorithms that exploit current estimates without any exploration may be sub-optimal in…
For many popular graph metric sparsifiers, such as spanners, emulators, and preservers, simple and elegant greedy algorithms are known that achieve state-of-the-art or existentially optimal tradeoffs between size and quality. The goal of…
In the online Steiner tree problem, the input is a set of vertices that appear one-by-one, and we have to maintain a Steiner tree on the current set of vertices. The cost of the tree is the total length of edges in the tree, and we want…
We present a technique that allows for improving on some relative greedy procedures by well-chosen (non-oblivious) local search algorithms. Relative greedy procedures are a particular type of greedy algorithm that start with a simple,…
In the cup game, an adversary distributes 1 unit of water among $n$ cups every time step. The player then selects a single cup from which to remove 1 unit of water. In the bamboo trimming problem, the adversary must choose fixed rates for…