Related papers: Constant-Factor Approximation for TSP with Disks
Given two points s and t in the plane and a set of obstacles defined by closed curves, what is the minimum number of obstacles touched by a path connecting s and t? This is a fundamental and well-studied problem arising naturally in…
We consider the rooted orienteering problem in Euclidean space: Given $n$ points $P$ in $\mathbb R^d$, a root point $s\in P$ and a budget $\mathcal B>0$, find a path that starts from $s$, has total length at most $\mathcal B$, and visits as…
We introduce the $L_p$ Traveling Salesman Problem ($L_p$-TSP), given by an origin, a set of destinations, and underlying distances. The objective is to schedule a destination visit sequence for a traveler of unit speed to minimize the…
Intersection graphs of planar geometric objects such as intervals, disks, rectangles and pseudo-disks are well studied. Motivated by various applications, Butman et al. in SODA 2007 considered algorithmic questions in intersection graphs of…
We introduce a new route-finding problem which considers perception and travel costs simultaneously. Specifically, we consider the problem of finding the shortest tour such that all objects of interest can be detected successfully. To…
The travelling salesman problem (TSP) is a popular NP-hard-combinatorial optimization problem that requires finding the optimal way for a salesman to travel through different cities once and return to the initial city. The existing methods…
There are numerous examples of the so-called ``square root phenomenon'' in the field of parameterized algorithms: many of the most fundamental graph problems, parameterized by some natural parameter $k$, become significantly simpler when…
This work presents a tensor-network formulation of the Traveling Salesman Problem (TSP) and several of its variants. The approach represents candidate tours with tensor-network layers, weights them by Boltzmann factors, and enforces…
In SoCG 2022, Conroy and T\'oth presented several constructions of sparse, low-hop spanners in geometric intersection graphs, including an $O(n\log n)$-size 3-hop spanner for $n$ disks (or fat convex objects) in the plane, and an $O(n\log^2…
The Traveling Thief Problem (TTP) is a multi-component optimization problem that captures the interplay between routing and packing decisions by combining the classical Traveling Salesperson Problem (TSP) and the Knapsack Problem (KP). The…
Among various variants of the traveling salesman problem, the s-t-path graph TSP has the special feature that we know the exact integrality ratio, 3/2, and an approximation algorithm matching this ratio. In this paper, we go below this…
Finding a d-regular spanning subgraph (or d-factor) of a graph is easy by Tutte's reduction to the matching problem. By the same reduction, it is easy to find a minimal or maximal d-factor of a graph. However, if we require that the…
In this paper, we present a new linear programming (LP) formulation of the Traveling Salesman Problem (TSP). The proposed model has O(n^8) variables and O(n^7) constraints, where n is the number of cities. Our numerical experimentation…
This paper proposes an algorithmic method to heuristically solve the famous Travelling Salesman Problem (TSP) when the salesman's path evolves in continuous state space and discrete time but with otherwise arbitrary (nonlinear) dynamics.…
We develop an asymptotic approximation and bounds for the traveling salesman problem with time slots, i.e. when the time windows of points to visit are a partition of a given time horizon. Although this problem is relevant in several…
Traveling Salesman Problem (TSP) is a decision-making problem that is essential for a number of practical applications. Today, this problem is solved on digital computers exploiting Boolean-type architecture by checking one by one a number…
We present a framework for efficiently solving Approximate Traveling Salesman Problem (Approximate TSP) for Quantum Computing Models. Existing representations of TSP introduce extra states which do not correspond to any permutation. We…
We study a new version of the Traveling Salesperson Problem, called \VectorTSP, where the traveler is subject to discrete acceleration constraints, as defined in the paper-and-pencil game Racetrack (also known as Vector Racer). In this…
Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the…
In this work we revisit the Hopfield-Tank algorithm for the traveling salesman problem (TSP) and report encouraging results, with a different dynamics, that makes the algorithm more efficient finding better solutions in much less…