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We investigate the minimal proof for ruling out maximally $\psi-$epistemic interpretations of quantum theory, in which the indistinguishable nature of two quantum states is fully explained by the epistemic overlap of their corresponding…
Reversible state transformations under entanglement non-increasing operations give rise to entanglement measures. It is well known that asymptotic local operations and classical communication (LOCC) are required to get a simple operational…
Non-local games (NLGs) provide a versatile framework for probing quantum correlations and for benchmarking the power of entanglement. In finite dimensions, the standard method for playing several games in parallel requires a tensor product…
We derive a general framework to identify genuinely multipartite entangled mixed quantum states in arbitrary-dimensional systems and show in exemplary cases that the constructed criteria are stronger than those previously known. Our…
Multipartite quantum states constitute the key resource for quantum computation. The understanding of their internal structure is thus of great importance in the field of quantum information. This paper aims at examining the structure of…
Two-player, turn-based, stochastic games with reachability conditions are considered, where the maximizer has no information (he is blind) and is restricted to deterministic strategies whereas the minimizer is perfectly informed. We ask the…
We describe a two-player non-local game, with a fixed small number of questions and answers, such that an $\epsilon$-close to optimal strategy requires an entangled state of dimension $2^{\Omega(\epsilon^{-1/8})}$. Our non-local game is…
Maximally entangled Eisert-Lewenstein-Wilkens games are analyzed. For a general class of gate operators defined in the previous papers of the first author the general conditions are derived which allow to determine the form of gate…
Self-testing is a method to verify that one has a particular quantum state from purely classical statistics. For practical applications, such as device-independent delegated verifiable quantum computation, it is crucial that one self-tests…
An example is given of an interaction that produces an infinite amount of entanglement in an infinitely short time, but only a finite amount in longer times. The interaction arises from a standard Kerr nonlinearity and a 50/50 beamsplitter,…
A non-standard teleportation scheme is proposed, wherein probabilistic teleportation is achieved in conventionally non-teleporting channels. We make use of entanglement monogamy to incorporate an unknown state in a multipartite entangled…
We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…
A preparation game is a task whereby a player sequentially sends a number of quantum states to a referee, who probes each of them and announces the measurement result. The measurement setting in each round, as well as the final score of the…
The maximal overlap with the fully separable state for the multipartite entangled pure state with translational invariance is studied explicitly by some exact and numerical evaluations, focusing on the one-dimensional qubit system and some…
The creation of complex entangled states, resources that enable quantum computation, can be achieved via simple 'probabilistic' operations which are individually likely to fail. However, typical proposals exploiting this idea carry a severe…
We consider different settings of the task to distinguish pure orthogonal quantum states under local operations and a limited amount of classical communication. In the first setting, the spatially separated parties are allowed to perform…
We propose a communication game in the sequential measurement scenario, involving a sender and two receivers with restricted communication among the latter parties. In the framework of the prepare-transform-measure scenario, we find a…
This paper initiates the study of a class of entangled games, mono-state games, denoted by $(G,\psi)$, where $G$ is a two-player one-round game and $\psi$ is a bipartite state independent of the game $G$. In the mono-state game $(G,\psi)$,…
Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…
We study the existence of absolutely maximally entangled (AME) states in quantum mechanics and its applications to quantum information. AME states are characterized by being maximally entangled for all bipartitions of the system and exhibit…