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Related papers: Head-related Impulse Response Cues for Spatial Aud…

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Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-08 Zhiyu Li , Xinwen Yue , Shenghui Zhao , Jing Wang

Virtual sound synthesis is a technology that allows users to perceive spatial sound through headphones or earphones. However, accurate virtual sound requires an individual head-related transfer function (HRTF), which can be difficult to…

Sound · Computer Science 2023-10-24 Tatsuki Kobayashi , Yoshiko Maruyama , Isao Nambu , Shohei Yano , Yasuhiro Wada

Brain-computer interface (BCI) is the technology that enables the communication between humans and devices by reflecting status and intentions of humans. When conducting imagined speech, the users imagine the pronunciation as if actually…

Human-Computer Interaction · Computer Science 2021-12-15 Dae-Hyeok Lee , Sung-Jin Kim , Keon-Woo Lee

Self-supervised learning has been used to leverage unlabelled data, improving accuracy and generalisation of speech systems through the training of representation models. While many recent works have sought to produce effective…

Computation and Language · Computer Science 2023-10-18 Antoni Dimitriadis , Siqi Pan , Vidhyasaharan Sethu , Beena Ahmed

Electroencephalography (EEG) signals elicited by multimodal stimuli can drive brain-computer interfaces (BCIs), and research has demonstrated that visual and auditory stimuli can be employed simultaneously to improve BCI performance.…

Human-Computer Interaction · Computer Science 2021-08-04 Akinari Onishi

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

Brain-computer interface (BCI) technology establishes a direct communication pathway between the brain and external devices. Current visual BCI systems suffer from insufficient information transfer rates (ITRs) for practical use. Spatial…

Human-Computer Interaction · Computer Science 2025-07-24 Gege Ming , Weihua Pei , Sen Tian , Xiaogang Chen , Xiaorong Gao , Yijun Wang

Data report for the 3D3A Lab Binaural Room Impulse Response (BRIR) Dataset (https://doi.org/10.34770/6gc9-5787).

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-30 Yue Qiao , Ryan Miguel Gonzales , Edgar Choueiri

Adaptive Brain-Computer interfaces (BCIs) have shown to improve performance, however a general and flexible framework to implement adaptive features is still lacking. We appeal to a generic Bayesian approach, called Active Inference (AI),…

Human-Computer Interaction · Computer Science 2018-05-24 Jelena Mladenović , Jérémy Frey , Emmanuel Maby , Mateus Joffily , Fabien Lotte , Jeremie Mattout

The P300 Brain-Computer Interface (BCI) is a well-established communication channel for severely disabled people. The P300 event-related potential is mostly characterized by its amplitude or its area, which correlate with the spelling…

Signal Processing · Electrical Eng. & Systems 2019-01-11 Nitzan S. Artzi , Oren Shriki

Non-invasive steady-state visual evoked potential (SSVEP) based brain-computer interface (BCI) systems offer high bandwidth compared to other BCI types and require only minimal calibration and training. Virtual reality (VR) has been already…

Human-Computer Interaction · Computer Science 2017-01-17 Josef Faller , Brendan Z. Allison , Clemens Brunner , Reinhold Scherer , Dieter Schmalstieg , Gert Pfurtscheller , Christa Neuper

The paper presents a study of an inter-stimulus interval (ISI) influence on a tactile point-pressure stimulus-based brain-computer interface's (tpBCI) classification accuracy. A novel tactile pressure generating tpBCI stimulator is also…

Neurons and Cognition · Quantitative Biology 2016-11-17 Kensuke Shimizu , Shoji Makino , Tomasz M. Rutkowski

Designing a feedback that helps participants to achieve higher performances is an important concern in brain-computer interface (BCI) research. In a pilot study, we demonstrate how a congruent auditory feedback could improve classification…

Brain-computer interfaces (BCIs) can provide an alternative means of communication for individuals with severe neuromuscular limitations. The P300-based BCI speller relies on eliciting and detecting transient event-related potentials (ERPs)…

Human-Computer Interaction · Computer Science 2017-07-04 Dmitry Kalika , Leslie M. Collins , Chandra S. Throckmorton , Boyla O. Mainsah

Brain computer interface applications can be used to overcome learning problems, especially student anxiety, lack of focus, and lack of attention. This paper introduces a system based on brain computer interface (BCI) to be used in…

Human-Computer Interaction · Computer Science 2021-12-06 Hameda F Balat , M A El-dosuky , El-Saeed Abd M El-Razek , Magdi Z Rashed

We present a method for improving the quality of synthetic room impulse responses for far-field speech recognition. We bridge the gap between the fidelity of synthetic room impulse responses (RIRs) and the real room impulse responses using…

Sound · Computer Science 2021-11-15 Anton Ratnarajah , Zhenyu Tang , Dinesh Manocha

In this paper we introduce the combined use of Brain-Computer Interfaces (BCI) and Haptic interfaces. We propose to adapt haptic guides based on the mental activity measured by a BCI system. This novel approach is illustrated within a…

Graphics · Computer Science 2012-07-17 Laurent George , Maud Marchal , Loeïz Glondu , Anatole Lécuyer