Related papers: Describing Common Human Visual Actions in Images
This paper presents a new method to describe spatio-temporal relations between objects and hands, to recognize both interactions and activities within video demonstrations of manual tasks. The approach exploits Scene Graphs to extract key…
The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors…
Human Action Recognition (HAR) is a very crucial task in computer vision. It helps to carry out a series of downstream tasks, like understanding human behaviors. Due to the complexity of human behaviors, many highly valuable behaviors are…
Human motion is created by, and constrained by, our muscles. We take a first step at building computer vision methods that represent the internal muscle activity that causes motion. We present a new dataset, Muscles in Action (MIA), to…
How does the human brain represent simple compositions of objects, actors,and actions? We had subjects view action sequence videos during neuroimaging (fMRI) sessions and identified lexical descriptions of those videos by decoding (SVM) the…
Recently, Deep Learning (DL) methods have shown an excellent performance in image captioning and visual question answering. However, despite their performance, DL methods do not learn the semantics of the words that are being used to…
We present an approach to labeling short video clips with English verbs as event descriptions. A key distinguishing aspect of this work is that it labels videos with verbs that describe the spatiotemporal interaction between event…
Although existing image caption models can produce promising results using recurrent neural networks (RNNs), it is difficult to guarantee that an object we care about is contained in generated descriptions, for example in the case that the…
Many visual recognition problems can be approached by counting instances. To determine whether an event is present in a long internet video, one could count how many frames seem to contain the activity. Classifying the activity of a group…
Identifying human behaviors is a challenging research problem due to the complexity and variation of appearances and postures, the variation of camera settings, and view angles. In this paper, we try to address the problem of human behavior…
Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…
Joint visual attention is characterized by two or more individuals looking at a common target at the same time. The ability to identify joint attention in scenes, the people involved, and their common target, is fundamental to the…
Most natural videos contain numerous events. For example, in a video of a "man playing a piano", the video might also contain "another man dancing" or "a crowd clapping". We introduce the task of dense-captioning events, which involves both…
Classes in natural images tend to follow long tail distributions. This is problematic when there are insufficient training examples for rare classes. This effect is emphasized in compound classes, involving the conjunction of several…
We are interested in counting the number of instances of object classes in natural, everyday images. Previous counting approaches tackle the problem in restricted domains such as counting pedestrians in surveillance videos. Counts can also…
Object models are gradually progressing from predicting just category labels to providing detailed descriptions of object instances. This motivates the need for large datasets which go beyond traditional object masks and provide richer…
We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures…
Recognizing human actions is a core challenge for autonomous systems as they directly share the same space with humans. Systems must be able to recognize and assess human actions in real-time. In order to train corresponding data-driven…
We introduce the task of Image-Set Visual Question Answering (ISVQA), which generalizes the commonly studied single-image VQA problem to multi-image settings. Taking a natural language question and a set of images as input, it aims to…
Articulated objects are prevalent in daily life. Interactable digital twins of such objects have numerous applications in embodied AI and robotics. Unfortunately, current methods to digitize articulated real-world objects require carefully…