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Hand motion capture has been an active research topic in recent years, following the success of full-body pose tracking. Despite similarities, hand tracking proves to be more challenging, characterized by a higher dimensionality, severe…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Dimitrios Tzionas , Abhilash Srikantha , Pablo Aponte , Juergen Gall

Real-time simultaneous tracking of hands manipulating and interacting with external objects has many potential applications in augmented reality, tangible computing, and wearable computing. However, due to difficult occlusions, fast…

Computer Vision and Pattern Recognition · Computer Science 2016-10-18 Srinath Sridhar , Franziska Mueller , Michael Zollhöfer , Dan Casas , Antti Oulasvirta , Christian Theobalt

Benefiting from the spatial cues embedded in depth images, recent progress on RGB-D saliency detection shows impressive ability on some challenge scenarios. However, there are still two limitations. One hand is that the pooling and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Wei Ji , Jingjing Li , Miao Zhang , Yongri Piao , Huchuan Lu

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

When we physically interact with our environment using our hands, we touch objects and force them to move: contact and motion are defining properties of manipulation. In this paper, we present an active, bottom-up method for the detection…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Konstantinos Zampogiannis , Kanishka Ganguly , Cornelia Fermuller , Yiannis Aloimonos

Visual saliency detection model simulates the human visual system to perceive the scene, and has been widely used in many vision tasks. With the acquisition technology development, more comprehensive information, such as depth cue,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Runmin Cong , Jianjun Lei , Huazhu Fu , Ming-Ming Cheng , Weisi Lin , Qingming Huang

Hand segmentation and fingertip detection play an indispensable role in hand gesture-based human-machine interaction systems. In this study, we propose a method to discriminate hand components and to locate fingertips in RGB-D images. The…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Duong Hai Nguyen , Tai Nhu Do , In-Seop Na , Soo-Hyung Kim

The use of RGB-D information for salient object detection has been extensively explored in recent years. However, relatively few efforts have been put towards modeling salient object detection in real-world human activity scenes with RGBD.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Deng-Ping Fan , Zheng Lin , Jia-Xing Zhao , Yun Liu , Zhao Zhang , Qibin Hou , Menglong Zhu , Ming-Ming Cheng

Real-time marker-less hand tracking is of increasing importance in human-computer interaction. Robust and accurate tracking of arbitrary hand motion is a challenging problem due to the many degrees of freedom, frequent self-occlusions, fast…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Srinath Sridhar , Helge Rhodin , Hans-Peter Seidel , Antti Oulasvirta , Christian Theobalt

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents…

Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However, this challenging problem requires accurate modeling of the contact between hands and objects. To capture grasps,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Chandradeep Pokhariya , Ishaan N Shah , Angela Xing , Zekun Li , Kefan Chen , Avinash Sharma , Srinath Sridhar

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

We present a novel approach for hand-object action recognition that leverages 2D point tracks as an additional motion cue. While most existing methods rely on RGB appearance, human pose estimation, or their combination, our work…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Dennis Holzmann , Sven Wachsmuth

We present a novel solution to the problem of 3D tracking of the articulated motion of human hand(s), possibly in interaction with other objects. The vast majority of contemporary relevant work capitalizes on depth information provided by…

Computer Vision and Pattern Recognition · Computer Science 2017-05-16 Paschalis Panteleris , Antonis Argyros

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Video salient object detection aims at discovering the most visually distinctive objects in a video. How to effectively take object motion into consideration during video salient object detection is a critical issue. Existing…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Haofeng Li , Guanqi Chen , Guanbin Li , Yizhou Yu

Salient object detection (SOD), which simulates the human visual perception system to locate the most attractive object(s) in a scene, has been widely applied to various computer vision tasks. Now, with the advent of depth sensors, depth…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Tao Zhou , Deng-Ping Fan , Ming-Ming Cheng , Jianbing Shen , Ling Shao

We address human action recognition from multi-modal video data involving articulated pose and RGB frames and propose a two-stream approach. The pose stream is processed with a convolutional model taking as input a 3D tensor holding data…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Fabien Baradel , Christian Wolf , Julien Mille

This paper introduces the first differentiable simulator of event streams, i.e., streams of asynchronous brightness change signals recorded by event cameras. Our differentiable simulator enables non-rigid 3D tracking of deformable objects…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jalees Nehvi , Vladislav Golyanik , Franziska Mueller , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten
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