Related papers: Eye-Tracking Metrics for Task-Based Supervisory Co…
This study carries forward the line of enquiry that seeks to characterize precisely which security policies are enforceable by runtime monitors. In this regard, Basin et al.\ recently refined the structure that helps distinguish between…
Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…
Passwords remain a widely-used authentication mechanism, despite their well-known security and usability limitations. To improve on this situation, next-generation authentication mechanisms, based on behavioral biometric factors such as eye…
The continuing growth in cannabis legalization necessitates the development of rapid, objective methods for assessing impairment to ensure public and occupational safety. Traditional measurement techniques are subjective, time-consuming,…
Teachers' visual attention and its distribution across the students in classrooms can constitute important implications for student engagement, achievement, and professional teacher training. Despite that, inferring the information about…
Machine learning has been extensively used in various applications related to eye-tracking research. Understanding eye movement is one of the most significant subsets of eye-tracking research that reveals the scanning pattern of an…
With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…
As robots are deployed in complex situations, engineers and end users must develop a holistic understanding of their behaviors, capabilities, and limitations. Some behaviors are directly optimized by the objective function. They often…
In human-robot interaction (HRI), detecting a human's gaze helps robots interpret user attention and intent. However, most gaze detection approaches rely on specialized eye-tracking hardware, limiting deployment in everyday settings.…
Harnessing human movements to command an Unmanned Aerial Vehicle (UAV) holds the potential to revolutionize their deployment, rendering it more intuitive and user-centric. In this research, we introduce a novel methodology adept at…
In this work, we study self-supervised multiple object tracking without using any video-level association labels. We propose to cast the problem of multiple object tracking as learning the frame-wise associations between detections in…
Model-based control is a popular paradigm for robot navigation because it can leverage a known dynamics model to efficiently plan robust robot trajectories. However, it is challenging to use model-based methods in settings where the…
Joint visual attention (JVA) provides informative cues on human behavior during social interactions. The ubiquity of egocentric eye-trackers and large-scale datasets on everyday interactions offer research opportunities in identifying JVA…
Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…
User Satisfaction Modeling (USM) is one of the popular choices for task-oriented dialogue systems evaluation, where user satisfaction typically depends on whether the user's task goals were fulfilled by the system. Task-oriented dialogue…
Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…
An important factor in developing control models for human-robot collaboration is how acceptable they are to their human partners. One such method for creating acceptable control models is to attempt to mimic human-like behaviour in robots…
The usefulness evaluation model proposed by Cole et al. in 2009 [2] focuses on the evaluation of interactive IR systems by their support towards the user's overall goal, sub goals and tasks. This is a more human focus of the IR evaluation…
Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…
The ability to deal with systems parametric uncertainties is an essential issue for heavy self-driving vehicles in unconfined environments. In this sense, robust controllers prove to be efficient for autonomous navigation. However,…