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We study planar domains $G$ equipped with a hyperbolic type metric and approximate geodesics that join two points $x,y \in G$ and their lengths. We present an algorithm that enables one to approximate the shortest distance in polygonal…

Metric Geometry · Mathematics 2026-05-26 Shuliang Gao , Anni Hakanen , Antti Rasila , Matti Vuorinen

We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…

Data Structures and Algorithms · Computer Science 2020-03-09 Michal Dory , Merav Parter

We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-01 Keren Censor-Hillel , Michal Dory , Janne H. Korhonen , Dean Leitersdorf

We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…

Computational Geometry · Computer Science 2009-11-30 Sang Won Bae , Yoshio Okamoto

Let $s$ be a source point and $t$ be a destination point inside an $n$-vertex simple polygon $P$. Euclidean shortest paths and minimum-link paths between $s$ and $t$ inside $P$ have been well studied. Both these kinds of paths are simple…

Computational Geometry · Computer Science 2014-05-02 Arijit Bishnu , Subir Kumar Ghosh , Partha Pratim Goswami , Sudebkumar Prasant Pal , Swami Sarvattomananda

We revisit the classic task of finding the shortest tour of $n$ points in $d$-dimensional Euclidean space, for any fixed constant $d \geq 2$. We determine the optimal dependence on $\varepsilon$ in the running time of an algorithm that…

Computational Geometry · Computer Science 2024-09-13 Sándor Kisfaludi-Bak , Jesper Nederlof , Karol Węgrzycki

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

We study self-approaching paths that are contained in a simple polygon. A self-approaching path is a directed curve connecting two points such that the Euclidean distance between a point moving along the path and any future position does…

Computational Geometry · Computer Science 2017-03-20 Prosenjit Bose , Irina Kostitsyna , Stefan Langerman

Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…

Data Structures and Algorithms · Computer Science 2025-09-10 Shangqi Lu , Yufei Tao

Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

We describe a $O(\log n )$-approximation algorithm for computing the homotopic \Frechet distance between two polygonal curves that lie on the boundary of a triangulated topological disk. Prior to this work, algorithms were known only for…

Computational Geometry · Computer Science 2015-09-02 Sariel Har-Peled , Amir Nayyeri , Mohammad Salavatipour , Anastasios Sidiropoulos

Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…

Data Structures and Algorithms · Computer Science 2023-12-08 Sébastien Collette , John Iacono

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…

Computational Geometry · Computer Science 2021-12-14 Haitao Wang , Yiming Zhao

$\renewcommand{\Re}{{\rm I\!\hspace{-0.025em} R}} \newcommand{\SetX}{\mathsf{X}} \newcommand{\VorX}[1]{\mathcal{V} \pth{#1}} \newcommand{\Polygon}{\mathsf{P}} \newcommand{\Space}{\overline{\mathsf{m}}}…

Computational Geometry · Computer Science 2015-12-01 Sariel Har-Peled

Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…

Computational Geometry · Computer Science 2015-01-06 Hee-Kap Ahn , Luis Barba , Prosenjit Bose , Jean-Lou de Carufel , Matias Korman , Eunjin Oh

A $(1+\epsilon)$-approximate distance oracle of an edge-weighted graph is a data structure that returns an approximate shortest path distance between any two query vertices up to a $(1+\epsilon)$ factor. Thorup (FOCS 2001, JACM 2004) and…

Data Structures and Algorithms · Computer Science 2021-11-08 Hung Le , Christian Wulff-Nilsen

We address the point-to-face approximate shortest path problem in R: Given a set of polyhedral obstacles with a total of n vertices, a source point s, an obstacle face f, and a real positive parameter epsilon, compute a path from s to f…

Computational Geometry · Computer Science 2010-04-12 Yam Ki Cheung , Ovidiu Daescu

We analyze the touring regions problem: find a ($1+\epsilon$)-approximate Euclidean shortest path in $d$-dimensional space that starts at a given starting point, ends at a given ending point, and visits given regions $R_1, R_2, R_3, \dots,…

Computational Geometry · Computer Science 2023-03-15 Benjamin Qi , Richard Qi , Xinyang Chen

The Fr\'echet distance is a popular similarity measure that is well-understood for polygonal curves in $\mathbb{R}^d$: near-quadratic time algorithms exist, and conditional lower bounds suggest that these results cannot be improved…

Computational Geometry · Computer Science 2025-05-09 Thijs van der Horst , Marc van Kreveld , Tim Ophelders , Bettina Speckmann