Related papers: Peeling Algorithm on Random Hypergraphs with Super…
In graph modification problems, one is given a graph G and the goal is to apply a minimum number of modification operations (such as edge deletions) to G such that the resulting graph fulfills a certain property. For example, the Cluster…
This paper considers the problem of completing a rating matrix based on sub-sampled matrix entries as well as observed social graphs and hypergraphs. We show that there exists a \emph{sharp threshold} on the sample probability for the task…
Hypergraphs tackle the limitations of traditional graphs by introducing {\em hyperedges}. While graph edges connect only two nodes, hyperedges connect an arbitrary number of nodes along their edges. Also, the underlying message-passing…
Finding maximum-weight independent sets in graphs is an important NP-hard optimization problem. Given a vertex-weighted graph $G$, the task is to find a subset of pairwise non-adjacent vertices of $G$ with maximum weight. Most recently…
Motivated by performance optimization of large-scale graph processing systems that distribute the graph across multiple machines, we consider the balanced graph partitioning problem. Compared to the previous work, we study the…
In the online disjoint set covers problem, the edges of a hypergraph are revealed online, and the goal is to partition them into a maximum number of disjoint set covers. That is, n nodes of a hypergraph are given at the beginning, and then…
Graphs are increasingly becoming ubiquitous as models for structured data. A generative model that closely mimics the structural properties of a given set of graphs has utility in a variety of domains. Much of the existing work require that…
In this paper, we revisit the problem of sampling edges in an unknown graph $G = (V, E)$ from a distribution that is (pointwise) almost uniform over $E$. We consider the case where there is some a priori upper bound on the arboriciy of $G$.…
We are developing an interactive graph exploration system called Graph Playground for making sense of large graphs. Graph Playground offers a fast and scalable edge decomposition algorithm, based on iterative vertex-edge peeling, to…
In the recent years we have witnessed a rapid development of new algorithmic techniques for parameterized algorithms for graph separation problems. We present experimental evaluation of two cornerstone theoretical results in this area:…
Core decomposition is a fundamental operator in network analysis. In this paper, we study the problem of computing distance-generalized core decomposition on a network. A distance-generalized core, also termed $(k, h)$-core, is a maximal…
We study the performance of sequential contention resolution and matching algorithms on random graphs with vanishing edge probabilities. When the edges of the graph are processed in an adversarially-chosen order, we derive a new OCRS that…
Stochastic optimization algorithms update models with cheap per-iteration costs sequentially, which makes them amenable for large-scale data analysis. Such algorithms have been widely studied for structured sparse models where the sparsity…
Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that…
We propose a generative model of temporally-evolving hypergraphs in which hyperedges form via noisy copying of previous hyperedges. Our proposed model reproduces several stylized facts from many empirical hypergraphs, is learnable from…
Empirical networks of weighted dyadic relations often contain noisy edges that alter the global characteristics of the network and obfuscate the most important structures therein. Graph pruning is the process of identifying the most…
We introduce a random hypergraph model for core-periphery structure. By leveraging our model's sufficient statistics, we develop a novel statistical inference algorithm that is able to scale to large hypergraphs with runtime that is…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider a relaxed version of this problem in the setting of local algorithms. The relaxation is that the constructed subgraph is a sparse spanning…
Goldreich suggested candidates of one-way functions and pseudorandom generators included in $\mathsf{NC}^0$. It is known that randomly generated Goldreich's generator using $(r-1)$-wise independent predicates with $n$ input variables and…
Learning a hidden hypergraph is a natural generalization of the classical group testing problem that consists in detecting unknown hypergraph $H_{un}=H(V,E)$ by carrying out edge-detecting tests. In the given paper we focus our attention…