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The use of computer-aided and web-based educational technologies such as Virtual Learning Environments (VLE) has increased significantly in the recent past. One example of such a VLE is Virtual Interactive Engineering on the Web (VIEW).…

Human-Computer Interaction · Computer Science 2018-11-20 Priya T. Goeser , Felix G. Hamza-Lup , Wayne M. Johnson , Dirk Scharfer

Learning on evolving(dynamic) graphs has caught the attention of researchers as static methods exhibit limited performance in this setting. The existing methods for dynamic graphs learn spatial features by local neighborhood aggregation,…

Machine Learning · Computer Science 2022-11-23 Anson Bastos , Abhishek Nadgeri , Kuldeep Singh , Toyotaro Suzumura , Manish Singh

Mathematical descriptions of dynamical systems are deeply rooted in topological spaces defined by non-Euclidean geometry. This paper proposes leveraging structure-rich geometric spaces for machine learning to achieve structural…

Machine Learning · Computer Science 2025-02-20 Zack Xuereb Conti , David J Wagg , Nick Pepper

Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…

Human-Computer Interaction · Computer Science 2026-03-30 Rafael Padilla , Özgür Keleş

We introduce pyGSL, a Python library that provides efficient implementations of state-of-the-art graph structure learning models along with diverse datasets to evaluate them on. The implementations are written in GPU-friendly ways, allowing…

Machine Learning · Computer Science 2022-11-08 Max Wasserman , Gonzalo Mateos

Traditional teaching, usually based on lectures and tutorials fosters the idea of instruction-driven learning model where students are passive listeners. Besides this approach, Project Based Learning (PBL) as a different learning paradigm…

Other Computer Science · Computer Science 2017-01-23 Danco Davcev , Biljana Stojkoska , Slobodan Kalajdziski , Kire Trivodaliev

Our ongoing development and deployment of an online robotics education platform highlighted a gap in providing an interactive, feedback-rich learning environment essential for mastering programming concepts in robotics, which they were not…

Robotics · Computer Science 2024-05-21 Ponkoj Chandra Shill , David Feil-Seifer , Jiullian-Lee Vargas Ruiz , Rui Wu

Learning unknown dynamics under environmental (or external) constraints is fundamental to many fields (e.g., modern robotics), particularly challenging when constraint information is only locally available and uncertain. Existing approaches…

Robotics · Computer Science 2025-06-02 Dongzhe Zheng , Wenjie Mei

An expeditious development of graph learning in recent years has found innumerable applications in several diversified fields. Of the main associated challenges are the volume and complexity of graph data. The graph learning models suffer…

Machine Learning · Computer Science 2022-10-21 Ciyuan Peng , Feng Xia , Vidya Saikrishna , Huan Liu

Why and how that deep learning works well on different tasks remains a mystery from a theoretical perspective. In this paper we draw a geometric picture of the deep learning system by finding its analogies with two existing geometric…

Machine Learning · Computer Science 2017-10-31 Xiao Dong , Jiasong Wu , Ling Zhou

Deep graph learning has achieved remarkable progresses in both business and scientific areas ranging from finance and e-commerce, to drug and advanced material discovery. Despite these progresses, how to ensure various deep graph learning…

Polygon representation learning is essential for diverse applications, encompassing tasks such as shape coding, building pattern classification, and geographic question answering. While recent years have seen considerable advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Dazhou Yu , Yuntong Hu , Yun Li , Liang Zhao

The ability to jointly understand the geometry of objects and plan actions for manipulating them is crucial for intelligent agents. We refer to this ability as geometric planning. Recently, many interactive environments have been proposed…

Machine Learning · Computer Science 2020-07-23 Ankit Goyal , Jia Deng

In order to implement a STEAM approach including the use of technology, namely the use of interactive mathematics software GeoGebra, in mathematics classes, in the lusophone space, the materials presented here were conceived, to be…

History and Overview · Mathematics 2019-07-05 J. M. D. S. Dos Santos , A. P. Silveira , A. E. S. Trocado

The modern technological landscape has trended towards increased precision and greater digitization of information. However, the methods used to record and communicate scientific procedures have remained largely unchanged over the last…

Digital Libraries · Computer Science 2024-09-11 Robert W. Epps , Amanda A. Volk , Robert R. White , Robert Tirawat , Rosemary C. Bramante , Joseph J. Berry

Graph representation learning in Euclidean space, despite its widespread adoption and proven utility in many domains, often struggles to effectively capture the inherent hierarchical and complex relational structures prevalent in real-world…

Machine Learning · Computer Science 2025-08-26 Menglin Yang , Min Zhou , Tong Zhang , Jiahong Liu , Zhihao Li , Lujia Pan , Hui Xiong , Irwin King

Projective geometry provides the preferred framework for most implementations of Euclidean space in graphics applications. Translations and rotations are both linear transformations in projective geometry, which helps when it comes to…

Computational Geometry · Computer Science 2007-05-23 Chris Doran , Anthony Lasenby , Joan Lasenby

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

Humans leverage rich internal models of the world to reason about the future, imagine counterfactuals, and adapt flexibly to new situations. In Reinforcement Learning (RL), world models aim to capture how the environment evolves in response…

Artificial Intelligence · Computer Science 2025-10-29 Léopold Maytié , Roland Bertin Johannet , Rufin VanRullen

Geometry problem solving, a crucial aspect of mathematical reasoning, is vital across various domains, including education, the assessment of AI's mathematical abilities, and multimodal capability evaluation. The recent surge in deep…

Computation and Language · Computer Science 2025-08-25 Jianzhe Ma , Wenxuan Wang , Qin Jin