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Related papers: A Web Environment for Geometry

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The "Web Geometry Laboratory" (WGL) project's goal is to build an adaptive and collaborative blended-learning Web-environment for geometry. In its current version (1.0) the WGL is already a collaborative blended-learning Web-environment…

Computers and Society · Computer Science 2013-05-27 Pedro Quaresma , Vanda Santos , Seifeddine Bouallegue

The Web Geometry Laboratory (WGL) is a collaborative and adaptive e-learning Web platform integrating a well known dynamic geometry system. Thousands of Geometric problems for Geometric Theorem Provers (TGTP) is a Web-based repository of…

Computers and Society · Computer Science 2018-03-06 Pedro Quaresma , Vanda Santos , Nuno Baeta

The area of geometry with its very strong and appealing visual contents and its also strong and appealing connection between the visual content and its formal specification, is an area where computational tools can enhance, in a significant…

Computational Geometry · Computer Science 2012-02-23 Vanda Santos , Pedro Quaresma

The article reveals the experience of organizing blended learning for geography students using Google Classroom, and discloses its potential uses in the study of geography. For the last three years, the authors have tested such inclass and…

Computers and Society · Computer Science 2019-09-12 Olha Bondarenko , Svitlana Mantulenko , Andrey Pikilnyak

This paper describes a new framework in educational technology - the World Wide Student Laboratory (WWSL) Project. WWSL is a dynamic international Internet-based collaboration of resourses of educational and research labs of universities,…

Physics Education · Physics 2007-05-23 A. Arodzero

This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…

Human-Computer Interaction · Computer Science 2020-10-14 Milan Dolezal , Jiri Chmelik , Fotis Liarokapis

GeoGebra is an interactive geometry, algebra, statistics, and calculus application designed for teaching and learn-ing math, science, and engineering. Its dynamic interface allows its users to accurately and interactively visualize their…

Computers and Society · Computer Science 2022-02-04 Rushan Ziatdinov , James R. Valles

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

In this paper we make some considerations about using a dynamic geometry software for teaching history of mathematica at university level. After a short introduction to the software GeoGebra, we discuss four activities. The first is an…

History and Overview · Mathematics 2020-12-11 Aldo Brigaglia , Maria Anna Raspanti , Enrico Rogora

Online Class-Incremental Learning (OCIL) enables models to learn continuously from non-i.i.d. data streams. Since samples of the data streams can be seen only once, it is more suitable for real-world scenarios compared to offline learning.…

Machine Learning · Computer Science 2026-05-29 Shibin Su , Guoqiang Liang , De Cheng , Shizhou Zhang , Lingyan Ran

While numerous approaches have been developed to embed graphs into either Euclidean or hyperbolic spaces, they do not fully utilize the information available in graphs, or lack the flexibility to model intrinsic complex graph geometry. To…

Machine Learning · Computer Science 2020-10-26 Shichao Zhu , Shirui Pan , Chuan Zhou , Jia Wu , Yanan Cao , Bin Wang

Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…

Computers and Society · Computer Science 2010-02-08 Fu-Chien Kao , Siang-Ru Wang , Ting-Hao Huang

Modeling and predicting the performance of students in collaborative learning paradigms is an important task. Most of the research presented in literature regarding collaborative learning focuses on the discussion forums and social learning…

Computers and Society · Computer Science 2023-08-07 Tianhao Peng , Yu Liang , Wenjun Wu , Jian Ren , Zhao Pengrui , Yanjun Pu

An approach for engineering student exercises using the Internet is described. In this approach, for a given exercise, each student receives the same problem, but with different data. The exercise content can be static or dynamic, and the…

Computers and Society · Computer Science 2012-08-26 Richard Perry

Continual learning aims to efficiently learn from a non-stationary stream of data while avoiding forgetting the knowledge of old data. In many practical applications, data complies with non-Euclidean geometry. As such, the commonly used…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Zhi Gao , Chen Xu , Feng Li , Yunde Jia , Mehrtash Harandi , Yuwei Wu

The problem of mathematical modeling in geography is one of the most important strategies in order to establish the evolution and the prevision of geographical phenomena. Models must have a simplified structure, to reflect essential…

Computational Geometry · Computer Science 2012-03-06 Ionica Soare , Carmen Antohe

Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuhao Wan , Lijuan Liu , Jingzhi Zhou , Zihan Zhou , Xuying Zhang , Dongbo Zhang , Shaohui Jiao , Qibin Hou , Ming-Ming Cheng

GeoGebra is an open source mathematics education software tool being used in thousands of schools worldwide. Since version 4.2 (December 2012) it supports symbolic computation of locus equations as a result of joint effort of mathematicians…

Computational Geometry · Computer Science 2016-05-31 Francisco Botana , Zoltán Kovács

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto
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