Related papers: A Generative Model of Natural Texture Surrogates
We present a novel algorithm for segmentation of natural images that harnesses the principle of minimum description length (MDL). Our method is based on observations that a homogeneously textured region of a natural image can be well…
While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…
Graves' disease is a common condition that is diagnosed clinically by determining the smoothness of the thyroid texture and its morphology in ultrasound images. Currently, the most widely used approach for the automated diagnosis of Graves'…
Texture-based classification solutions have proven their significance in many domains, from industrial inspections to health-related applications. New methods have been developed based on texture feature learning and CNN-based architectures…
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…
A scale mixture of normals is a distribution formed by mixing a collection of normal distributions with fixed mean but different variances. A generalized gamma scale mixture draws the variances from a generalized gamma distribution.…
Autoregressive models are often employed to learn distributions of image data by decomposing the $D$-dimensional density function into a product of one-dimensional conditional distributions. Each conditional depends on preceding variables…
We propose SMPLitex, a method for estimating and manipulating the complete 3D appearance of humans captured from a single image. SMPLitex builds upon the recently proposed generative models for 2D images, and extends their use to the 3D…
This paper explains a neural network for image generation from a new perspective, i.e., explaining representation structures for image generation. We propose a set of desirable properties to define the representation structure of a neural…
In this paper, we propose a novel variational model for decomposing images into their respective cartoon and texture parts. Our model characterizes certain non-local features of any Bounded Variation (BV) image by its Total Symmetric…
We present a nonlocal variational image completion technique which admits simultaneous inpainting of multiple structures and textures in a unified framework. The recovery of geometric structures is achieved by using general convolution…
State-of-the-art parametric and non-parametric style transfer approaches are prone to either distorted local style patterns due to global statistics alignment, or unpleasing artifacts resulting from patch mismatching. In this paper, we…
Measuring the similarity between patches in images is a fundamental building block in various tasks. Naturally, the patch-size has a major impact on the matching quality, and on the consequent application performance. We try to use large…
Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…
We investigate the ability of a local bi-orthogonal decomposition to build texture segmentation of images. Using the structures associated to the local decomposition of the image independent row and columns we perform a segmentation, where…
Real-world networks, like social networks or the internet infrastructure, have structural properties such as large clustering coefficients that can best be described in terms of an underlying geometry. This is why the focus of the…
Patterns and textures are defining characteristics of many natural objects: a shirt can be striped, the wings of a butterfly can be veined, and the skin of an animal can be scaly. Aiming at supporting this analytical dimension in image…
Image textures, as a kind of local variations, provide important information for human visual system. Many image textures, especially the small-scale or stochastic textures are rich in high-frequency variations, and are difficult to be…
Image retrieval is an important problem in the area of multimedia processing. This paper presents two new curvelet-based algorithms for texture retrieval which are suitable for use in constrained-memory devices. The developed algorithms are…
The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope…