Related papers: Classical Verification of Quantum Proofs
We construct a succinct classical argument system for QMA, the quantum analogue of NP, from generic and standard cryptographic assumptions. Previously, building on the prior work of Mahadev (FOCS '18), Bartusek et al. (CRYPTO '22) also…
We present a two-player communication task that can be solved by a protocol of polylogarithmic cost in the simultaneous message passing model with classical communication and shared entanglement, but requires exponentially more…
We investigate the relation between Bell inequalities and nonlocal games by presenting a systematic method for their bilateral conversion. In particular, we show that while to any nonlocal game there naturally corresponds a unique Bell…
We consider the problem of a particular kind of quantum correlation that arises in some two-party games. In these games, one player is presented with a question they must answer, yielding an outcome of either 'win' or 'lose'. Molina and…
We show a general method of compiling any $k$-prover non-local game into a single-prover interactive game maintaining the same (quantum) completeness and (classical) soundness guarantees (up to negligible additive factors in a security…
We show that computational problem of testing the behaviour of quantum circuits is hard for the class of problems known as QMA that can be verified efficiently with a quantum computer. This result is a generalization of the techniques…
We present a simple quantum interactive proof (QIP) protocol using the quantum state teleportation (QST) and quantum energy teleportation (QET) protocols. QET is a technique that allows a receiver at a distance to extract the local energy…
Compiling Bell games under cryptographic assumptions replaces the need for physical separation, allowing nonlocality to be probed with a single untrusted device. While Kalai et al. (STOC'23) showed that this compilation preserves quantum…
One of the main challenges in the field of quantum simulation and computation is to identify ways to certify the correct functioning of a device when a classical efficient simulation is not available. Important cases are situations in which…
Verification is a task to check whether a given quantum state is close to an ideal state or not. In this paper, we show that a variety of many-qubit quantum states can be verified with only sequential single-qubit measurements of Pauli…
This paper proves that classical-witness quantum Merlin-Arthur proof systems can achieve perfect completeness. That is, QCMA = QCMA1. This holds under any gate set with which the Hadamard and arbitrary classical reversible transformations…
The Local Hamiltonian problem (finding the ground state energy of a quantum system) is known to be QMA-complete. The Local Consistency problem (deciding whether descriptions of small pieces of a quantum system are consistent) is also known…
The complexity of free games with two or more classical players was essentially settled by Aaronson, Impagliazzo, and Moshkovitz (CCC'14). There are two complexity classes that can be considered quantum analogues of classical free games:…
We present a formalism that captures the process of proving quantum superiority to skeptics as an interactive game between two agents, supervised by a referee. Bob, is sampling from a classical distribution on a quantum device that is…
We initiate the study of parameterized complexity of $\textsf{QMA}$ problems in terms of the number of non-Clifford gates in the problem description. We show that for the problem of parameterized quantum circuit satisfiability, there exists…
Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a…
QMA is the class of languages that can be decided by an efficient quantum verifier given a quantum witness, whereas QCMA is the class of such languages where the efficient quantum verifier only is given a classical witness. A challenging…
In this work we construct tests that allow a classical user to certify high dimensional entanglement in uncharacterized and possibly noisy quantum devices. We present a family of non-local games $\{G_n\}$ that for all $n$ certify states…
Quantitative verification techniques have been developed for the formal analysis of a variety of probabilistic models, such as Markov chains, Markov decision process and their variants. They can be used to produce guarantees on quantitative…
We present a multipartite nonlocal game in which each player must guess the input received by his neighbour. We show that quantum correlations do not perform better than classical ones at this game, for any prior distribution of the inputs.…