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Related papers: Revisiting Actor Programming in C++

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The rapid advancement of chat-based language models has led to remarkable progress in complex task-solving. However, their success heavily relies on human input to guide the conversation, which can be challenging and time-consuming. This…

Artificial Intelligence · Computer Science 2023-11-03 Guohao Li , Hasan Abed Al Kader Hammoud , Hani Itani , Dmitrii Khizbullin , Bernard Ghanem

This paper explores the intersection of quantum computing and agentic AI by examining how quantum technologies can enhance the capabilities of autonomous agents, and, conversely, how agentic AI can support the advancement of quantum…

FastFlow is a programming environment specifically targeting cache-coherent shared-memory multi-cores. FastFlow is implemented as a stack of C++ template libraries built on top of lock-free (fence-free) synchronization mechanisms. In this…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-26 Marco Aldinucci , Marco Danelutto , Peter Kilpatrick , Massimiliano Meneghin , Massimo Torquati

Compiler optimization is crucial for enhancing program performance by transforming the sequence of optimization passes while maintaining correctness. Despite the promising potential of large language models (LLMs)-based agent for software…

Programming Languages · Computer Science 2025-10-15 Hongyu Lin , Haolin Pan , Haoran Luo , Yuchen Li , Kaichun Yao , Libo Zhang , Mingjie Xing , Yanjun Wu

Interface agents powered by generative AI models (referred to as "agents") can automate actions based on user commands. An important aspect of developing agents is their user experience (i.e., agent experience). There is a growing need to…

Human-Computer Interaction · Computer Science 2025-10-15 Jenny T. Liang , Titus Barik , Jeffrey Nichols , Eldon Schoop , Ruijia Cheng

SPACE-Timers are a lightweight hierarchical profiling framework for C++ designed for modern high-performance computing (HPC) applications. It uses a stack-based timing model to capture deeply nested execution patterns with minimal overhead,…

Instrumentation and Methods for Astrophysics · Physics 2026-04-13 Geray S. Karademir , Klaus Dolag

Scaling test-time computation improves large language model performance without additional training. Recent work demonstrates that techniques such as repeated sampling, self-verification, and self-reflection can significantly enhance task…

Artificial Intelligence · Computer Science 2025-12-15 Dongwon Jung , Peng Shi , Yi Zhang

This paper explores the relationship between C++ templates and partial evaluation. Templates were designed to support generic programming, but unintentionally provided the ability to perform compile-time computations and code generation.…

Programming Languages · Computer Science 2007-05-23 Todd L. Veldhuizen

Developing software to effectively take advantage of growth in parallel and distributed processing capacity poses significant challenges. Traditional programming techniques allow a user to assume that execution, message passing, and memory…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-24 Matthew Andres Moreno , Santiago Rodriguez Papa , Charles Ofria

Antifragility is a novel concept focusing on letting software systems learn and improve over time based on sustained adverse events such as failures. The actor model has been proposed to deal with concurrent computation and has recently…

Software Engineering · Computer Science 2023-06-27 Marcel Mraz , Hind Bangui , Bruno Rossi , Barbora Buhnova

Agentic AI prototypes are being deployed across domains with increasing speed, yet no methodology for their structured design, governance, and prospective evaluation has been established. Existing AI documentation practices and guidelines…

Software Engineering · Computer Science 2026-03-02 Sebastian Lobentanzer

Modern video games are becoming richer and more complex in terms of game mechanics. This complexity allows for the emergence of a wide variety of ways to play the game across the players. From the point of view of the game designer, this…

Artificial Intelligence · Computer Science 2022-11-30 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

One of the key challenges for multi-agent learning is scalability. In this paper, we introduce a technique for speeding up multi-agent learning by exploiting concurrent and incremental experience sharing. This solution adaptively identifies…

Multiagent Systems · Computer Science 2017-03-07 Dan Garant , Bruno da Silva , Victor Lesser , Chongjie Zhang

We formally define an elegant multi-paradigm unification of Functional Reactive Programming, Actor Systems, and Object-Oriented Programming. This enables an intuitive form of declarative programming, harvesting the power of concurrency…

Programming Languages · Computer Science 2021-01-11 N. Webster , M. Servetto

Although explainable computational creativity seeks to create and sustain computational models of creativity that foster a collaboratively creative process through explainability, there remains little to no work in supporting designers when…

Human-Computer Interaction · Computer Science 2023-08-21 Michael Clemens

Resilience functionality, including failure resilience and flow migration, is of pivotal importance in practical network function virtualization (NFV) systems. However, existing failure recovery procedures incur high packet processing delay…

Networking and Internet Architecture · Computer Science 2018-05-17 Jingpu Duan , Xiaodong Yi , Shixiong Zhao , Chuan Wu , Heming Cui , Franck Le

Distributed actor languages are an effective means of constructing scalable reliable systems, and the Erlang programming language has a well-established and influential model. While Erlang model conceptually provides reliable scalability,…

The rapid development and adoption of Generative AI (GAI) technology in the form of chatbots such as ChatGPT and Claude has greatly increased interest in agentic machines. This paper introduces the Autonomous Cognitive Entity (ACE) model, a…

Human-Computer Interaction · Computer Science 2023-11-02 David Shapiro , Wangfan Li , Manuel Delaflor , Carlos Toxtli

Simulation agents are essential for designing and testing systems that interact with humans, such as autonomous vehicles (AVs). These agents serve various purposes, from benchmarking AV performance to stress-testing system limits, but all…

Artificial Intelligence · Computer Science 2025-05-21 Daphne Cornelisse , Aarav Pandya , Kevin Joseph , Joseph Suárez , Eugene Vinitsky

As AI systems increasingly become embedded in interactive and im-mersive artistic environments, artists and technologists are discovering new opportunities to engage with their interpretive and autonomous capacities as creative…

Human-Computer Interaction · Computer Science 2026-02-09 Pavlos Panagiotidis , Jocelyn Spence , Nils Jaeger , Paul Tennent